René's URL Explorer Experiment


Title: Source 2 Viewer & Decompiler

Open Graph Title: Source 2 Viewer & Decompiler

Description: Browse VPK archives, view, extract, and decompile Source 2 assets. Supports CS2, Dota 2, Deadlock, Half-Life: Alyx, and more.

Open Graph Description: Browse VPK archives, view, extract, and decompile Source 2 assets. Supports CS2, Dota 2, Deadlock, Half-Life: Alyx, and more.

Opengraph URL: https://s2v.app/

direct link

Domain: valveresourceformat.github.io


Hey, it has json ld scripts:
		{
			"@context": "https://schema.org",
			"@type": "SoftwareApplication",
			"name": "Source 2 Viewer",
			"alternateName": "S2V",
			"description": "A powerful tool that allows you to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materials, textures, sounds, and more.",
			"url": "https://s2v.app/",
			"operatingSystem": "Windows 11",
			"applicationCategory": "https://schema.org/DeveloperApplication",
			"isAccessibleForFree": true,
			"offers": {
				"@type": "Offer",
				"price": "0",
				"priceCurrency": "USD"
			},
			"review": {
				"@type": "Review",
				"author": {
					"@type": "Organization",
					"name": "GitHub Community"
				},
				"reviewRating": {
					"@type": "Rating",
					"ratingValue": 2000,
					"bestRating": 2000,
					"worstRating": 0
				}
			},
			"downloadUrl": "https://github.com/ValveResourceFormat/ValveResourceFormat/releases",
			"releaseNotes": "https://github.com/ValveResourceFormat/ValveResourceFormat/releases",
			"screenshot": [
				"https://s2v.app/static/screen_map.png",
				"https://s2v.app/static/screen_package.png",
				"https://s2v.app/static/screen_texture.png",
				"https://s2v.app/static/screen_cli.png"
			],
			"image": "https://s2v.app/static/preview.jpg",
			"license": "https://github.com/ValveResourceFormat/ValveResourceFormat/blob/master/LICENSE",
			"softwareHelp": "https://github.com/ValveResourceFormat/ValveResourceFormat/issues",
			"softwareRequirements": "Windows 11, OpenGL 4.6",
			"author": {
				"@type": "Organization",
				"name": "ValveResourceFormat Contributors",
				"url": "https://github.com/ValveResourceFormat/ValveResourceFormat/graphs/contributors"
			},
			"publisher": {
				"@type": "Organization",
				"name": "ValveResourceFormat Contributors",
				"url": "https://github.com/ValveResourceFormat/ValveResourceFormat/graphs/contributors"
			}
		}
		

color-schemedark
theme-color#0c121c
og:imagehttps://s2v.app/static/preview.jpg
og:logohttps://s2v.app/static/logo.png
og:site_nameSource 2 Viewer
og:typewebsite
og:localeen
twitter:cardsummary_large_image

Links:

https://valveresourceformat.github.io#main
Librarieshttps://valveresourceformat.github.io#libraries
Featureshttps://valveresourceformat.github.io#features
Changeloghttps://valveresourceformat.github.io#changelog
Docs https://s2v.app/ValveResourceFormat/
Schema Explorer https://s2v.app/SchemaExplorer/
Discord https://discord.gg/s9QQ7Wg7r4
GitHub https://github.com/ValveResourceFormat/ValveResourceFormat
Download https://github.com/ValveResourceFormat/ValveResourceFormat/releases
Download dev buildhttps://valveresourceformat.github.io/dev/
New version released since your last visit — view changelog https://valveresourceformat.github.io#changelog
https://developer.valvesoftware.com/wiki/Source_2
https://www.counter-strike.net
https://www.dota2.com
https://www.half-life.com
https://www.playdeadlock.com
Star on GitHub https://github.com/ValveResourceFormat/ValveResourceFormat
Join Discord https://discord.gg/s9QQ7Wg7r4
Report Issues https://github.com/ValveResourceFormat/ValveResourceFormat/issues
Inferno Nighthttps://steamcommunity.com/workshop/filedetails/?id=3124567099
Download CLI for your OS from GitHubhttps://github.com/ValveResourceFormat/ValveResourceFormat/releases
View usage guidehttps://valveresourceformat.github.io/ValveResourceFormat/guides/command-line.html
NuGethttps://www.nuget.org/packages/ValveResourceFormat
GitHubhttps://github.com/ValveResourceFormat/ValveResourceFormat
API Docshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.html
open and extract Source 2 resource fileshttps://valveresourceformat.github.io/ValveResourceFormat/guides/read-resource.html
NuGethttps://www.nuget.org/packages/ValveResourceFormat.Renderer
GitHubhttps://github.com/ValveResourceFormat/ValveResourceFormat/tree/master/Renderer
API Docshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.Renderer.html
NuGethttps://www.nuget.org/packages/ValvePak
GitHubhttps://github.com/ValveResourceFormat/ValvePak
NuGethttps://www.nuget.org/packages/ValveKeyValue
GitHubhttps://github.com/ValveResourceFormat/ValveKeyValue
Packagehttps://github.com/ValveResourceFormat/ValvePak/blob/master/ValvePak/ValvePak/Package.cs
Resourcehttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.Resource.html
Readhttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.Resource.html#ValveResourceFormat_Resource_Read_System_IO_Stream_System_Boolean_System_Boolean_
ResourceTypehttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.ResourceType.html
Texturehttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Texture.html
GenerateBitmaphttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Texture.html#ValveResourceFormat_ResourceTypes_Texture_GenerateBitmap_System_UInt32_ValveResourceFormat_ResourceTypes_Texture_CubemapFace_System_UInt32_ValveResourceFormat_TextureDecoders_TextureCodec_
ToPngImagehttps://s2v.app/ValveResourceFormat/api/ValveResourceFormat.IO.TextureExtract.html#ValveResourceFormat_IO_TextureExtract_ToPngImage_SkiaSharp_SKBitmap_
View documentationhttps://valveresourceformat.github.io/ValveResourceFormat/
maps, models, physics, and particleshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Model.html
Animationhttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.ModelAnimation.html
Entity viewerhttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.EntityLump.html
OpenGL renderinghttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.Renderer.html
textureshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Texture.html
vtex_chttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.IO.TextureExtract.html
physicshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.PhysAggregateData.html
glTF 2.0https://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.IO.GltfModelExporter.html
Mapshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.IO.MapExtract.html
Modelshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.IO.ModelExtract.html
Materialshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.IO.MaterialExtract.html
Source 2 file typeshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.Resource.html
Source 2 audio formatshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Sound.html
shader fileshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.CompiledShader.html
NavigationMeshhttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.NavMesh.NavMeshFile.html
World nodeshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.WorldNode.html
Particle systemshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.ParticleSystem.html
Sound event fileshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ResourceTypes.Sound.html
KeyValueshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.Serialization.KeyValues.KV3File.html
Closed captionshttps://valveresourceformat.github.io/ValveResourceFormat/api/ValveResourceFormat.ClosedCaptions.html

Viewport: width=device-width, initial-scale=1.0


URLs of crawlers that visited me.