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Title: Class WaitForSecondsRealtime

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titleClass WaitForSecondsRealtime
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.WaitForSecondsRealtime.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
CustomYieldInstructionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CustomYieldInstruction.html
IEnumeratorhttps://docs.microsoft.com/dotnet/api/system.collections.ienumerator
CustomYieldInstruction.Currenthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CustomYieldInstruction.html#UnityEngine_CustomYieldInstruction_Current
CustomYieldInstruction.MoveNext()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CustomYieldInstruction.html#UnityEngine_CustomYieldInstruction_MoveNext
CustomYieldInstruction.Reset()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CustomYieldInstruction.html#UnityEngine_CustomYieldInstruction_Reset
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_WaitForSecondsRealtime__ctor_System_Single_.md&value=---%0Auid%3A%20UnityEngine.WaitForSecondsRealtime.%23ctor(System.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/WaitForSecondsRealtime.cs/#L31
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_WaitForSecondsRealtime_keepWaiting.md&value=---%0Auid%3A%20UnityEngine.WaitForSecondsRealtime.keepWaiting%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/WaitForSecondsRealtime.cs/#L12
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
CustomYieldInstruction.keepWaitinghttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CustomYieldInstruction.html#UnityEngine_CustomYieldInstruction_keepWaiting
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_WaitForSecondsRealtime_waitTime.md&value=---%0Auid%3A%20UnityEngine.WaitForSecondsRealtime.waitTime%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/WaitForSecondsRealtime.cs/#L9
Singlehttps://docs.microsoft.com/dotnet/api/system.single
System.Collections.IEnumeratorhttps://docs.microsoft.com/dotnet/api/system.collections.ienumerator
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_WaitForSecondsRealtime.md&value=---%0Auid%3A%20UnityEngine.WaitForSecondsRealtime%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/WaitForSecondsRealtime.cs/#L7
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.WaitForSecondsRealtime.html#top

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