René's URL Explorer Experiment


Title: Class Texture2D

Generator: docfx 2.40.7.0

direct link

Domain: stephenhodgson.github.io

NoneIE=edge,chrome=1
titleClass Texture2D
docfx:navrel../toc.html
docfx:tocreltoc.html

Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Texture.masterTextureLimithttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_masterTextureLimit
Texture.anisotropicFilteringhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_anisotropicFiltering
Texture.SetGlobalAnisotropicFilteringLimits(Int32, Int32)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_SetGlobalAnisotropicFilteringLimits_System_Int32_System_Int32_
Texture.widthhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_width
Texture.heighthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_height
Texture.dimensionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_dimension
Texture.wrapModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_wrapMode
Texture.wrapModeUhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_wrapModeU
Texture.wrapModeVhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_wrapModeV
Texture.wrapModeWhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_wrapModeW
Texture.filterModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_filterMode
Texture.anisoLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_anisoLevel
Texture.mipMapBiashttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_mipMapBias
Texture.texelSizehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_texelSize
Texture.GetNativeTexturePtr()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_GetNativeTexturePtr
Texture.GetNativeTextureID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_GetNativeTextureID
Texture.updateCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_updateCount
Texture.IncrementUpdateCount()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_IncrementUpdateCount
Texture.imageContentsHashhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_imageContentsHash
Texture.totalTextureMemoryhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_totalTextureMemory
Texture.desiredTextureMemoryhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_desiredTextureMemory
Texture.targetTextureMemoryhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_targetTextureMemory
Texture.currentTextureMemoryhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_currentTextureMemory
Texture.nonStreamingTextureMemoryhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_nonStreamingTextureMemory
Texture.streamingMipmapUploadCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingMipmapUploadCount
Texture.streamingRendererCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingRendererCount
Texture.streamingTextureCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingTextureCount
Texture.nonStreamingTextureCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_nonStreamingTextureCount
Texture.streamingTexturePendingLoadCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingTexturePendingLoadCount
Texture.streamingTextureLoadingCounthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingTextureLoadingCount
Texture.SetStreamingTextureMaterialDebugProperties()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_SetStreamingTextureMaterialDebugProperties
Texture.streamingTextureForceLoadAllhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingTextureForceLoadAll
Texture.streamingTextureDiscardUnusedMipshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_streamingTextureDiscardUnusedMips
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D__ctor_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.%23ctor(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L433
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D__ctor_System_Int32_System_Int32_UnityEngine_Experimental_Rendering_GraphicsFormat_UnityEngine_Experimental_Rendering_TextureCreationFlags_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.%23ctor(System.Int32%2CSystem.Int32%2CUnityEngine.Experimental.Rendering.GraphicsFormat%2CUnityEngine.Experimental.Rendering.TextureCreationFlags)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L404
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
GraphicsFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Rendering.GraphicsFormat.html
TextureCreationFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Rendering.TextureCreationFlags.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D__ctor_System_Int32_System_Int32_UnityEngine_TextureFormat_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.%23ctor(System.Int32%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L428
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
TextureFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D__ctor_System_Int32_System_Int32_UnityEngine_TextureFormat_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.%23ctor(System.Int32%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L423
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
TextureFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
TextureFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Texture.isReadablehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html#UnityEngine_Texture_isReadable
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_Apply.md&value=---%0Auid%3A%20UnityEngine.Texture2D.Apply%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L527
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_Apply_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.Apply(System.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L526
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_Apply_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.Apply(System.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L520
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_CreateExternalTexture_System_Int32_System_Int32_UnityEngine_TextureFormat_System_Boolean_System_Boolean_System_IntPtr_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.CreateExternalTexture(System.Int32%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Boolean%2CSystem.Boolean%2CSystem.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L438
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
TextureFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
IntPtrhttps://docs.microsoft.com/dotnet/api/system.intptr
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GenerateAtlas_UnityEngine_Vector2___System_Int32_System_Int32_System_Collections_Generic_List_UnityEngine_Rect__.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GenerateAtlas(UnityEngine.Vector2%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Rect%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L549
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixel_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixel(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L474
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixelBilinear_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixelBilinear(System.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L480
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixels.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixels%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L596
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixels_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixels(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L589
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixels_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixels(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.bindings.cs/#L241
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetPixels32.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetPixels32%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.bindings.cs/#L249
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_GetRawTextureData__1.md&value=---%0Auid%3A%20UnityEngine.Texture2D.GetRawTextureData%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L510
NativeArrayhttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Collections.NativeArray-1.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_LoadRawTextureData_System_Byte___.md&value=---%0Auid%3A%20UnityEngine.Texture2D.LoadRawTextureData(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L494
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_LoadRawTextureData_System_IntPtr_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.LoadRawTextureData(System.IntPtr%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L486
IntPtrhttps://docs.microsoft.com/dotnet/api/system.intptr
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_LoadRawTextureData__1_Unity_Collections_NativeArray___0__.md&value=---%0Auid%3A%20UnityEngine.Texture2D.LoadRawTextureData%60%601(Unity.Collections.NativeArray%7B%60%600%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L502
NativeArrayhttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Collections.NativeArray-1.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_PackTextures_UnityEngine_Texture2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.PackTextures(UnityEngine.Texture2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.bindings.cs/#L262
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_PackTextures_UnityEngine_Texture2D___System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.PackTextures(UnityEngine.Texture2D%5B%5D%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.bindings.cs/#L257
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_ReadPixels_UnityEngine_Rect_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.ReadPixels(UnityEngine.Rect%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L547
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_ReadPixels_UnityEngine_Rect_System_Int32_System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.ReadPixels(UnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L541
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_Resize_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.Resize(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L529
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_Resize_System_Int32_System_Int32_UnityEngine_TextureFormat_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.Resize(System.Int32%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L535
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
TextureFormathttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixel_System_Int32_System_Int32_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixel(System.Int32%2CSystem.Int32%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L445
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color___.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L457
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L451
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels_UnityEngine_Color___.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels(UnityEngine.Color%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L469
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels_UnityEngine_Color___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels(UnityEngine.Color%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L462
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color32___.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels32(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L584
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color32___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels32(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color32%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L579
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels32_UnityEngine_Color32___.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels32(UnityEngine.Color32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L574
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D_SetPixels32_UnityEngine_Color32___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Texture2D.SetPixels32(UnityEngine.Color32%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L569
Color32https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color32.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
IntPtrhttps://docs.microsoft.com/dotnet/api/system.intptr
ImageConversion.EncodeToTGA(Texture2D)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToTGA_UnityEngine_Texture2D_
ImageConversion.EncodeToPNG(Texture2D)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToPNG_UnityEngine_Texture2D_
ImageConversion.EncodeToJPG(Texture2D, Int32)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToJPG_UnityEngine_Texture2D_System_Int32_
ImageConversion.EncodeToJPG(Texture2D)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToJPG_UnityEngine_Texture2D_
ImageConversion.EncodeToEXR(Texture2D, Texture2D.EXRFlags)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToEXR_UnityEngine_Texture2D_UnityEngine_Texture2D_EXRFlags_
ImageConversion.EncodeToEXR(Texture2D)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_EncodeToEXR_UnityEngine_Texture2D_
ImageConversion.LoadImage(Texture2D, Byte[], Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_LoadImage_UnityEngine_Texture2D_System_Byte___System_Boolean_
ImageConversion.LoadImage(Texture2D, Byte[])https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ImageConversion.html#UnityEngine_ImageConversion_LoadImage_UnityEngine_Texture2D_System_Byte___
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Texture2D.md&value=---%0Auid%3A%20UnityEngine.Texture2D%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Texture.cs/#L396
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html#top

Viewport: width=device-width


URLs of crawlers that visited me.