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| https://stephenhodgson.github.io/UnityCsReference/index.html |
| Show / Hide Table of Contents | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.StateMachineBehaviour.html#sidetoggle |
| Object | https://docs.microsoft.com/dotnet/api/system.object |
| Object | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html |
| ScriptableObject | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html |
| ScriptableObject.SetDirty() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_SetDirty |
| ScriptableObject.CreateInstance(String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance_System_String_ |
| ScriptableObject.CreateInstance(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance_System_Type_ |
| ScriptableObject.CreateInstance() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance__1 |
| Object.GetInstanceID() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID |
| Object.GetHashCode() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode |
| Object.Equals(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_ |
| Object.name | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name |
| Object.Instantiate(Object, Vector3, Quaternion) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_ |
| Object.Instantiate(Object, Vector3, Quaternion, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_ |
| Object.Instantiate(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_ |
| Object.Instantiate(Object, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_ |
| Object.Instantiate(Object, Transform, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_ |
| Object.Instantiate(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_ |
| Object.Instantiate(T, Vector3, Quaternion) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_ |
| Object.Instantiate(T, Vector3, Quaternion, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_ |
| Object.Instantiate(T, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_ |
| Object.Instantiate(T, Transform, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_ |
| Object.Destroy(Object, Single) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_ |
| Object.Destroy(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_ |
| Object.DestroyImmediate(Object, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_ |
| Object.DestroyImmediate(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_ |
| Object.FindObjectsOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_ |
| Object.DontDestroyOnLoad(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_ |
| Object.hideFlags | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags |
| Object.DestroyObject(Object, Single) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_ |
| Object.DestroyObject(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_ |
| Object.FindSceneObjectsOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_ |
| Object.FindObjectsOfTypeIncludingAssets(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_ |
| Object.FindObjectsOfType() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1 |
| Object.FindObjectOfType() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1 |
| Object.FindObjectsOfTypeAll(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_ |
| Object.FindObjectOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_ |
| Object.ToString() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString |
| Object.Equals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_ |
| Object.ReferenceEquals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_ |
| Object.GetType() | https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType |
| Object.MemberwiseClone() | https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone |
| UnityEngine | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateEnter_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateEnter(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L21 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateEnter_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateEnter(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L56 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateExit_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateExit(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L31 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateExit_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateExit(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L66 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateIK_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateIK(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L41 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateIK_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateIK(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L76 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMachineEnter_UnityEngine_Animator_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMachineEnter(UnityEngine.Animator%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L46 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMachineEnter_UnityEngine_Animator_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMachineEnter(UnityEngine.Animator%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L81 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMachineExit_UnityEngine_Animator_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMachineExit(UnityEngine.Animator%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L51 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMachineExit_UnityEngine_Animator_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMachineExit(UnityEngine.Animator%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L86 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMove_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMove(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L36 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateMove_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateMove(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L71 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateUpdate_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateUpdate(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L26 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour_OnStateUpdate_UnityEngine_Animator_UnityEngine_AnimatorStateInfo_System_Int32_UnityEngine_Animations_AnimatorControllerPlayable_.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour.OnStateUpdate(UnityEngine.Animator%2CUnityEngine.AnimatorStateInfo%2CSystem.Int32%2CUnityEngine.Animations.AnimatorControllerPlayable)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L61 |
| Animator | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html |
| AnimatorStateInfo | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| AnimatorControllerPlayable | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animations.AnimatorControllerPlayable.html |
| MustExtensions.MustBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_ |
| MustExtensions.MustBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_ |
| MustExtensions.MustNotBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_ |
| MustExtensions.MustNotBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_ |
| MustExtensions.MustBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_ |
| MustExtensions.MustBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_ |
| MustExtensions.MustNotBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_ |
| MustExtensions.MustNotBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_ |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_StateMachineBehaviour.md&value=---%0Auid%3A%20UnityEngine.StateMachineBehaviour%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/Managed/StateMachineBehaviour.cs/#L17 |
| Back to top | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.StateMachineBehaviour.html#top |