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Title: Class Sprite

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titleClass Sprite
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Boundshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_packed.md&value=---%0Auid%3A%20UnityEngine.Sprite.packed%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L118
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_packingMode.md&value=---%0Auid%3A%20UnityEngine.Sprite.packingMode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L126
SpritePackingModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.SpritePackingMode.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_packingRotation.md&value=---%0Auid%3A%20UnityEngine.Sprite.packingRotation%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L134
SpritePackingRotationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.SpritePackingRotation.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_textureRect.md&value=---%0Auid%3A%20UnityEngine.Sprite.textureRect%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L142
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_textureRectOffset.md&value=---%0Auid%3A%20UnityEngine.Sprite.textureRectOffset%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L152
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
UInt16https://docs.microsoft.com/dotnet/api/system.uint16
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L283
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L278
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_System_Single_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L273
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_System_Single_System_UInt32_UnityEngine_SpriteMeshType_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.UInt32%2CUnityEngine.SpriteMeshType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L268
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
SpriteMeshTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.SpriteMeshType.html
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_System_Single_System_UInt32_UnityEngine_SpriteMeshType_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.UInt32%2CUnityEngine.SpriteMeshType%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L263
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
SpriteMeshTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.SpriteMeshType.html
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_Create_UnityEngine_Texture2D_UnityEngine_Rect_UnityEngine_Vector2_System_Single_System_UInt32_UnityEngine_SpriteMeshType_UnityEngine_Vector4_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Sprite.Create(UnityEngine.Texture2D%2CUnityEngine.Rect%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.UInt32%2CUnityEngine.SpriteMeshType%2CUnityEngine.Vector4%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L247
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
SpriteMeshTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.SpriteMeshType.html
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Spritehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_GetPhysicsShape_System_Int32_System_Collections_Generic_List_UnityEngine_Vector2__.md&value=---%0Auid%3A%20UnityEngine.Sprite.GetPhysicsShape(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Vector2%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L194
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_GetPhysicsShapePointCount_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Sprite.GetPhysicsShapePointCount(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L182
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
UInt16https://docs.microsoft.com/dotnet/api/system.uint16
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite_OverridePhysicsShape_System_Collections_Generic_IList_UnityEngine_Vector2____.md&value=---%0Auid%3A%20UnityEngine.Sprite.OverridePhysicsShape(System.Collections.Generic.IList%7BUnityEngine.Vector2%5B%5D%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L207
IListhttps://docs.microsoft.com/dotnet/api/system.collections.generic.ilist-1
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
SpriteDataAccessExtensions.GetVertexAttribute(Sprite, VertexAttribute)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetVertexAttribute__1_UnityEngine_Sprite_UnityEngine_Rendering_VertexAttribute_
SpriteDataAccessExtensions.SetVertexAttribute(Sprite, VertexAttribute, NativeArray)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetVertexAttribute__1_UnityEngine_Sprite_UnityEngine_Rendering_VertexAttribute_Unity_Collections_NativeArray___0__
SpriteDataAccessExtensions.GetBindPoses(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetBindPoses_UnityEngine_Sprite_
SpriteDataAccessExtensions.SetBindPoses(Sprite, NativeArray)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetBindPoses_UnityEngine_Sprite_Unity_Collections_NativeArray_UnityEngine_Matrix4x4__
SpriteDataAccessExtensions.GetIndices(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetIndices_UnityEngine_Sprite_
SpriteDataAccessExtensions.SetIndices(Sprite, NativeArray)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetIndices_UnityEngine_Sprite_Unity_Collections_NativeArray_System_UInt16__
SpriteDataAccessExtensions.GetBoneWeights(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetBoneWeights_UnityEngine_Sprite_
SpriteDataAccessExtensions.SetBoneWeights(Sprite, NativeArray)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetBoneWeights_UnityEngine_Sprite_Unity_Collections_NativeArray_UnityEngine_BoneWeight__
SpriteDataAccessExtensions.GetBones(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetBones_UnityEngine_Sprite_
SpriteDataAccessExtensions.SetBones(Sprite, SpriteBone[])https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetBones_UnityEngine_Sprite_UnityEngine_Experimental_U2D_SpriteBone___
SpriteDataAccessExtensions.HasVertexAttribute(Sprite, VertexAttribute)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_HasVertexAttribute_UnityEngine_Sprite_UnityEngine_Rendering_VertexAttribute_
SpriteDataAccessExtensions.SetVertexCount(Sprite, Int32)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_SetVertexCount_UnityEngine_Sprite_System_Int32_
SpriteDataAccessExtensions.GetVertexCount(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.U2D.SpriteDataAccessExtensions.html#UnityEngine_Experimental_U2D_SpriteDataAccessExtensions_GetVertexCount_UnityEngine_Sprite_
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
SpriteEditorExtension.GetSpriteID(Sprite)https://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Experimental.U2D.SpriteEditorExtension.html#UnityEditor_Experimental_U2D_SpriteEditorExtension_GetSpriteID_UnityEngine_Sprite_
SpriteEditorExtension.SetSpriteID(Sprite, GUID)https://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Experimental.U2D.SpriteEditorExtension.html#UnityEditor_Experimental_U2D_SpriteEditorExtension_SetSpriteID_UnityEngine_Sprite_UnityEditor_GUID_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Sprite.md&value=---%0Auid%3A%20UnityEngine.Sprite%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/2D/Common/ScriptBindings/Sprites.bindings.cs/#L53
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Sprite.html#top

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