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| https://stephenhodgson.github.io/UnityCsReference/index.html |
| Show / Hide Table of Contents | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Shader.html#sidetoggle |
| Object | https://docs.microsoft.com/dotnet/api/system.object |
| Object | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html |
| Object.GetInstanceID() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID |
| Object.GetHashCode() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode |
| Object.Equals(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_ |
| Object.name | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name |
| Object.Instantiate(Object, Vector3, Quaternion) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_ |
| Object.Instantiate(Object, Vector3, Quaternion, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_ |
| Object.Instantiate(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_ |
| Object.Instantiate(Object, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_ |
| Object.Instantiate(Object, Transform, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_ |
| Object.Instantiate(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_ |
| Object.Instantiate(T, Vector3, Quaternion) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_ |
| Object.Instantiate(T, Vector3, Quaternion, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_ |
| Object.Instantiate(T, Transform) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_ |
| Object.Instantiate(T, Transform, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_ |
| Object.Destroy(Object, Single) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_ |
| Object.Destroy(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_ |
| Object.DestroyImmediate(Object, Boolean) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_ |
| Object.DestroyImmediate(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_ |
| Object.FindObjectsOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_ |
| Object.DontDestroyOnLoad(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_ |
| Object.hideFlags | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags |
| Object.DestroyObject(Object, Single) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_ |
| Object.DestroyObject(Object) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_ |
| Object.FindSceneObjectsOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_ |
| Object.FindObjectsOfTypeIncludingAssets(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_ |
| Object.FindObjectsOfType() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1 |
| Object.FindObjectOfType() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1 |
| Object.FindObjectsOfTypeAll(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_ |
| Object.FindObjectOfType(Type) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_ |
| Object.ToString() | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString |
| Object.Equals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_ |
| Object.ReferenceEquals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_ |
| Object.GetType() | https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType |
| Object.MemberwiseClone() | https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone |
| UnityEngine | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_globalShaderHardwareTier.md&value=---%0Auid%3A%20UnityEngine.Shader.globalShaderHardwareTier%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L254 |
| ShaderHardwareTier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShaderHardwareTier.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Shader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Shader.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalColor_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalColor(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L358 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalColor_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalColor(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L357 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloat_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloat(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L352 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloat_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloat(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L351 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloatArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloatArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L365 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L372 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloatArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloatArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L364 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L371 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalInt_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalInt(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L354 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalInt_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalInt(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L353 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrix_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrix(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L360 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrix_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrix(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L359 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrixArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrixArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L369 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrixArray_System_Int32_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrixArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L376 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrixArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrixArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L368 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalMatrixArray_System_String_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalMatrixArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L375 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalTexture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalTexture(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L362 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalTexture_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalTexture(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L361 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVector_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVector(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L356 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVector_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVector(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L355 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVectorArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVectorArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L367 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVectorArray_System_Int32_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVectorArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L374 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVectorArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVectorArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L366 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_GetGlobalVectorArray_System_String_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Shader.GetGlobalVectorArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L373 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalBuffer_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalBuffer(System.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L334 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalBuffer_System_String_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalBuffer(System.String%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L333 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalColor_System_Int32_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalColor(System.Int32%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L328 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalColor_System_String_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalColor(System.String%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L327 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloat_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloat(System.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L322 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloat_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloat(System.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L321 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L337 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloatArray_System_Int32_System_Single___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloatArray(System.Int32%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L339 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L336 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalFloatArray_System_String_System_Single___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalFloatArray(System.String%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L338 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalInt_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalInt(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L324 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalInt_System_String_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalInt(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L323 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrix_System_Int32_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrix(System.Int32%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L330 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrix_System_String_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrix(System.String%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L329 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrixArray_System_Int32_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrixArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L347 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrixArray_System_Int32_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrixArray(System.Int32%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L349 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrixArray_System_String_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrixArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L346 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalMatrixArray_System_String_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalMatrixArray(System.String%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L348 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalTexture_System_Int32_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalTexture(System.Int32%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L332 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalTexture_System_String_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalTexture(System.String%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L331 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVector_System_Int32_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVector(System.Int32%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L326 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVector_System_String_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVector(System.String%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L325 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVectorArray_System_Int32_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVectorArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L342 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVectorArray_System_Int32_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVectorArray(System.Int32%2CUnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L344 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVectorArray_System_String_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVectorArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L341 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader_SetGlobalVectorArray_System_String_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.Shader.SetGlobalVectorArray(System.String%2CUnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L343 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| MustExtensions.MustBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_ |
| MustExtensions.MustBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_ |
| MustExtensions.MustNotBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_ |
| MustExtensions.MustNotBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_ |
| MustExtensions.MustBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_ |
| MustExtensions.MustBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_ |
| MustExtensions.MustNotBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_ |
| MustExtensions.MustNotBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_ |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Shader.md&value=---%0Auid%3A%20UnityEngine.Shader%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L319 |
| Back to top | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Shader.html#top |