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| https://stephenhodgson.github.io/UnityCsReference/index.html |
| Show / Hide Table of Contents | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.CommandBuffer.html#sidetoggle |
| Object | https://docs.microsoft.com/dotnet/api/system.object |
| IDisposable | https://docs.microsoft.com/dotnet/api/system.idisposable |
| Object.ToString() | https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString |
| Object.Equals(Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_ |
| Object.Equals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_ |
| Object.ReferenceEquals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_ |
| Object.GetHashCode() | https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode |
| Object.GetType() | https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType |
| Object.MemberwiseClone() | https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone |
| UnityEngine.Rendering | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer__ctor.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.%23ctor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L44 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L398 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L408 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L413 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L403 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Texture_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Texture%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L378 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Texture_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Texture%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L388 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Texture_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Texture%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L393 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Blit_UnityEngine_Texture_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Blit(UnityEngine.Texture%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L383 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_ClearRenderTarget_System_Boolean_System_Boolean_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.ClearRenderTarget(System.Boolean%2CSystem.Boolean%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L304 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_ConvertTexture_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.ConvertTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L24 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_ConvertTexture_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.ConvertTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L19 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CopyTexture_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L371 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CopyTexture_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L364 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CopyTexture_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L357 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CopyTexture_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CopyTexture(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L351 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CreateGPUFence.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CreateGPUFence%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L64 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_CreateGPUFence_UnityEngine_Rendering_SynchronisationStage_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.CreateGPUFence(UnityEngine.Rendering.SynchronisationStage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L55 |
| SynchronisationStage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SynchronisationStage.html |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DispatchCompute_UnityEngine_ComputeShader_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DispatchCompute(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L168 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DispatchCompute_UnityEngine_ComputeShader_System_Int32_UnityEngine_ComputeBuffer_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DispatchCompute(UnityEngine.ComputeShader%2CSystem.Int32%2CUnityEngine.ComputeBuffer%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L173 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Dispose.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L24 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L218 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L213 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L208 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L194 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L306 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_Matrix4x4___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L301 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L283 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L331 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_ComputeBuffer_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.ComputeBuffer%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L326 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Int32_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L311 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProcedural_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProcedural(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L259 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProcedural_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProcedural(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L254 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProcedural_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_System_Int32_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProcedural(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L247 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProceduralIndirect_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProceduralIndirect(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L278 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProceduralIndirect_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_UnityEngine_ComputeBuffer_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProceduralIndirect(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CUnityEngine.ComputeBuffer%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L273 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawProceduralIndirect_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_MeshTopology_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawProceduralIndirect(UnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.MeshTopology%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L264 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawRenderer_UnityEngine_Renderer_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawRenderer(UnityEngine.Renderer%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L242 |
| Renderer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Renderer.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawRenderer_UnityEngine_Renderer_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawRenderer(UnityEngine.Renderer%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L237 |
| Renderer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Renderer.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_DrawRenderer_UnityEngine_Renderer_UnityEngine_Material_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.DrawRenderer(UnityEngine.Renderer%2CUnityEngine.Material%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L223 |
| Renderer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Renderer.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Finalize.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L19 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GenerateMips_UnityEngine_RenderTexture_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GenerateMips(UnityEngine.RenderTexture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L178 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L242 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L237 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L232 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L227 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L222 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L217 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite%2CSystem.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L212 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_System_Int32_System_Boolean_UnityEngine_RenderTextureMemoryless_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite%2CSystem.Int32%2CSystem.Boolean%2CUnityEngine.RenderTextureMemoryless)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L207 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| RenderTextureMemoryless | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureMemoryless.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| RenderTextureMemoryless | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureMemoryless.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_UnityEngine_RenderTextureDescriptor_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CUnityEngine.RenderTextureDescriptor)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L255 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTextureDescriptor | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureDescriptor.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRT_System_Int32_UnityEngine_RenderTextureDescriptor_UnityEngine_FilterMode_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRT(System.Int32%2CUnityEngine.RenderTextureDescriptor%2CUnityEngine.FilterMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L250 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTextureDescriptor | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureDescriptor.html |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L293 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L288 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L283 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L278 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L273 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L268 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_GetTemporaryRTArray_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_FilterMode_UnityEngine_RenderTextureFormat_UnityEngine_RenderTextureReadWrite_System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.GetTemporaryRTArray(System.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.FilterMode%2CUnityEngine.RenderTextureFormat%2CUnityEngine.RenderTextureReadWrite%2CSystem.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L263 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| FilterMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FilterMode.html |
| RenderTextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureFormat.html |
| RenderTextureReadWrite | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTextureReadWrite.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginCustomBlit_System_IntPtr_System_UInt32_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_System_UInt32_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginCustomBlit(System.IntPtr%2CSystem.UInt32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.UInt32%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L536 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginCustomTextureUpdate_System_IntPtr_UnityEngine_Texture_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginCustomTextureUpdate(System.IntPtr%2CUnityEngine.Texture%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L541 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginCustomTextureUpdateV1_System_IntPtr_UnityEngine_Texture_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginCustomTextureUpdateV1(System.IntPtr%2CUnityEngine.Texture%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L547 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginCustomTextureUpdateV2_System_IntPtr_UnityEngine_Texture_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginCustomTextureUpdateV2(System.IntPtr%2CUnityEngine.Texture%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L553 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| UInt32 | https://docs.microsoft.com/dotnet/api/system.uint32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginEvent_System_IntPtr_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginEvent(System.IntPtr%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L520 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_IssuePluginEventAndData_System_IntPtr_System_Int32_System_IntPtr_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.IssuePluginEventAndData(System.IntPtr%2CSystem.Int32%2CSystem.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L528 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| IntPtr | https://docs.microsoft.com/dotnet/api/system.intptr |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_Release.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.Release%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L50 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_ComputeBuffer_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.ComputeBuffer%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L29 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_ComputeBuffer_System_Int32_System_Int32_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.ComputeBuffer%2CSystem.Int32%2CSystem.Int32%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L34 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_Texture_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.Texture%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L39 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_Texture_System_Int32_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.Texture%2CSystem.Int32%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L44 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L54 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_TextureFormat_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L59 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| TextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_RequestAsyncReadback_UnityEngine_Texture_System_Int32_UnityEngine_TextureFormat_System_Action_UnityEngine_Rendering_AsyncGPUReadbackRequest__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.RequestAsyncReadback(UnityEngine.Texture%2CSystem.Int32%2CUnityEngine.TextureFormat%2CSystem.Action%7BUnityEngine.Rendering.AsyncGPUReadbackRequest%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L49 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| TextureFormat | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.TextureFormat.html |
| Action | https://docs.microsoft.com/dotnet/api/system.action-1 |
| AsyncGPUReadbackRequest | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.AsyncGPUReadbackRequest.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_ResolveAntiAliasedSurface_UnityEngine_RenderTexture_UnityEngine_RenderTexture_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.ResolveAntiAliasedSurface(UnityEngine.RenderTexture%2CUnityEngine.RenderTexture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L186 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeBufferParam_UnityEngine_ComputeShader_System_Int32_System_String_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeBufferParam(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.String%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L162 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeFloatParam_UnityEngine_ComputeShader_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeFloatParam(UnityEngine.ComputeShader%2CSystem.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L84 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeFloatParams_UnityEngine_ComputeShader_System_Int32_System_Single___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L125 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeFloatParams_UnityEngine_ComputeShader_System_String_System_Single___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeFloatParams(UnityEngine.ComputeShader%2CSystem.String%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L120 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeIntParam_UnityEngine_ComputeShader_System_String_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeIntParam(UnityEngine.ComputeShader%2CSystem.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L90 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeIntParams_UnityEngine_ComputeShader_System_Int32_System_Int32___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeIntParams(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.Int32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L136 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeIntParams_UnityEngine_ComputeShader_System_String_System_Int32___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeIntParams(UnityEngine.ComputeShader%2CSystem.String%2CSystem.Int32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L131 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeMatrixArrayParam_UnityEngine_ComputeShader_System_String_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeMatrixArrayParam(UnityEngine.ComputeShader%2CSystem.String%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L114 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeMatrixParam_UnityEngine_ComputeShader_System_String_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeMatrixParam(UnityEngine.ComputeShader%2CSystem.String%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L108 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeTextureParam_UnityEngine_ComputeShader_System_Int32_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeTextureParam(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L147 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeTextureParam_UnityEngine_ComputeShader_System_Int32_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeTextureParam(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L157 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeTextureParam_UnityEngine_ComputeShader_System_Int32_System_String_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeTextureParam(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.String%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L142 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeTextureParam_UnityEngine_ComputeShader_System_Int32_System_String_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeTextureParam(UnityEngine.ComputeShader%2CSystem.Int32%2CSystem.String%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L152 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeVectorArrayParam_UnityEngine_ComputeShader_System_String_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeVectorArrayParam(UnityEngine.ComputeShader%2CSystem.String%2CUnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L102 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetComputeVectorParam_UnityEngine_ComputeShader_System_String_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetComputeVectorParam(UnityEngine.ComputeShader%2CSystem.String%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L96 |
| ComputeShader | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalBuffer_System_String_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalBuffer(System.String%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L510 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalColor_System_String_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalColor(System.String%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L433 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalFloat_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalFloat(System.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L418 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L449 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L444 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalFloatArray_System_String_System_Single___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalFloatArray(System.String%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L457 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalInt_System_String_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalInt(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L423 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalMatrix_System_String_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalMatrix(System.String%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L438 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalMatrixArray_System_Int32_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalMatrixArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L487 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalMatrixArray_System_String_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalMatrixArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L482 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalMatrixArray_System_String_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalMatrixArray(System.String%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L495 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalTexture_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalTexture(System.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L505 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalTexture_System_String_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalTexture(System.String%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L500 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalVector_System_String_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalVector(System.String%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L428 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalVectorArray_System_Int32_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalVectorArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L468 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalVectorArray_System_String_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalVectorArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L463 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetGlobalVectorArray_System_String_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetGlobalVectorArray(System.String%2CUnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L476 |
| String | https://docs.microsoft.com/dotnet/api/system.string |
| Vector4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRandomWriteTarget_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L346 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRandomWriteTarget_System_Int32_UnityEngine_ComputeBuffer_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32%2CUnityEngine.ComputeBuffer%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L341 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRandomWriteTarget_System_Int32_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRandomWriteTarget(System.Int32%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L336 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetBinding_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetBinding)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L484 |
| RenderTargetBinding | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetBinding.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L388 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L409 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_CubemapFace_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.CubemapFace)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L417 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_CubemapFace_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.CubemapFace%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L425 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderBufferLoadAction_UnityEngine_Rendering_RenderBufferStoreAction_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderBufferLoadAction%2CUnityEngine.Rendering.RenderBufferStoreAction)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L393 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderBufferLoadAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferLoadAction.html |
| RenderBufferStoreAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferStoreAction.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderBufferLoadAction_UnityEngine_Rendering_RenderBufferStoreAction_UnityEngine_Rendering_RenderBufferLoadAction_UnityEngine_Rendering_RenderBufferStoreAction_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderBufferLoadAction%2CUnityEngine.Rendering.RenderBufferStoreAction%2CUnityEngine.Rendering.RenderBufferLoadAction%2CUnityEngine.Rendering.RenderBufferStoreAction)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L400 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderBufferLoadAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferLoadAction.html |
| RenderBufferStoreAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferStoreAction.html |
| RenderBufferLoadAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferLoadAction.html |
| RenderBufferStoreAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferStoreAction.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderBufferLoadAction_UnityEngine_Rendering_RenderBufferStoreAction_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderBufferLoadAction_UnityEngine_Rendering_RenderBufferStoreAction_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderBufferLoadAction%2CUnityEngine.Rendering.RenderBufferStoreAction%2CUnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderBufferLoadAction%2CUnityEngine.Rendering.RenderBufferStoreAction)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L466 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderBufferLoadAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferLoadAction.html |
| RenderBufferStoreAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferStoreAction.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderBufferLoadAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferLoadAction.html |
| RenderBufferStoreAction | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderBufferStoreAction.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L435 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L440 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_CubemapFace_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.CubemapFace)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L448 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_RenderTargetIdentifier_System_Int32_UnityEngine_CubemapFace_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.RenderTargetIdentifier%2CSystem.Int32%2CUnityEngine.CubemapFace%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L456 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetRenderTarget_UnityEngine_Rendering_RenderTargetIdentifier___UnityEngine_Rendering_RenderTargetIdentifier_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier%5B%5D%2CUnityEngine.Rendering.RenderTargetIdentifier)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.bindings.cs/#L474 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_SetShadowSamplingMode_UnityEngine_Rendering_RenderTargetIdentifier_UnityEngine_Rendering_ShadowSamplingMode_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.SetShadowSamplingMode(UnityEngine.Rendering.RenderTargetIdentifier%2CUnityEngine.Rendering.ShadowSamplingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L515 |
| RenderTargetIdentifier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.RenderTargetIdentifier.html |
| ShadowSamplingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowSamplingMode.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_WaitOnGPUFence_UnityEngine_Rendering_GPUFence_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.WaitOnGPUFence(UnityEngine.Rendering.GPUFence)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L78 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer_WaitOnGPUFence_UnityEngine_Rendering_GPUFence_UnityEngine_Rendering_SynchronisationStage_.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer.WaitOnGPUFence(UnityEngine.Rendering.GPUFence%2CUnityEngine.Rendering.SynchronisationStage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L69 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| SynchronisationStage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SynchronisationStage.html |
| System.IDisposable | https://docs.microsoft.com/dotnet/api/system.idisposable |
| MustExtensions.MustBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_ |
| MustExtensions.MustBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_ |
| MustExtensions.MustNotBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_ |
| MustExtensions.MustNotBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_ |
| MustExtensions.MustBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_ |
| MustExtensions.MustBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_ |
| MustExtensions.MustNotBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_ |
| MustExtensions.MustNotBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_ |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Rendering_CommandBuffer.md&value=---%0Auid%3A%20UnityEngine.Rendering.CommandBuffer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RenderingCommandBuffer.cs/#L10 |
| Back to top | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.CommandBuffer.html#top |