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Title: Struct RaycastCommand

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titleStruct RaycastCommand
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastCommand.html#sidetoggle
ValueType.Equals(Object)https://docs.microsoft.com/dotnet/api/system.valuetype.equals#System_ValueType_Equals_System_Object_
ValueType.GetHashCode()https://docs.microsoft.com/dotnet/api/system.valuetype.gethashcode#System_ValueType_GetHashCode
ValueType.ToString()https://docs.microsoft.com/dotnet/api/system.valuetype.tostring#System_ValueType_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand__ctor_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.%23ctor(UnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L18
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_direction.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.direction%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L28
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_distance.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.distance%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L29
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_from.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.from%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L27
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_layerMask.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.layerMask%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L30
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_maxHits.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.maxHits%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L31
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand_ScheduleBatch_Unity_Collections_NativeArray_UnityEngine_RaycastCommand__Unity_Collections_NativeArray_UnityEngine_RaycastHit__System_Int32_Unity_Jobs_JobHandle_.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand.ScheduleBatch(Unity.Collections.NativeArray%7BUnityEngine.RaycastCommand%7D%2CUnity.Collections.NativeArray%7BUnityEngine.RaycastHit%7D%2CSystem.Int32%2CUnity.Jobs.JobHandle)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L33
NativeArrayhttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Collections.NativeArray-1.html
RaycastCommandhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastCommand.html
NativeArrayhttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Collections.NativeArray-1.html
RaycastHithttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
JobHandlehttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Jobs.JobHandle.html
JobHandlehttps://stephenhodgson.github.io/UnityCsReference/api/Unity.Jobs.JobHandle.html
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_RaycastCommand.md&value=---%0Auid%3A%20UnityEngine.RaycastCommand%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Dynamics/ScriptBindings/QueryCommand.bindings.cs/#L14
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastCommand.html#top

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