|
| https://stephenhodgson.github.io/UnityCsReference/index.html |
| Show / Hide Table of Contents | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Physics2D.html#sidetoggle |
| Object | https://docs.microsoft.com/dotnet/api/system.object |
| Object.ToString() | https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString |
| Object.Equals(Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_ |
| Object.Equals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_ |
| Object.ReferenceEquals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_ |
| Object.GetHashCode() | https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode |
| Object.GetType() | https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType |
| Object.MemberwiseClone() | https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone |
| UnityEngine | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_AllLayers.md&value=---%0Auid%3A%20UnityEngine.Physics2D.AllLayers%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L488 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_DefaultRaycastLayers.md&value=---%0Auid%3A%20UnityEngine.Physics2D.DefaultRaycastLayers%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L487 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IgnoreRaycastLayer.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IgnoreRaycastLayer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L486 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_changeStopsCallbacks.md&value=---%0Auid%3A%20UnityEngine.Physics2D.changeStopsCallbacks%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.deprecated.cs/#L64 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| PhysicsScene2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.PhysicsScene2D.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| PhysicsJobOptions2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.PhysicsJobOptions2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_minPenetrationForPenalty.md&value=---%0Auid%3A%20UnityEngine.Physics2D.minPenetrationForPenalty%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.deprecated.cs/#L67 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1074 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1080 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1086 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1093 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1100 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1107 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1113 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1119 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1126 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1133 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1140 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1147 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1158 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1164 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1170 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1177 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_BoxCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.BoxCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1184 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1195 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1201 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1207 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1214 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1221 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1228 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1234 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1240 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1247 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1258 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1265 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1272 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1279 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1285 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1291 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1298 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CapsuleCastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CapsuleCastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1305 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L953 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L959 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L965 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L972 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L979 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L986 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCast_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCast(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L992 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastAll_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastAll(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L998 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastAll_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastAll(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1005 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastAll_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastAll(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1012 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastAll_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastAll(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1019 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastAll_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastAll(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1026 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1037 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1043 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1049 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1056 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_CircleCastNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.CircleCastNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1063 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Distance_UnityEngine_Collider2D_UnityEngine_Collider2D_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Distance(UnityEngine.Collider2D%2CUnityEngine.Collider2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L713 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ColliderDistance2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ColliderDistance2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Collider2D_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_UnityEngine_ContactPoint2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2D%2CUnityEngine.Collider2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.ContactPoint2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1867 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| ContactPoint2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactPoint2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Collider2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1885 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1891 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_UnityEngine_ContactPoint2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.ContactPoint2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1879 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| ContactPoint2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactPoint2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Collider2D_UnityEngine_ContactPoint2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Collider2D%2CUnityEngine.ContactPoint2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1873 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactPoint2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactPoint2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Rigidbody2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Rigidbody2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1909 |
| Rigidbody2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rigidbody2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Rigidbody2D_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Rigidbody2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1915 |
| Rigidbody2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rigidbody2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Rigidbody2D_UnityEngine_ContactFilter2D_UnityEngine_ContactPoint2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Rigidbody2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.ContactPoint2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1903 |
| Rigidbody2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rigidbody2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| ContactPoint2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactPoint2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetContacts_UnityEngine_Rigidbody2D_UnityEngine_ContactPoint2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetContacts(UnityEngine.Rigidbody2D%2CUnityEngine.ContactPoint2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1897 |
| Rigidbody2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rigidbody2D.html |
| ContactPoint2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactPoint2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetIgnoreLayerCollision_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetIgnoreLayerCollision(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L637 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetLayerCollisionMask_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetLayerCollisionMask(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L670 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersection_UnityEngine_Ray_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersection(UnityEngine.Ray)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1316 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersection_UnityEngine_Ray_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersection(UnityEngine.Ray%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1322 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersection_UnityEngine_Ray_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersection(UnityEngine.Ray%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1328 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionAll_UnityEngine_Ray_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionAll(UnityEngine.Ray)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1333 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionAll_UnityEngine_Ray_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionAll(UnityEngine.Ray%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1339 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionAll_UnityEngine_Ray_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionAll(UnityEngine.Ray%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1345 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionNonAlloc_UnityEngine_Ray_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionNonAlloc(UnityEngine.Ray%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1356 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionNonAlloc_UnityEngine_Ray_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionNonAlloc(UnityEngine.Ray%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1362 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_GetRayIntersectionNonAlloc_UnityEngine_Ray_UnityEngine_RaycastHit2D___System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.GetRayIntersectionNonAlloc(UnityEngine.Ray%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1368 |
| Ray | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Ray.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IgnoreCollision_UnityEngine_Collider2D_UnityEngine_Collider2D_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IgnoreCollision(UnityEngine.Collider2D%2CUnityEngine.Collider2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L607 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IgnoreLayerCollision_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IgnoreLayerCollision(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L619 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IgnoreLayerCollision_System_Int32_System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IgnoreLayerCollision(System.Int32%2CSystem.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L621 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IsTouching_UnityEngine_Collider2D_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IsTouching(UnityEngine.Collider2D%2CUnityEngine.Collider2D%2CUnityEngine.ContactFilter2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L691 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IsTouching_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IsTouching(UnityEngine.Collider2D%2CUnityEngine.ContactFilter2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L697 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_IsTouchingLayers_UnityEngine_Collider2D_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.IsTouchingLayers(UnityEngine.Collider2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L703 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Linecast_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Linecast(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L736 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Linecast_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Linecast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L742 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Linecast_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Linecast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L749 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Linecast_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Linecast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L756 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Linecast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Linecast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L763 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastAll_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastAll(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L769 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L776 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L783 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L790 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L801 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L807 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L814 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_LinecastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.LinecastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L821 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapArea_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapArea(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1667 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapArea_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapArea(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1673 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapArea_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapArea(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1680 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapArea_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapArea(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1687 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapArea_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapArea(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1694 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaAll_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaAll(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1700 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1706 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1712 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1718 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1731 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1737 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1744 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapAreaNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapAreaNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1751 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBox_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBox(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1571 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBox_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBox(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1577 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBox_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBox(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1584 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBox_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBox(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1591 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBox_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBox(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1598 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1604 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1611 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1618 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1625 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1636 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1642 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1649 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapBoxNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapBoxNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1656 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsule_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1762 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsule_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1768 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsule_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1775 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsule_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1782 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsule_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsule(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1789 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1795 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1802 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1809 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleAll_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1816 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1827 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Collider2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1833 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1840 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCapsuleNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_CapsuleDirection2D_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCapsuleNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.CapsuleDirection2D%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1847 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| CapsuleDirection2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CapsuleDirection2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircle_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1475 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircle_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1481 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircle_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1488 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircle_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1495 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircle_UnityEngine_Vector2_System_Single_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircle(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1502 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleAll_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1508 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleAll_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1515 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleAll_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1522 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleAll_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleAll(UnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1529 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1540 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1546 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1553 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCircleNonAlloc_UnityEngine_Vector2_System_Single_UnityEngine_Collider2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCircleNonAlloc(UnityEngine.Vector2%2CSystem.Single%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1560 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapCollider_UnityEngine_Collider2D_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapCollider(UnityEngine.Collider2D%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1858 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPoint_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1379 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPoint_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1385 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPoint_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1392 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPoint_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1399 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPoint_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPoint(UnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1406 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointAll_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointAll(UnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1412 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointAll_UnityEngine_Vector2_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointAll(UnityEngine.Vector2%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1419 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointAll_UnityEngine_Vector2_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointAll(UnityEngine.Vector2%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1426 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointAll_UnityEngine_Vector2_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointAll(UnityEngine.Vector2%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1433 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointNonAlloc_UnityEngine_Vector2_UnityEngine_Collider2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointNonAlloc(UnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1444 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointNonAlloc_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointNonAlloc(UnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1450 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointNonAlloc_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointNonAlloc(UnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1457 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_OverlapPointNonAlloc_UnityEngine_Vector2_UnityEngine_Collider2D___System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.OverlapPointNonAlloc(UnityEngine.Vector2%2CUnityEngine.Collider2D%5B%5D%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L1464 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Collider2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L831 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L837 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L843 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L851 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L858 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L865 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Raycast_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_ContactFilter2D_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Raycast(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.ContactFilter2D%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L871 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| ContactFilter2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastAll_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastAll(UnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L910 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L917 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L924 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L931 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastAll_UnityEngine_Vector2_UnityEngine_Vector2_System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastAll(UnityEngine.Vector2%2CUnityEngine.Vector2%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L938 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L877 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L883 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L889 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L896 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_RaycastNonAlloc_UnityEngine_Vector2_UnityEngine_Vector2_UnityEngine_RaycastHit2D___System_Single_System_Int32_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.RaycastNonAlloc(UnityEngine.Vector2%2CUnityEngine.Vector2%2CUnityEngine.RaycastHit2D%5B%5D%2CSystem.Single%2CSystem.Int32%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L903 |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| RaycastHit2D | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RaycastHit2D.html |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_SetLayerCollisionMask_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.SetLayerCollisionMask(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L653 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D_Simulate_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Physics2D.Simulate(System.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L589 |
| Single | https://docs.microsoft.com/dotnet/api/system.single |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| MustExtensions.MustBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_ |
| MustExtensions.MustBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_ |
| MustExtensions.MustNotBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_ |
| MustExtensions.MustNotBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_ |
| MustExtensions.MustBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_ |
| MustExtensions.MustBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_ |
| MustExtensions.MustNotBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_ |
| MustExtensions.MustNotBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_ |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Physics2D.md&value=---%0Auid%3A%20UnityEngine.Physics2D%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.deprecated.cs/#L52 |
| Back to top | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Physics2D.html#top |