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Title: Class MaterialPropertyBlock

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titleClass MaterialPropertyBlock
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock__ctor.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.%23ctor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L95
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddColor_System_Int32_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddColor(System.Int32%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L186
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddColor_System_String_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddColor(System.String%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L184
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddFloat_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddFloat(System.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L176
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddFloat_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddFloat(System.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L174
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddMatrix_System_Int32_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddMatrix(System.Int32%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L191
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddMatrix_System_String_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddMatrix(System.String%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L189
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddTexture_System_Int32_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddTexture(System.Int32%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L196
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddTexture_System_String_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddTexture(System.String%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L194
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddVector_System_Int32_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddVector(System.Int32%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L181
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_AddVector_System_String_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.AddVector(System.String%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L179
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_Clear.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L285
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopyProbeOcclusionArrayFrom_System_Collections_Generic_List_UnityEngine_Vector4__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom(System.Collections.Generic.List%7BUnityEngine.Vector4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L201
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopyProbeOcclusionArrayFrom_System_Collections_Generic_List_UnityEngine_Vector4__System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom(System.Collections.Generic.List%7BUnityEngine.Vector4%7D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L215
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopyProbeOcclusionArrayFrom_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom(UnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L208
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopyProbeOcclusionArrayFrom_UnityEngine_Vector4___System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom(UnityEngine.Vector4%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L220
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopySHCoefficientArraysFrom_System_Collections_Generic_List_UnityEngine_Rendering_SphericalHarmonicsL2__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom(System.Collections.Generic.List%7BUnityEngine.Rendering.SphericalHarmonicsL2%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L166
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
SphericalHarmonicsL2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SphericalHarmonicsL2.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopySHCoefficientArraysFrom_System_Collections_Generic_List_UnityEngine_Rendering_SphericalHarmonicsL2__System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom(System.Collections.Generic.List%7BUnityEngine.Rendering.SphericalHarmonicsL2%7D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L180
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
SphericalHarmonicsL2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SphericalHarmonicsL2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopySHCoefficientArraysFrom_UnityEngine_Rendering_SphericalHarmonicsL2___.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom(UnityEngine.Rendering.SphericalHarmonicsL2%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L173
SphericalHarmonicsL2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SphericalHarmonicsL2.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_CopySHCoefficientArraysFrom_UnityEngine_Rendering_SphericalHarmonicsL2___System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom(UnityEngine.Rendering.SphericalHarmonicsL2%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L185
SphericalHarmonicsL2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SphericalHarmonicsL2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_Finalize.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L96
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetColor_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetColor(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L146
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetColor_System_String_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetColor(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L145
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloat_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloat(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L140
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloat_System_String_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloat(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L139
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloatArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloatArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L153
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L160
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloatArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloatArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L152
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L159
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetInt_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetInt(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L142
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L141
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetMatrix_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetMatrix(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L148
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L147
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L157
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetMatrixArray_System_Int32_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetMatrixArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L164
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L156
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetMatrixArray_System_String_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetMatrixArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L163
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetTexture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetTexture(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L150
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L149
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_GetVector_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.GetVector(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L144
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L143
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L155
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L162
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L154
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L161
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetBuffer_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetBuffer(System.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L120
Int32https://docs.microsoft.com/dotnet/api/system.int32
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L119
Stringhttps://docs.microsoft.com/dotnet/api/system.string
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L116
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L115
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L110
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L109
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L125
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetFloatArray_System_Int32_System_Single___.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetFloatArray(System.Int32%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L127
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L124
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetFloatArray_System_String_System_Single___.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetFloatArray(System.String%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L126
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetInt_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetInt(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L112
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetInt_System_String_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetInt(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L111
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_MaterialPropertyBlock_SetMatrix_System_Int32_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.MaterialPropertyBlock.SetMatrix(System.Int32%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L118
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L117
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L135
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L137
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L134
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L136
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L122
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L121
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L114
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L113
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L130
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L132
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L129
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L131
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
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