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Title: Class Material

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titleClass Material
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material__ctor_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Material.%23ctor(UnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L108
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material__ctor_UnityEngine_Shader_.md&value=---%0Auid%3A%20UnityEngine.Material.%23ctor(UnityEngine.Shader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L105
Shaderhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Shader.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_color.md&value=---%0Auid%3A%20UnityEngine.Material.color%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L122
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
MaterialGlobalIlluminationFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialGlobalIlluminationFlags.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_mainTexture.md&value=---%0Auid%3A%20UnityEngine.Material.mainTexture%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L123
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_mainTextureOffset.md&value=---%0Auid%3A%20UnityEngine.Material.mainTextureOffset%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L124
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_mainTextureScale.md&value=---%0Auid%3A%20UnityEngine.Material.mainTextureScale%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L125
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Shaderhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Shader.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_shaderKeywords.md&value=---%0Auid%3A%20UnityEngine.Material.shaderKeywords%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L158
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_Create_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.Create(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.deprecated.cs/#L264
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColor_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetColor(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L527
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColor_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.GetColor(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L526
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColorArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetColorArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L538
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColorArray_System_Int32_System_Collections_Generic_List_UnityEngine_Color__.md&value=---%0Auid%3A%20UnityEngine.Material.GetColorArray(System.Int32%2CSystem.Collections.Generic.List%7BUnityEngine.Color%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L547
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColorArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.GetColorArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L537
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetColorArray_System_String_System_Collections_Generic_List_UnityEngine_Color__.md&value=---%0Auid%3A%20UnityEngine.Material.GetColorArray(System.String%2CSystem.Collections.Generic.List%7BUnityEngine.Color%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L546
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloat_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloat(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L523
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloat_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloat(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L522
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloatArray_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloatArray(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L536
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloatArray_System_Int32_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloatArray(System.Int32%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L545
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloatArray_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloatArray(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L535
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetFloatArray_System_String_System_Collections_Generic_List_System_Single__.md&value=---%0Auid%3A%20UnityEngine.Material.GetFloatArray(System.String%2CSystem.Collections.Generic.List%7BSystem.Single%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L544
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetInt_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetInt(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L525
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetInt_System_String_.md&value=---%0Auid%3A%20UnityEngine.Material.GetInt(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L524
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Material_GetMatrix_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Material.GetMatrix(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L531
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L530
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L542
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L551
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L541
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L550
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L150
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L149
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L533
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L532
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L559
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L558
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L177
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L172
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L561
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L560
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L529
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L528
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L540
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L549
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L539
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L548
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.bindings.cs/#L128
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L500
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ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L499
Stringhttps://docs.microsoft.com/dotnet/api/system.string
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L492
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Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L491
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L508
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L510
Int32https://docs.microsoft.com/dotnet/api/system.int32
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L507
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L509
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L502
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L504
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L490
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L489
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L496
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L495
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L518
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L520
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
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MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
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MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
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