|
| https://stephenhodgson.github.io/UnityCsReference/index.html |
| Show / Hide Table of Contents | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Graphics.html#sidetoggle |
| Object | https://docs.microsoft.com/dotnet/api/system.object |
| Object.ToString() | https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString |
| Object.Equals(Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_ |
| Object.Equals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_ |
| Object.ReferenceEquals(Object, Object) | https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_ |
| Object.GetHashCode() | https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode |
| Object.GetType() | https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType |
| Object.MemberwiseClone() | https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone |
| UnityEngine | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_activeColorBuffer.md&value=---%0Auid%3A%20UnityEngine.Graphics.activeColorBuffer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L233 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_activeColorGamut.md&value=---%0Auid%3A%20UnityEngine.Graphics.activeColorGamut%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.bindings.cs/#L186 |
| ColorGamut | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ColorGamut.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_activeDepthBuffer.md&value=---%0Auid%3A%20UnityEngine.Graphics.activeDepthBuffer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L234 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| GraphicsTier | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GraphicsTier.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L504 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L499 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_RenderTexture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.RenderTexture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L479 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_RenderTexture_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.RenderTexture%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L494 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_RenderTexture_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.RenderTexture%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L489 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_Blit_UnityEngine_Texture_UnityEngine_RenderTexture_UnityEngine_Vector2_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.Graphics.Blit(UnityEngine.Texture%2CUnityEngine.RenderTexture%2CUnityEngine.Vector2%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L484 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_BlitMultiTap_UnityEngine_Texture_UnityEngine_RenderTexture_UnityEngine_Material_UnityEngine_Vector2___.md&value=---%0Auid%3A%20UnityEngine.Graphics.BlitMultiTap(UnityEngine.Texture%2CUnityEngine.RenderTexture%2CUnityEngine.Material%2CUnityEngine.Vector2%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L509 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Vector2 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_ConvertTexture_UnityEngine_Texture_System_Int32_UnityEngine_Texture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.ConvertTexture(UnityEngine.Texture%2CSystem.Int32%2CUnityEngine.Texture%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L279 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_ConvertTexture_UnityEngine_Texture_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.ConvertTexture(UnityEngine.Texture%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L274 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CopyTexture_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.CopyTexture(UnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L269 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CopyTexture_UnityEngine_Texture_System_Int32_System_Int32_UnityEngine_Texture_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.CopyTexture(UnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Texture%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L264 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CopyTexture_UnityEngine_Texture_System_Int32_UnityEngine_Texture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.CopyTexture(UnityEngine.Texture%2CSystem.Int32%2CUnityEngine.Texture%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L259 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CopyTexture_UnityEngine_Texture_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.CopyTexture(UnityEngine.Texture%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L254 |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CreateGPUFence.md&value=---%0Auid%3A%20UnityEngine.Graphics.CreateGPUFence%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L302 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_CreateGPUFence_UnityEngine_Rendering_SynchronisationStage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.CreateGPUFence(UnityEngine.Rendering.SynchronisationStage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L284 |
| SynchronisationStage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SynchronisationStage.html |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L85 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L91 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L97 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L103 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L109 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L115 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L393 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L124 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L130 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L136 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L142 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_UnityEngine_Rendering_LightProbeUsage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform%2CUnityEngine.Rendering.LightProbeUsage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L147 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Matrix4x4_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_UnityEngine_Rendering_LightProbeUsage_UnityEngine_LightProbeProxyVolume_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform%2CUnityEngine.Rendering.LightProbeUsage%2CUnityEngine.LightProbeProxyVolume)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L398 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| LightProbeProxyVolume | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LightProbeProxyVolume.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L25 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L31 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L37 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L43 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L49 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L55 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_System_Boolean_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L383 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L64 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L70 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L76 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMesh_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Material_System_Int32_UnityEngine_Camera_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_UnityEngine_Transform_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMesh(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CUnityEngine.Material%2CSystem.Int32%2CUnityEngine.Camera%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CUnityEngine.Transform%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L388 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Transform | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Transform.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L208 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L214 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L220 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L226 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L232 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L238 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L244 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_System_Collections_Generic_List_UnityEngine_Matrix4x4__UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_UnityEngine_LightProbeProxyVolume_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Collections.Generic.List%7BUnityEngine.Matrix4x4%7D%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage%2CUnityEngine.LightProbeProxyVolume)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L428 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| List | https://docs.microsoft.com/dotnet/api/system.collections.generic.list-1 |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| LightProbeProxyVolume | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LightProbeProxyVolume.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L156 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L162 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L168 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L174 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L180 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L186 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L192 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L198 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstanced_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Matrix4x4___System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_UnityEngine_LightProbeProxyVolume_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstanced(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Matrix4x4%5B%5D%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage%2CUnityEngine.LightProbeProxyVolume)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L405 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| LightProbeProxyVolume | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LightProbeProxyVolume.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L253 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L259 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L265 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L271 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L277 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L283 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L289 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L295 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshInstancedIndirect_UnityEngine_Mesh_System_Int32_UnityEngine_Material_UnityEngine_Bounds_UnityEngine_ComputeBuffer_System_Int32_UnityEngine_MaterialPropertyBlock_UnityEngine_Rendering_ShadowCastingMode_System_Boolean_System_Int32_UnityEngine_Camera_UnityEngine_Rendering_LightProbeUsage_UnityEngine_LightProbeProxyVolume_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshInstancedIndirect(UnityEngine.Mesh%2CSystem.Int32%2CUnityEngine.Material%2CUnityEngine.Bounds%2CUnityEngine.ComputeBuffer%2CSystem.Int32%2CUnityEngine.MaterialPropertyBlock%2CUnityEngine.Rendering.ShadowCastingMode%2CSystem.Boolean%2CSystem.Int32%2CUnityEngine.Camera%2CUnityEngine.Rendering.LightProbeUsage%2CUnityEngine.LightProbeProxyVolume)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L436 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Bounds | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Bounds.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| MaterialPropertyBlock | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MaterialPropertyBlock.html |
| ShadowCastingMode | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ShadowCastingMode.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Camera | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html |
| LightProbeUsage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.LightProbeUsage.html |
| LightProbeProxyVolume | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LightProbeProxyVolume.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshNow_UnityEngine_Mesh_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L380 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshNow_UnityEngine_Mesh_UnityEngine_Matrix4x4_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh%2CUnityEngine.Matrix4x4%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L372 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Matrix4x4 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshNow_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L379 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawMeshNow_UnityEngine_Mesh_UnityEngine_Vector3_UnityEngine_Quaternion_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawMeshNow(UnityEngine.Mesh%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L365 |
| Mesh | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Mesh.html |
| Vector3 | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html |
| Quaternion | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawProcedural_UnityEngine_MeshTopology_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawProcedural(UnityEngine.MeshTopology%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L351 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawProcedural_UnityEngine_MeshTopology_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawProcedural(UnityEngine.MeshTopology%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L454 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawProceduralIndirect_UnityEngine_MeshTopology_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.MeshTopology%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L357 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawProceduralIndirect_UnityEngine_MeshTopology_UnityEngine_ComputeBuffer_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawProceduralIndirect(UnityEngine.MeshTopology%2CUnityEngine.ComputeBuffer%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L459 |
| MeshTopology | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MeshTopology.html |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L345 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L333 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L327 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L355 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L339 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L360 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L321 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L309 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L303 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Color_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Color%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L344 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Color | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Material_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Material)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L315 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_DrawTexture_UnityEngine_Rect_UnityEngine_Texture_UnityEngine_Rect_System_Int32_System_Int32_System_Int32_System_Int32_UnityEngine_Material_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.DrawTexture(UnityEngine.Rect%2CUnityEngine.Texture%2CUnityEngine.Rect%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32%2CUnityEngine.Material%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L349 |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Texture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html |
| Rect | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Material | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CommandBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.CommandBuffer.html |
| CommandBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.CommandBuffer.html |
| ComputeQueueType | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.ComputeQueueType.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRandomWriteTarget_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRandomWriteTarget(System.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L402 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRandomWriteTarget_System_Int32_UnityEngine_ComputeBuffer_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRandomWriteTarget(System.Int32%2CUnityEngine.ComputeBuffer%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L244 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| ComputeBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html |
| Boolean | https://docs.microsoft.com/dotnet/api/system.boolean |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRandomWriteTarget_System_Int32_UnityEngine_RenderTexture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRandomWriteTarget(System.Int32%2CUnityEngine.RenderTexture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L236 |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderBuffer_UnityEngine_RenderBuffer_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderBuffer%2CUnityEngine.RenderBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L384 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderBuffer_UnityEngine_RenderBuffer_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderBuffer%2CUnityEngine.RenderBuffer%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L390 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderBuffer_UnityEngine_RenderBuffer_System_Int32_UnityEngine_CubemapFace_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderBuffer%2CUnityEngine.RenderBuffer%2CSystem.Int32%2CUnityEngine.CubemapFace)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L396 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderBuffer_UnityEngine_RenderBuffer_System_Int32_UnityEngine_CubemapFace_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderBuffer%2CUnityEngine.RenderBuffer%2CSystem.Int32%2CUnityEngine.CubemapFace%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L215 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderBuffer___UnityEngine_RenderBuffer_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderBuffer%5B%5D%2CUnityEngine.RenderBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L220 |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| RenderBuffer | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderBuffer.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderTargetSetup_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderTargetSetup)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L225 |
| RenderTargetSetup | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTargetSetup.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderTexture_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderTexture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L366 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderTexture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderTexture%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L372 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderTexture_System_Int32_UnityEngine_CubemapFace_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderTexture%2CSystem.Int32%2CUnityEngine.CubemapFace)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L378 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_SetRenderTarget_UnityEngine_RenderTexture_System_Int32_UnityEngine_CubemapFace_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Graphics.SetRenderTarget(UnityEngine.RenderTexture%2CSystem.Int32%2CUnityEngine.CubemapFace%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L210 |
| RenderTexture | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderTexture.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| CubemapFace | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.CubemapFace.html |
| Int32 | https://docs.microsoft.com/dotnet/api/system.int32 |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_WaitOnGPUFence_UnityEngine_Rendering_GPUFence_.md&value=---%0Auid%3A%20UnityEngine.Graphics.WaitOnGPUFence(UnityEngine.Rendering.GPUFence)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L303 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics_WaitOnGPUFence_UnityEngine_Rendering_GPUFence_UnityEngine_Rendering_SynchronisationStage_.md&value=---%0Auid%3A%20UnityEngine.Graphics.WaitOnGPUFence(UnityEngine.Rendering.GPUFence%2CUnityEngine.Rendering.SynchronisationStage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics.cs/#L293 |
| GPUFence | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GPUFence.html |
| SynchronisationStage | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.SynchronisationStage.html |
| MustExtensions.MustBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_ |
| MustExtensions.MustBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_ |
| MustExtensions.MustNotBeEqual(T, T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_ |
| MustExtensions.MustNotBeEqual(T, T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_ |
| MustExtensions.MustBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_ |
| MustExtensions.MustBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_ |
| MustExtensions.MustNotBeNull(T) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_ |
| MustExtensions.MustNotBeNull(T, String) | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_ |
| Improve this Doc | https://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Graphics.md&value=---%0Auid%3A%20UnityEngine.Graphics%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A |
| View Source | https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics_BindingsOverloads.cs/#L364 |
| Back to top | https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Graphics.html#top |