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Title: Struct ContactFilter2D

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titleStruct ContactFilter2D
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html#sidetoggle
ValueType.Equals(Object)https://docs.microsoft.com/dotnet/api/system.valuetype.equals#System_ValueType_Equals_System_Object_
ValueType.GetHashCode()https://docs.microsoft.com/dotnet/api/system.valuetype.gethashcode#System_ValueType_GetHashCode
ValueType.ToString()https://docs.microsoft.com/dotnet/api/system.valuetype.tostring#System_ValueType_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_layerMask.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.layerMask%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2281
LayerMaskhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LayerMask.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_maxDepth.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.maxDepth%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2285
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_maxNormalAngle.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.maxNormalAngle%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2289
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_minDepth.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.minDepth%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2283
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_minNormalAngle.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.minNormalAngle%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2287
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_NormalAngleUpperLimit.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.NormalAngleUpperLimit%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2291
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useDepth.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useDepth%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2273
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useLayerMask.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useLayerMask%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2271
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useNormalAngle.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useNormalAngle%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2277
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useOutsideDepth.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useOutsideDepth%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2275
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useOutsideNormalAngle.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useOutsideNormalAngle%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2279
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_useTriggers.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.useTriggers%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2269
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_isFiltering.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.isFiltering%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2222
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_ClearDepth.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.ClearDepth%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2204
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_ClearLayerMask.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.ClearLayerMask%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2201
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_ClearNormalAngle.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.ClearNormalAngle%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2213
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_IsFilteringDepth_UnityEngine_GameObject_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.IsFilteringDepth(UnityEngine.GameObject)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2226
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_IsFilteringLayerMask_UnityEngine_GameObject_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.IsFilteringLayerMask(UnityEngine.GameObject)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2224
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_IsFilteringNormalAngle_System_Single_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.IsFilteringNormalAngle(System.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2251
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_IsFilteringNormalAngle_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.IsFilteringNormalAngle(UnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2245
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_IsFilteringTrigger_UnityEngine_Collider2D_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.IsFilteringTrigger(UnityEngine.Collider2D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2223
Collider2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Collider2D.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_NoFilter.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.NoFilter%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2162
ContactFilter2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ContactFilter2D.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_SetDepth_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.SetDepth(System.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2205
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_SetLayerMask_UnityEngine_LayerMask_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.SetLayerMask(UnityEngine.LayerMask)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2202
LayerMaskhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LayerMask.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D_SetNormalAngle_System_Single_System_Single_.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D.SetNormalAngle(System.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2214
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ContactFilter2D.md&value=---%0Auid%3A%20UnityEngine.ContactFilter2D%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/Physics2D/ScriptBindings/Physics2D.bindings.cs/#L2155
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