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Title: Class ComputeShader

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titleClass ComputeShader
docfx:navrel../toc.html
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_DispatchIndirect_System_Int32_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.DispatchIndirect(System.Int32%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L660
Int32https://docs.microsoft.com/dotnet/api/system.int32
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_DispatchIndirect_System_Int32_UnityEngine_ComputeBuffer_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.DispatchIndirect(System.Int32%2CUnityEngine.ComputeBuffer%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L652
Int32https://docs.microsoft.com/dotnet/api/system.int32
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetBool_System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetBool(System.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L625
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetBool_System_String_System_Boolean_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetBool(System.String%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L624
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetBuffer_System_Int32_System_String_UnityEngine_ComputeBuffer_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetBuffer(System.Int32%2CSystem.String%2CUnityEngine.ComputeBuffer)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L647
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
ComputeBufferhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeBuffer.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetFloat_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetFloat(System.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L612
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetFloats_System_Int32_System_Single___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetFloats(System.Int32%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L620
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetFloats_System_String_System_Single___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetFloats(System.String%2CSystem.Single%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L619
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetInt_System_String_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetInt(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L613
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetInts_System_Int32_System_Int32___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetInts(System.Int32%2CSystem.Int32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L622
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetInts_System_String_System_Int32___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetInts(System.String%2CSystem.Int32%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L621
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetMatrix_System_String_UnityEngine_Matrix4x4_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetMatrix(System.String%2CUnityEngine.Matrix4x4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L615
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetMatrixArray_System_String_UnityEngine_Matrix4x4___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetMatrixArray(System.String%2CUnityEngine.Matrix4x4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L618
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetTexture_System_Int32_System_Int32_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetTexture(System.Int32%2CSystem.Int32%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L627
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetTexture_System_Int32_System_String_UnityEngine_Texture_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetTexture(System.Int32%2CSystem.String%2CUnityEngine.Texture)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L632
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetTexture_System_Int32_System_String_UnityEngine_Texture_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetTexture(System.Int32%2CSystem.String%2CUnityEngine.Texture%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L637
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Texturehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetTextureFromGlobal_System_Int32_System_String_System_String_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetTextureFromGlobal(System.Int32%2CSystem.String%2CSystem.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L642
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetVector_System_String_UnityEngine_Vector4_.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetVector(System.String%2CUnityEngine.Vector4)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L614
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader_SetVectorArray_System_String_UnityEngine_Vector4___.md&value=---%0Auid%3A%20UnityEngine.ComputeShader.SetVectorArray(System.String%2CUnityEngine.Vector4%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L617
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector4.html
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_ComputeShader.md&value=---%0Auid%3A%20UnityEngine.ComputeShader%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shader.cs/#L608
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ComputeShader.html#top

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