René's URL Explorer Experiment


Title: Class AssetBundle

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titleClass AssetBundle
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_mainAsset.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.mainAsset%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L48
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_AllAssetNames.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.AllAssetNames%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L387
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_GetAllLoadedAssetBundles.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.GetAllLoadedAssetBundles%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L62
IEnumerablehttps://docs.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAllAssets.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAllAssets%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L347
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L357
Typehttps://docs.microsoft.com/dotnet/api/system.type
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAllAssets__1.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAllAssets%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L352
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L367
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAllAssetsAsync_System_Type_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAllAssetsAsync(System.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L377
Typehttps://docs.microsoft.com/dotnet/api/system.type
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAllAssetsAsync__1.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAllAssetsAsync%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L372
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAsset_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAsset(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L220
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAsset_System_String_System_Type_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAsset(System.String%2CSystem.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L230
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Typehttps://docs.microsoft.com/dotnet/api/system.type
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAsset__1_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAsset%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L225
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetAsync_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetAsync(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L254
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetAsync_System_String_System_Type_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetAsync(System.String%2CSystem.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L264
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Typehttps://docs.microsoft.com/dotnet/api/system.type
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetAsync__1_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetAsync%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L259
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssets_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssets(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L282
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssets_System_String_System_Type_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssets(System.String%2CSystem.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L301
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Typehttps://docs.microsoft.com/dotnet/api/system.type
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssets__1_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssets%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L296
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssetsAsync_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L319
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssetsAsync_System_String_System_Type_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync(System.String%2CSystem.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L329
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Typehttps://docs.microsoft.com/dotnet/api/system.type
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadAssetWithSubAssetsAsync__1_System_String_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L324
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundleRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L88
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_AssetBundle_LoadFromFile_System_String_System_UInt32_.md&value=---%0Auid%3A%20UnityEngine.AssetBundle.LoadFromFile(System.String%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L93
Stringhttps://docs.microsoft.com/dotnet/api/system.string
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L98
Stringhttps://docs.microsoft.com/dotnet/api/system.string
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt64https://docs.microsoft.com/dotnet/api/system.uint64
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L70
Stringhttps://docs.microsoft.com/dotnet/api/system.string
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L75
Stringhttps://docs.microsoft.com/dotnet/api/system.string
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L80
Stringhttps://docs.microsoft.com/dotnet/api/system.string
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt64https://docs.microsoft.com/dotnet/api/system.uint64
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L119
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L124
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L106
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L111
Bytehttps://docs.microsoft.com/dotnet/api/system.byte
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L169
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L163
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L157
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundlehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundle.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L151
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L145
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L139
Streamhttps://docs.microsoft.com/dotnet/api/system.io.stream
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
AssetBundleCreateRequesthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleCreateRequest.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/AssetBundle/Managed/AssetBundle.bindings.cs/#L414
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildCompressionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.BuildCompression.html
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
ThreadPriorityhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ThreadPriority.html
AssetBundleRecompressOperationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AssetBundleRecompressOperation.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
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