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Title: Class Animator

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titleClass Animator
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Componenthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html
Behaviourhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Behaviour.html
Behaviour.enabledhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Behaviour.html#UnityEngine_Behaviour_enabled
Behaviour.isActiveAndEnabledhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Behaviour.html#UnityEngine_Behaviour_isActiveAndEnabled
Component.transformhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_transform
Component.gameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_gameObject
Component.GetComponent(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponent_System_Type_
Component.GetComponent()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponent__1
Component.GetComponent(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponent_System_String_
Component.GetComponentInChildren(Type, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInChildren_System_Type_System_Boolean_
Component.GetComponentInChildren(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInChildren_System_Type_
Component.GetComponentInChildren(Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInChildren__1_System_Boolean_
Component.GetComponentInChildren()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInChildren__1
Component.GetComponentsInChildren(Type, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren_System_Type_System_Boolean_
Component.GetComponentsInChildren(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren_System_Type_
Component.GetComponentsInChildren(Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren__1_System_Boolean_
Component.GetComponentsInChildren(Boolean, List)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren__1_System_Boolean_System_Collections_Generic_List___0__
Component.GetComponentsInChildren()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren__1
Component.GetComponentsInChildren(List)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInChildren__1_System_Collections_Generic_List___0__
Component.GetComponentInParent(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInParent_System_Type_
Component.GetComponentInParent()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentInParent__1
Component.GetComponentsInParent(Type, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInParent_System_Type_System_Boolean_
Component.GetComponentsInParent(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInParent_System_Type_
Component.GetComponentsInParent(Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInParent__1_System_Boolean_
Component.GetComponentsInParent(Boolean, List)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInParent__1_System_Boolean_System_Collections_Generic_List___0__
Component.GetComponentsInParent()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponentsInParent__1
Component.GetComponents(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponents_System_Type_
Component.GetComponents(Type, List)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponents_System_Type_System_Collections_Generic_List_UnityEngine_Component__
Component.GetComponents(List)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponents__1_System_Collections_Generic_List___0__
Component.taghttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_tag
Component.GetComponents()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_GetComponents__1
Component.CompareTag(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_CompareTag_System_String_
Component.SendMessageUpwards(String, Object, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessageUpwards_System_String_System_Object_UnityEngine_SendMessageOptions_
Component.SendMessageUpwards(String, Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessageUpwards_System_String_System_Object_
Component.SendMessageUpwards(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessageUpwards_System_String_
Component.SendMessageUpwards(String, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessageUpwards_System_String_UnityEngine_SendMessageOptions_
Component.SendMessage(String, Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessage_System_String_System_Object_
Component.SendMessage(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessage_System_String_
Component.SendMessage(String, Object, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessage_System_String_System_Object_UnityEngine_SendMessageOptions_
Component.SendMessage(String, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_SendMessage_System_String_UnityEngine_SendMessageOptions_
Component.BroadcastMessage(String, Object, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_BroadcastMessage_System_String_System_Object_UnityEngine_SendMessageOptions_
Component.BroadcastMessage(String, Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_BroadcastMessage_System_String_System_Object_
Component.BroadcastMessage(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_BroadcastMessage_System_String_
Component.BroadcastMessage(String, SendMessageOptions)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Component.html#UnityEngine_Component_BroadcastMessage_System_String_UnityEngine_SendMessageOptions_
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEnginehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_animatePhysics.md&value=---%0Auid%3A%20UnityEngine.Animator.animatePhysics%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L418
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Avatarhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Avatar.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_bodyPosition.md&value=---%0Auid%3A%20UnityEngine.Animator.bodyPosition%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L451
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_bodyRotation.md&value=---%0Auid%3A%20UnityEngine.Animator.bodyRotation%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L466
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
AnimatorCullingModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorCullingMode.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorControllerParameterhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorControllerParameter.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_playableGraph.md&value=---%0Auid%3A%20UnityEngine.Animator.playableGraph%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1072
PlayableGraphhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Playables.PlayableGraph.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
AnimatorRecorderModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorRecorderMode.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_recorderStartTime.md&value=---%0Auid%3A%20UnityEngine.Animator.recorderStartTime%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1012
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_recorderStopTime.md&value=---%0Auid%3A%20UnityEngine.Animator.recorderStopTime%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1024
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
RuntimeAnimatorControllerhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RuntimeAnimatorController.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
AnimatorUpdateModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorUpdateMode.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_CrossFade_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Animator.CrossFade(System.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L872
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_CrossFade_System_Int32_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Animator.CrossFade(System.Int32%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L865
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_CrossFade_System_Int32_System_Single_System_Int32_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Animator.CrossFade(System.Int32%2CSystem.Single%2CSystem.Int32%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L859
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_CrossFade_System_String_System_Single_.md&value=---%0Auid%3A%20UnityEngine.Animator.CrossFade(System.String%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L843
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator_CrossFade_System_String_System_Single_System_Int32_.md&value=---%0Auid%3A%20UnityEngine.Animator.CrossFade(System.String%2CSystem.Single%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L836
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L830
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L851
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L816
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L809
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L803
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L777
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L785
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L792
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L798
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L644
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorTransitionInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorTransitionInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L594
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
StateMachineBehaviourhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.StateMachineBehaviour.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L974
HumanBodyBoneshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.HumanBodyBones.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L343
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L341
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorClipInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorClipInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L672
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L654
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L626
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorStateInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L329
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L327
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L513
AvatarIKHinthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKHint.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L521
AvatarIKHinthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKHint.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L481
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L497
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L489
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L505
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L352
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L350
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorClipInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorClipInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L689
Int32https://docs.microsoft.com/dotnet/api/system.int32
Listhttps://docs.microsoft.com/dotnet/api/system.collections.generic.list-1
AnimatorClipInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorClipInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L660
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L634
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorStateInfohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorStateInfo.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L710
Int32https://docs.microsoft.com/dotnet/api/system.int32
AnimatorControllerParameterhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AnimatorControllerParameter.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1233
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Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1231
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1224
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1222
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L751
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L374
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L372
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L740
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Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L745
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
AvatarTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarTarget.html
MatchTargetWeightMaskhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.MatchTargetWeightMask.html
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L935
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
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Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L901
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L880
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L893
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L568
HumanBodyBoneshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.HumanBodyBones.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L347
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L345
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L336
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L338
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L331
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L333
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L517
AvatarIKHinthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKHint.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L525
AvatarIKHinthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKHint.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L485
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L501
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L493
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L509
AvatarIKGoalhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarIKGoal.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L357
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L354
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L529
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L534
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L540
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L546
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L552
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L558
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1237
Int32https://docs.microsoft.com/dotnet/api/system.int32
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1235
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
AvatarTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.AvatarTarget.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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Int32https://docs.microsoft.com/dotnet/api/system.int32
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Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1228
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L1226
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
AnimatorJobExtensions.BindStreamTransform(Animator, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindStreamTransform_UnityEngine_Animator_UnityEngine_Transform_
AnimatorJobExtensions.BindStreamProperty(Animator, Transform, Type, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindStreamProperty_UnityEngine_Animator_UnityEngine_Transform_System_Type_System_String_
AnimatorJobExtensions.BindStreamProperty(Animator, Transform, Type, String, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindStreamProperty_UnityEngine_Animator_UnityEngine_Transform_System_Type_System_String_System_Boolean_
AnimatorJobExtensions.BindSceneTransform(Animator, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindSceneTransform_UnityEngine_Animator_UnityEngine_Transform_
AnimatorJobExtensions.BindSceneProperty(Animator, Transform, Type, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindSceneProperty_UnityEngine_Animator_UnityEngine_Transform_System_Type_System_String_
AnimatorJobExtensions.BindSceneProperty(Animator, Transform, Type, String, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_BindSceneProperty_UnityEngine_Animator_UnityEngine_Transform_System_Type_System_String_System_Boolean_
AnimatorJobExtensions.OpenAnimationStream(Animator, ref AnimationStream)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_OpenAnimationStream_UnityEngine_Animator_UnityEngine_Experimental_Animations_AnimationStream__
AnimatorJobExtensions.CloseAnimationStream(Animator, ref AnimationStream)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_CloseAnimationStream_UnityEngine_Animator_UnityEngine_Experimental_Animations_AnimationStream__
AnimatorJobExtensions.ResolveAllStreamHandles(Animator)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_ResolveAllStreamHandles_UnityEngine_Animator_
AnimatorJobExtensions.ResolveAllSceneHandles(Animator)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Experimental.Animations.AnimatorJobExtensions.html#UnityEngine_Experimental_Animations_AnimatorJobExtensions_ResolveAllSceneHandles_UnityEngine_Animator_
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEngine_Animator.md&value=---%0Auid%3A%20UnityEngine.Animator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Animation/ScriptBindings/Animator.bindings.cs/#L279
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Animator.html#top

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