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Title: Class SceneModeUtility

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titleClass SceneModeUtility
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SceneModeUtility.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_GetObjects_UnityEngine_Object___System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.GetObjects(UnityEngine.Object%5B%5D%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L203
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_GetSelectedObjectsOfType__1_UnityEngine_GameObject____System_Type___.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.GetSelectedObjectsOfType%60%601(UnityEngine.GameObject%5B%5D%40%2CSystem.Type%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L26
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_SearchBar_System_Type___.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.SearchBar(System.Type%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L78
Typehttps://docs.microsoft.com/dotnet/api/system.type
Typehttps://docs.microsoft.com/dotnet/api/system.type
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_SearchForType_System_Type_.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.SearchForType(System.Type)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L52
Typehttps://docs.microsoft.com/dotnet/api/system.type
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_SetStaticFlags_UnityEngine_Object___System_Int32_System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.SetStaticFlags(UnityEngine.Object%5B%5D%2CSystem.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L147
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility_StaticFlagField_System_String_UnityEditor_SerializedProperty_System_Int32_.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility.StaticFlagField(System.String%2CUnityEditor.SerializedProperty%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L130
Stringhttps://docs.microsoft.com/dotnet/api/system.string
SerializedPropertyhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SerializedProperty.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_SceneModeUtility.md&value=---%0Auid%3A%20UnityEditor.SceneModeUtility%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneModeWindows/SceneModeUtility.cs/#L13
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SceneModeUtility.html#top

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