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Title: Class PlayerSettings

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titleClass PlayerSettings
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlayerSettings.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
ActionOnDotNetUnhandledExceptionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ActionOnDotNetUnhandledException.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_apiCompatibilityLevel.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.apiCompatibilityLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L1012
ApiCompatibilityLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ApiCompatibilityLevel.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_applicationIdentifier.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.applicationIdentifier%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L949
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
ColorSpacehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ColorSpace.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
D3D11FullscreenModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.D3D11FullscreenMode.html
D3D9FullscreenModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.D3D9FullscreenMode.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
UIOrientationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.UIOrientation.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
Int32https://docs.microsoft.com/dotnet/api/system.int32
ResolutionDialogSettinghttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ResolutionDialogSetting.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_enable360StereoCapture.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.enable360StereoCapture%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/ScriptBindings/VREditor.bindings.cs/#L108
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
FullScreenModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.FullScreenMode.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
GraphicsJobModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.GraphicsJobMode.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_iPhoneBundleIdentifier.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.iPhoneBundleIdentifier%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L552
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_locationUsageDescription.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.locationUsageDescription%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.deprecated.cs/#L102
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
MacFullscreenModehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.MacFullscreenMode.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_mobileRenderingPath.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.mobileRenderingPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.deprecated.cs/#L108
RenderingPathhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderingPath.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_productGUID.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.productGUID%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L413
Guidhttps://docs.microsoft.com/dotnet/api/system.guid
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_renderingPath.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.renderingPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.deprecated.cs/#L106
RenderingPathhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.RenderingPath.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
ScriptingRuntimeVersionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ScriptingRuntimeVersion.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_singlePassStereoRendering.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.singlePassStereoRendering%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L497
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
SplashScreenStylehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SplashScreenStyle.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
StereoRenderingPathhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.StereoRenderingPath.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
StrippingLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.StrippingLevel.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_targetGlesGraphics.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.targetGlesGraphics%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.deprecated.cs/#L96
TargetGlesGraphicshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.TargetGlesGraphics.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_targetIOSGraphics.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.targetIOSGraphics%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.deprecated.cs/#L98
TargetIOSGraphicshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.TargetIOSGraphics.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_useDirect3D11.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.useDirect3D11%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L1056
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_vulkanUseSWCommandBuffers.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.vulkanUseSWCommandBuffers%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettingsVulkan.bindings.cs/#L14
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxAdditionalTitleMemorySize.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxAdditionalTitleMemorySize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L879
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxDeployKinectHeadOrientation.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxDeployKinectHeadOrientation%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L857
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxDeployKinectHeadPosition.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxDeployKinectHeadPosition%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L865
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxDeployKinectResources.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxDeployKinectResources%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L850
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxEnableGuest.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxEnableGuest%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L843
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxEnableKinect.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxEnableKinect%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L887
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_PlayerSettings_xboxEnableKinectAutoTracking.md&value=---%0Auid%3A%20UnityEditor.PlayerSettings.xboxEnableKinectAutoTracking%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L894
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L901
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L836
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L822
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L829
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L908
UInt32https://docs.microsoft.com/dotnet/api/system.uint32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L873
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L814
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ApiCompatibilityLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ApiCompatibilityLevel.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/Mono/VREditor.cs/#L94
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ScriptingImplementationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ScriptingImplementation.html
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
GraphicsDeviceTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GraphicsDeviceType.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L457
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L405
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
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Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L481
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L463
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
IconKindhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.IconKind.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Il2CppCompilerConfigurationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Il2CppCompilerConfiguration.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ManagedStrippingLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ManagedStrippingLevel.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L249
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
PlatformIconKindhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlatformIconKind.html
PlatformIconhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlatformIcon.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L323
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L283
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L336
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L329
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L296
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L289
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L376
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L369
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L363
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ScriptingImplementationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ScriptingImplementation.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
LogTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LogType.html
StackTraceLogTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.StackTraceLogType.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L329
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
PlatformIconKindhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlatformIconKind.html
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/Mono/VREditor.cs/#L109
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/Mono/VREditor.cs/#L99
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
AspectRatiohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.AspectRatio.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ApiCompatibilityLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ApiCompatibilityLevel.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
AspectRatiohttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.AspectRatio.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L653
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
GraphicsDeviceTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.GraphicsDeviceType.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L399
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L376
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
IconKindhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.IconKind.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Il2CppCompilerConfigurationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Il2CppCompilerConfiguration.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ManagedStrippingLevelhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ManagedStrippingLevel.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlatformSupport/PlayerSettingsPlatformIcons.bindings.cs/#L299
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
PlatformIconKindhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlatformIconKind.html
PlatformIconhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.PlatformIcon.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L307
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L313
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L267
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L273
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Int32https://docs.microsoft.com/dotnet/api/system.int32
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L347
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L353
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargethttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTarget.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
Stringhttps://docs.microsoft.com/dotnet/api/system.string
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
ScriptingImplementationhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.ScriptingImplementation.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/PlayerSettings.bindings.cs/#L707
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
LogTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.LogType.html
StackTraceLogTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.StackTraceLogType.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/Mono/VREditor.cs/#L114
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Src/VR/Mono/VREditor.cs/#L104
BuildTargetGrouphttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.BuildTargetGroup.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
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