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Title: Class Handles

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titleClass Handles
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_centerColor.md&value=---%0Auid%3A%20UnityEditor.Handles.centerColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L37
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_currentCamera.md&value=---%0Auid%3A%20UnityEditor.Handles.currentCamera%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L823
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_preselectionColor.md&value=---%0Auid%3A%20UnityEditor.Handles.preselectionColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L43
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_secondaryColor.md&value=---%0Auid%3A%20UnityEditor.Handles.secondaryColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L46
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_selectedColor.md&value=---%0Auid%3A%20UnityEditor.Handles.selectedColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L40
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_xAxisColor.md&value=---%0Auid%3A%20UnityEditor.Handles.xAxisColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L28
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_yAxisColor.md&value=---%0Auid%3A%20UnityEditor.Handles.yAxisColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L31
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_zAxisColor.md&value=---%0Auid%3A%20UnityEditor.Handles.zAxisColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L34
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
CompareFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rendering.CompareFunction.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_ArrowCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.ArrowCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L978
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_ArrowHandleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_UnityEngine_EventType_.md&value=---%0Auid%3A%20UnityEditor.Handles.ArrowHandleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CUnityEngine.EventType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L586
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_BeginGUI.md&value=---%0Auid%3A%20UnityEditor.Handles.BeginGUI%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1397
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1406
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Button_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_System_Single_UnityEditor_Handles_CapFunction_.md&value=---%0Auid%3A%20UnityEditor.Handles.Button(UnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CSystem.Single%2CUnityEditor.Handles.CapFunction)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L429
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Button_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_System_Single_UnityEditor_Handles_DrawCapFunction_.md&value=---%0Auid%3A%20UnityEditor.Handles.Button(UnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CSystem.Single%2CUnityEditor.Handles.DrawCapFunction)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L435
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CircleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.CircleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L967
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CircleHandleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_UnityEngine_EventType_.md&value=---%0Auid%3A%20UnityEditor.Handles.CircleHandleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CUnityEngine.EventType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L570
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_ClearCamera_UnityEngine_Rect_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEditor.Handles.ClearCamera(UnityEngine.Rect%2CUnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1268
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_ConeCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.ConeCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L883
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_ConeHandleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_UnityEngine_EventType_.md&value=---%0Auid%3A%20UnityEditor.Handles.ConeHandleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CUnityEngine.EventType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L484
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CubeCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.CubeCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L865
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CubeHandleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_UnityEngine_EventType_.md&value=---%0Auid%3A%20UnityEditor.Handles.CubeHandleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CUnityEngine.EventType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L454
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CylinderCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.CylinderCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L892
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_CylinderHandleCap_System_Int32_UnityEngine_Vector3_UnityEngine_Quaternion_System_Single_UnityEngine_EventType_.md&value=---%0Auid%3A%20UnityEditor.Handles.CylinderHandleCap(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Quaternion%2CSystem.Single%2CUnityEngine.EventType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L499
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Disc_System_Int32_UnityEngine_Quaternion_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_System_Boolean_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.Disc(System.Int32%2CUnityEngine.Quaternion%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CSystem.Boolean%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L352
Int32https://docs.microsoft.com/dotnet/api/system.int32
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L801
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/EditorHandles/PositionHandle.cs/#L173
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/EditorHandles/RotationHandle.cs/#L125
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/EditorHandles/ScaleHandle.cs/#L126
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L943
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L542
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1048
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1022
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1018
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1025
Texture2Dhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Texture2D.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1020
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1016
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1005
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1062
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Colorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Color.html
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1351
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1356
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1009
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1001
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L988
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L283
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L241
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L255
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L269
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L230
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L996
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L613
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1159
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L357
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L1444
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L649
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Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_System_Int32_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_CapFunction_UnityEngine_Vector2_System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.CapFunction%2CUnityEngine.Vector2%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L744
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_System_Int32_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_DrawCapFunction_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.DrawCapFunction%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L749
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_System_Int32_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_DrawCapFunction_UnityEngine_Vector2_System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.DrawCapFunction%2CUnityEngine.Vector2%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L755
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L691
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L696
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_System_Int32_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_DrawCapFunction_UnityEngine_Vector2_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(System.Int32%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.DrawCapFunction%2CUnityEngine.Vector2)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L701
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L707
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L762
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_CapFunction_System_Single_System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(UnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.CapFunction%2CSystem.Single%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L767
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L714
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_CapFunction_UnityEngine_Vector2_System_Boolean_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(UnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.CapFunction%2CUnityEngine.Vector2%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L719
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.CapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.CapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_Handles_Slider2D_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_UnityEditor_Handles_DrawCapFunction_System_Single_.md&value=---%0Auid%3A%20UnityEditor.Handles.Slider2D(UnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEditor.Handles.DrawCapFunction%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L773
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L779
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L725
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L731
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Handles.DrawCapFunctionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Handles.DrawCapFunction.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L813
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L874
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Handles.cs/#L469
Int32https://docs.microsoft.com/dotnet/api/system.int32
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
EventTypehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.EventType.html
MustExtensions.MustBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_
MustExtensions.MustBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeEqual__1___0___0_System_String_
MustExtensions.MustNotBeEqual(T, T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_
MustExtensions.MustNotBeEqual(T, T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeEqual__1___0___0_System_String_
MustExtensions.MustBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_
MustExtensions.MustBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustBeNull__1___0_System_String_
MustExtensions.MustNotBeNull(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_
MustExtensions.MustNotBeNull(T, String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Assertions.Must.MustExtensions.html#UnityEngine_Assertions_Must_MustExtensions_MustNotBeNull__1___0_System_String_
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/EditorHandles/TransformHandle.cs/#L12
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