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Title: Class HandleUtility

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titleClass HandleUtility
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https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.HandleUtility.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L95
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L628
Materialhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Material.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L371
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L98
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L101
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L347
Int32https://docs.microsoft.com/dotnet/api/system.int32
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L360
Int32https://docs.microsoft.com/dotnet/api/system.int32
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L19
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L297
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L280
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L318
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
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Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L89
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L250
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L256
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L289
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L141
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L271
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L127
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L305
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L158
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Quaternionhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Quaternion.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L408
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Singlehttps://docs.microsoft.com/dotnet/api/system.single
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L448
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L457
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L570
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/HandleUtility.cs/#L575
Vector2https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector2.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
GameObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GameObject.html
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