René's URL Explorer Experiment


Title: Class Editor

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titleClass Editor
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Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
ScriptableObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html
CameraEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.CameraEditor.html
AssetImporterEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Experimental.AssetImporters.AssetImporterEditor.html
UIElementsEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Experimental.UIElementsEditor.html
GridBrushEditorBasehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.GridBrushEditorBase.html
LightEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.LightEditor.html
MaterialEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.MaterialEditor.html
ScriptableObject.SetDirty()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_SetDirty
ScriptableObject.CreateInstance(String)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance_System_String_
ScriptableObject.CreateInstance(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance_System_Type_
ScriptableObject.CreateInstance()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.ScriptableObject.html#UnityEngine_ScriptableObject_CreateInstance__1
Object.GetInstanceID()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetInstanceID
Object.GetHashCode()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_GetHashCode
Object.Equals(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Equals_System_Object_
Object.namehttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_name
Object.Instantiate(Object, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(Object, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_
Object.Instantiate(Object, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_
Object.Instantiate(Object, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate_UnityEngine_Object_UnityEngine_Transform_System_Boolean_
Object.Instantiate(T)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_
Object.Instantiate(T, Vector3, Quaternion)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_
Object.Instantiate(T, Vector3, Quaternion, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Vector3_UnityEngine_Quaternion_UnityEngine_Transform_
Object.Instantiate(T, Transform)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_
Object.Instantiate(T, Transform, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Instantiate__1___0_UnityEngine_Transform_System_Boolean_
Object.Destroy(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_System_Single_
Object.Destroy(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_Destroy_UnityEngine_Object_
Object.DestroyImmediate(Object, Boolean)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_System_Boolean_
Object.DestroyImmediate(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyImmediate_UnityEngine_Object_
Object.FindObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType_System_Type_
Object.DontDestroyOnLoad(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DontDestroyOnLoad_UnityEngine_Object_
Object.hideFlagshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_hideFlags
Object.DestroyObject(Object, Single)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_System_Single_
Object.DestroyObject(Object)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_DestroyObject_UnityEngine_Object_
Object.FindSceneObjectsOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindSceneObjectsOfType_System_Type_
Object.FindObjectsOfTypeIncludingAssets(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeIncludingAssets_System_Type_
Object.FindObjectsOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfType__1
Object.FindObjectOfType()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType__1
Object.FindObjectsOfTypeAll(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectsOfTypeAll_System_Type_
Object.FindObjectOfType(Type)https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_FindObjectOfType_System_Type_
Object.ToString()https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html#UnityEngine_Object_ToString
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L430
SerializedObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SerializedObject.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L398
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L401
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L477
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L482
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L462
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L467
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L487
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L494
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L499
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L506
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L455
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
Typehttps://docs.microsoft.com/dotnet/api/system.type
Editorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.Editor.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L616
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L666
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L944
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L599
SerializedObjecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.SerializedObject.html
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L939
Stringhttps://docs.microsoft.com/dotnet/api/system.string
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L909
GUIContenthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.GUIContent.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L903
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L1057
Objecthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Object.html
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View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/Editor.cs/#L1062
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
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