René's URL Explorer Experiment


Title: Class CameraEditorUtils

Generator: docfx 2.40.7.0

direct link

Domain: stephenhodgson.github.io

NoneIE=edge,chrome=1
titleClass CameraEditorUtils
docfx:navrel../toc.html
docfx:tocreltoc.html

Links:

https://stephenhodgson.github.io/UnityCsReference/index.html
Show / Hide Table of Contentshttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.CameraEditorUtils.html#sidetoggle
Objecthttps://docs.microsoft.com/dotnet/api/system.object
Object.ToString()https://docs.microsoft.com/dotnet/api/system.object.tostring#System_Object_ToString
Object.Equals(Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_
Object.Equals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_
Object.ReferenceEquals(Object, Object)https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_
Object.GetHashCode()https://docs.microsoft.com/dotnet/api/system.object.gethashcode#System_Object_GetHashCode
Object.GetType()https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType
Object.MemberwiseClone()https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone
UnityEditorhttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_GameViewAspectRatio.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.GameViewAspectRatio%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L15
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_DrawFrustumGizmo_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.DrawFrustumGizmo(UnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L103
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_GetFrustumAspectRatio_UnityEngine_Camera_.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.GetFrustumAspectRatio(UnityEngine.Camera)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L266
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_GetFrustumPlaneAt_UnityEngine_Matrix4x4_UnityEngine_Vector3_System_Single_UnityEngine_Vector3___.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.GetFrustumPlaneAt(UnityEngine.Matrix4x4%2CUnityEngine.Vector3%2CSystem.Single%2CUnityEngine.Vector3%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L284
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_HandleFrustum_UnityEngine_Camera_System_Int32_.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.HandleFrustum(UnityEngine.Camera%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L27
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Int32https://docs.microsoft.com/dotnet/api/system.int32
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_IsViewportRectValidToRender_UnityEngine_Rect_.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.IsViewportRectValidToRender(UnityEngine.Rect)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L255
Recthttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Rect.html
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_PerspectiveClipToWorld_UnityEngine_Matrix4x4_UnityEngine_Vector3_UnityEngine_Vector3_.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.PerspectiveClipToWorld(UnityEngine.Matrix4x4%2CUnityEngine.Vector3%2CUnityEngine.Vector3)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L276
Matrix4x4https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Matrix4x4.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_TryGetFrustum_UnityEngine_Camera_UnityEngine_Vector3___UnityEngine_Vector3___System_Single__.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.TryGetFrustum(UnityEngine.Camera%2CUnityEngine.Vector3%5B%5D%2CUnityEngine.Vector3%5B%5D%2CSystem.Single%40)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L197
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils_TryGetSensorGateFrustum_UnityEngine_Camera_UnityEngine_Vector3___UnityEngine_Vector3___System_Single__.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils.TryGetSensorGateFrustum(UnityEngine.Camera%2CUnityEngine.Vector3%5B%5D%2CUnityEngine.Vector3%5B%5D%2CSystem.Single%40)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L149
Camerahttps://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Camera.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Vector3https://stephenhodgson.github.io/UnityCsReference/api/UnityEngine.Vector3.html
Singlehttps://docs.microsoft.com/dotnet/api/system.single
Booleanhttps://docs.microsoft.com/dotnet/api/system.boolean
Improve this Dochttps://github.com/Unity-Technologies/UnityCsReference/new/master/apiSpec/new?filename=UnityEditor_CameraEditorUtils.md&value=---%0Auid%3A%20UnityEditor.CameraEditorUtils%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A
View Sourcehttps://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/CameraEditorUtils.cs/#L10
Back to tophttps://stephenhodgson.github.io/UnityCsReference/api/UnityEditor.CameraEditorUtils.html#top

Viewport: width=device-width


URLs of crawlers that visited me.