René's URL Explorer Experiment


Title: The RenderQueue - Turtletoy

Open Graph Title: The RenderQueue - Turtletoy

Description: A screensaver with Turtle graphics

Open Graph Description: A screensaver with Turtle graphics

Opengraph URL: https://renderqueue.dev/turtletoy

direct link

Domain: renderqueue.dev


Hey, it has json ld scripts:
{
    "@type": "CreativeWork",
    "name": "Turtletoy",
    "description": "A screensaver with Turtle graphics",
    "url": "https://renderqueue.dev/turtletoy/",
    "image": "https://renderqueue.dev/generated/banner_turtletoy.webp",
    "dateCreated": "2024-01-25",
    "author": {
        "@type": "Person",
        "name": "Reinder Nijhoff",
        "url": "https://reindernijhoff.net"
    },
    "provider": {
        "@type": "Organization",
        "name": "The RenderQueue",
        "url": "https://renderqueue.dev/"
    },
    "@context": "https://schema.org"
}

NoneIE=edge,chrome=1
og:imagehttps://renderqueue.dev/generated/banner_turtletoy.webp
og:image:typeimage/webp
og:image:width1600
og:image:height900
og:typewebsite
og:site_nameThe RenderQueue

Links:

SDF editor Point renderer for hard surfaces webgpu https://renderqueue.dev/sdf-editor
Dittytoy ASCII art visualizer for dittytoy.net webgl https://renderqueue.dev/dittytoy
Trails along SDF Particle simulation on SDF surface webgpu https://renderqueue.dev/trails-along-sdf
Lightmap Instanced meshes rendered with a single lightmap webgl https://renderqueue.dev/lightmap
Triangle Sorting Per triangle sorting to get correct transparency webgpu https://renderqueue.dev/per-triangle-sorting
SDF LOD Level of detail using SDF webgpu https://renderqueue.dev/sdf-lod
Sportswear IBL combined with pre-baked shadow and ao maps webgl https://renderqueue.dev/sportswear-configurator
BVH Ray Tracing Building a BVH to accelerate ray tracing webgpu https://renderqueue.dev/bvh
IBL Image Based Lighting for PBR webgl https://renderqueue.dev/ibl
Turtletoy A screensaver with Turtle graphics webgl https://renderqueue.dev/turtletoy
Particle Life Four particle types interacts with each other webgl https://renderqueue.dev/particle-life
Gaussian Splats 3D Gaussian Splatting for Radiance Field Rendering webgpu https://renderqueue.dev/gaussian-splatting
Disco Ball Disco Ball with instanced flares webgl https://renderqueue.dev/disco-ball
Metaballs Ray marched metaballs on an OffscreenCanvas webgl https://renderqueue.dev/metaballs
Jellyfish Mysterious creatures of the deep webgl https://renderqueue.dev/jellyfish
Townscaper Townscaper’s rendering style in WebGL webgl https://renderqueue.dev/townscaper
Wolfenstein RTX Ray Tracing On using WebGL1 webgl https://renderqueue.dev/wolfenstein
Particle Dance Dancing character made out of particles webgl https://renderqueue.dev/particledance
Turtletoyhttps://turtletoy.net
Reinder Nijhoffhttps://reindernijhoff.net
Johan Holwerdahttps://www.linkedin.com/in/johan-holwerda-97b97917/
Reinder Nijhoffhttps://reindernijhoff.net

Viewport: width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no


URLs of crawlers that visited me.