René's URL Explorer Experiment


Title: Software Engineering Daily - Podcast - Apple Podcasts

Open Graph Title: Software Engineering Daily

X Title: Software Engineering Daily

Description: Listen to Software Engineering Daily's Software Engineering Daily podcast with Jeff Meyerson on Apple Podcasts.

Open Graph Description: Tech News Podcast · Updated Weekly · Technical interviews about software topics.

X Description: Tech News Podcast · Updated Weekly · Technical interviews about software topics.

Opengraph URL: https://podcasts.apple.com/us/podcast/software-engineering-daily/id1019576853

X: @ApplePodcasts

direct link

Domain: podcasts.apple.com


Hey, it has json ld scripts:
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4d ago NanoClaw and the Rise of Personal AI Agents AI agents have shown remarkable potential to function as persistent digital assistants that are capable of monitoring data, managing communications, and taking action autonomously over long periods. OpenClaw was one of the first serious attempts to fulfill that vision, connecting frontier coding agents to messaging platforms like Slack and WhatsApp and letting them run continuously in the background. However, OpenClaw largely set aside questions of security to pursue that vision, leaving credentials exposed in the agent’s environment and giving agents broad access to data and services far beyond what any given task required. NanoClaw is an open source project that takes a zero trust approach to agent orchestration. Rather than relying on instructions to constrain agent behavior, it isolates each agent in its own Docker container, keeps credentials entirely outside the agent’s environment, and enforces human-in-the-loop approval for sensitive actions. Gavriel Cohen is the founder of NanoClaw and he joins Kevin Ball to discuss the security architecture behind NanoClaw, how the agent sandbox and proxy model work in practice, how agents communicate with each other and with the host orchestration process, how the project approaches context window management and long-lived agent sessions, and more. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space.     Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post NanoClaw and the Rise of Personal AI Agents appeared first on Software Engineering Daily. 1h 4m https://podcasts.apple.com/us/podcast/nanoclaw-and-the-rise-of-personal-ai-agents/id1019576853?i=1000777718800
Jul 16 Agentic DevOps at AWS AI agents have become capable of reasoning across large amounts of data, calling tools, and taking sequences of actions autonomously. These qualities make them well suited to some of the most persistent pain points in DevOps, including the on-call engineer woken at 3 AM to diagnose an incident, the build failure that takes hours to trace back to a root cause, and the operational toil of modern software delivery. Agentic DevOps is the emerging paradigm that applies these capabilities to the full software lifecycle, with the goal of matching the velocity of modern software delivery with an equally capable operational layer. Neha Gaswamy leads Agentic DevOps at AWS and has been at Amazon for over twenty years. In this episode, she joins Matt Merrill to discuss the AWS approach to agentic DevOps, how Amazon dogfoods its own DevOps tooling, how their DevOps agent works from alarm to root cause, why determinism still matters in an agentic world, creative MCP integrations customers are building, and what the future holds for SRE engineers as agents take on more of the operational work. Matt Merrill is a software engineering leader with over 20 years of experience building and scaling software teams across enterprise and product-focused organizations. His background is in backend development, cloud architecture, and distributed systems design. He currently architects and delivers software products and leads a team of engineers at DEPT® Agency. You can learn more about his work at code.theothermattm.com. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Agentic DevOps at AWS appeared first on Software Engineering Daily. 52m https://podcasts.apple.com/us/podcast/agentic-devops-at-aws/id1019576853?i=1000777036508
Jul 14 AURA and Open-Source Agents for Production Operations AI agents have transformed how software gets written, but the operational side of running software in production has not yet experienced a similar revolution. The same teams responsible for keeping systems healthy, investigating incidents, and managing reliability are still doing much of that work manually. Mezmo is a Production AI company that makes autonomous operations fast, efficient, and safe. Their open source project, AURA, is a declarative agent framework specifically designed for SRE and platform engineering workflows. It takes a Kubernetes-inspired approach where teams define what they want agents to do rather than scripting every step of how to do it. Andre Elizondo is the head of product at Mezmo, and he has a background in systems engineering, SRE, and observability. In this episode, Andre joins Kevin Ball to discuss what makes SRE agent workflows fundamentally different from coding agents, how AURA handles context engineering, AURA’s declarative configuration model, the spectrum of agent autonomy, and where the role of the SRE is headed as agents take on more of the operational work. Full Disclosure: This episode is sponsored by Mezmo. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space.     Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post AURA and Open-Source Agents for Production Operations appeared first on Software Engineering Daily. 53m https://podcasts.apple.com/us/podcast/aura-and-open-source-agents-for-production-operations/id1019576853?i=1000776732599
Jul 9 Eric Ries on Why Good Companies Go Bad Eric Ries is the creator of the Lean Startup method and the author of the New York Times bestseller The Lean Startup, which transformed how a generation of founders and engineers think about building products. It introduced concepts like the MVP, the pivot, and build-measure-learn that are now so widely adopted they feel obvious. Over two decades of working with founders, CEOs, and investors, Eric has observed that some companies built on those principles eventually betray the very customers and engineers who made them great. His new book, Incorruptible: Why Good Companies Go Bad and How Great Companies Stay Great, is his attempt to answer the question of whether it is possible to build a company that resists that fate. In this episode, Eric joins Gregor Vand for a wide-ranging discussion about why so many great companies lose their way, and what software engineers and founders can do today to build or find companies that are genuinely resistant to corruption. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn.       Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Eric Ries on Why Good Companies Go Bad appeared first on Software Engineering Daily. 52m https://podcasts.apple.com/us/podcast/eric-ries-on-why-good-companies-go-bad/id1019576853?i=1000776094486
Jul 7 SED News: Restricted Models, IDE Wars, and the DeepMind Mafia SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer break down the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, Gregor and Sean dig into the growing tension around restricted AI models, including Anthropic‘s Fable being pulled from the Claude platform days after launch. They explore what Sean calls “vibe regulations” and the risk foreign governments and enterprises face when a model they depend on can be cut off. They also cover the FT’s reporting on London’s “DeepMind mafia,” a vibe-coding clone controversy involving YC-backed Corgi and Papermark, SpaceX‘s acquisitions of Cursor and Mesh, and Anthropic’s launch of Claude Science. They also take on the latest round of the IDE wars, and explore who owns your dev toolchain, the vendor lock-in that now comes from context and memory rather than the model itself, and the widening cost gap between frontier tools and open weight models. As always, the episode wraps up with a few standout Hacker News threads. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn.     Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn.     Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post SED News: Restricted Models, IDE Wars, and the DeepMind Mafia appeared first on Software Engineering Daily. 54m https://podcasts.apple.com/us/podcast/sed-news-restricted-models-ide-wars-and-the-deepmind-mafia/id1019576853?i=1000775767397
Jul 2 Grafana’s Approach to AI-Native Observability Advanced software systems have long been more complex than any single engineer can fully understand. Observability is the established solution to this problem, but with AI agents now generating code, deploying changes, and operating autonomously, the challenge of understanding large software systems is entering a new dimension. Grafana is an open source observability platform, and one of the most widely used in the world. The company builds tools that help teams collect, visualize, and act on telemetry data across logs, metrics, and traces. They are now extending that capability into the agentic era with AI-powered investigation and monitoring tools. Anthony Woods is a co-founder of Grafana Labs. In this episode, he joins Matt Merrill to discuss how AI-generated code is straining software operations, why telemetry data volume has become as much a problem as a solution, how Grafana is adapting to a world where agents are the primary consumers of observability data, and what keeps him up at night about where the industry is headed. Matt Merrill is a software engineering leader with over 20 years of experience building and scaling software teams across enterprise and product-focused organizations. His background is in backend development, cloud architecture, and distributed systems design. He currently architects and delivers software products and leads a team of engineers at DEPT® Agency. You can learn more about his work at code.theothermattm.com.     Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Grafana’s Approach to AI-Native Observability appeared first on Software Engineering Daily. 51m https://podcasts.apple.com/us/podcast/grafanas-approach-to-ai-native-observability/id1019576853?i=1000775135658
Jun 30 Building Software That People Love Building great software always involves technical problem solving, but the best software goes beyond function. It feels fluid, coherent, and genuinely fun to use. This quality lives at the intersection of engineering and design, and very few teams know how to reliably produce it. Metalab is an engineering and design studio that has worked with some of the most successful companies in tech, including Apple, Slack, Uber, and Instacart. The studio is known for bringing together software engineering and design craft in a way that few studios can match. Wesley Yu is the VP of Engineering at Metalab, where he leads the teams that design and build digital products for early-stage companies. In this episode, Wesley joins Josh Goldberg to discuss how Metalab approaches tech stack selection for client projects, why agency work demands a bias toward boring and stable technology, how iterative development and deliberately ugly apps lead to better final products, and how AI tools are changing the boundary between design and engineering. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Building Software That People Love appeared first on Software Engineering Daily. 48m https://podcasts.apple.com/us/podcast/building-software-that-people-love/id1019576853?i=1000774821400
Jun 25 Mina the Hollower Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim. David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy, how the open world manages saving and collision without load screens, and more. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.   Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Mina the Hollower appeared first on Software Engineering Daily. 46m https://podcasts.apple.com/us/podcast/mina-the-hollower/id1019576853?i=1000774163276
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Estados Unidos (Español México)https://podcasts.apple.com/us/new?l=es-MX
الولايات المتحدةhttps://podcasts.apple.com/us/new?l=ar
СШАhttps://podcasts.apple.com/us/new?l=ru
美国 (简体中文)https://podcasts.apple.com/us/new?l=zh-Hans-CN
États-Unis (Français France)https://podcasts.apple.com/us/new?l=fr-FR
미국https://podcasts.apple.com/us/new?l=ko
Estados Unidos (Português Brasil)https://podcasts.apple.com/us/new?l=pt-BR
Hoa Kỳhttps://podcasts.apple.com/us/new?l=vi
美國 (繁體中文台灣)https://podcasts.apple.com/us/new?l=zh-Hant-TW
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Azerbaijanhttps://podcasts.apple.com/az/new
Bahrainhttps://podcasts.apple.com/bh/new
Beninhttps://podcasts.apple.com/bj/new
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Eswatinihttps://podcasts.apple.com/sz/new
Gabonhttps://podcasts.apple.com/ga/new
Gambiahttps://podcasts.apple.com/gm/new
Ghanahttps://podcasts.apple.com/gh/new
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Israelhttps://podcasts.apple.com/il/new
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Mauritaniahttps://podcasts.apple.com/mr/new
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Indonesia (English)https://podcasts.apple.com/id/new
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Maldiveshttps://podcasts.apple.com/mv/new
Micronesia, Federated States ofhttps://podcasts.apple.com/fm/new
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Myanmarhttps://podcasts.apple.com/mm/new
Nauruhttps://podcasts.apple.com/nr/new
Nepalhttps://podcasts.apple.com/np/new
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Pakistanhttps://podcasts.apple.com/pk/new
Palauhttps://podcasts.apple.com/pw/new
Papua New Guineahttps://podcasts.apple.com/pg/new
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Singaporehttps://podcasts.apple.com/sg/new
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Thailandhttps://podcasts.apple.com/th/new
Tongahttps://podcasts.apple.com/to/new
Turkmenistanhttps://podcasts.apple.com/tm/new
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Armeniahttps://podcasts.apple.com/am/new
Österreichhttps://podcasts.apple.com/at/new
Belarushttps://podcasts.apple.com/by/new
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Bosnia and Herzegovinahttps://podcasts.apple.com/ba/new
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Cyprushttps://podcasts.apple.com/cy/new
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Icelandhttps://podcasts.apple.com/is/new
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Россияhttps://podcasts.apple.com/ru/new
Serbiahttps://podcasts.apple.com/rs/new
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Españahttps://podcasts.apple.com/es/new
Sverigehttps://podcasts.apple.com/se/new
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Ukrainehttps://podcasts.apple.com/ua/new
United Kingdomhttps://podcasts.apple.com/gb/new
Anguillahttps://podcasts.apple.com/ai/new
Antigua and Barbudahttps://podcasts.apple.com/ag/new
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Bolivia (Español)https://podcasts.apple.com/bo/new
Brasilhttps://podcasts.apple.com/br/new
Virgin Islands, Britishhttps://podcasts.apple.com/vg/new
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Colombia (Español)https://podcasts.apple.com/co/new
Costa Rica (Español)https://podcasts.apple.com/cr/new
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El Salvador (Español)https://podcasts.apple.com/sv/new
Grenadahttps://podcasts.apple.com/gd/new
Guatemala (Español)https://podcasts.apple.com/gt/new
Guyanahttps://podcasts.apple.com/gy/new
Honduras (Español)https://podcasts.apple.com/hn/new
Jamaicahttps://podcasts.apple.com/jm/new
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Panamáhttps://podcasts.apple.com/pa/new
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Perúhttps://podcasts.apple.com/pe/new
St. Kitts and Nevishttps://podcasts.apple.com/kn/new
Saint Luciahttps://podcasts.apple.com/lc/new
St. Vincent and The Grenadineshttps://podcasts.apple.com/vc/new
Surinamehttps://podcasts.apple.com/sr/new
Trinidad and Tobagohttps://podcasts.apple.com/tt/new
Turks and Caicoshttps://podcasts.apple.com/tc/new
Uruguay (English)https://podcasts.apple.com/uy/new
Venezuela (Español)https://podcasts.apple.com/ve/new
Canada (English)https://podcasts.apple.com/ca/new
Canada (Français)https://podcasts.apple.com/ca/new?l=fr-CA
United Stateshttps://podcasts.apple.com/us/new
Estados Unidos (Español México)https://podcasts.apple.com/us/new?l=es-MX
الولايات المتحدةhttps://podcasts.apple.com/us/new?l=ar
СШАhttps://podcasts.apple.com/us/new?l=ru
美国 (简体中文)https://podcasts.apple.com/us/new?l=zh-Hans-CN
États-Unis (Français France)https://podcasts.apple.com/us/new?l=fr-FR
미국https://podcasts.apple.com/us/new?l=ko
Estados Unidos (Português Brasil)https://podcasts.apple.com/us/new?l=pt-BR
Hoa Kỳhttps://podcasts.apple.com/us/new?l=vi
美國 (繁體中文台灣)https://podcasts.apple.com/us/new?l=zh-Hant-TW

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