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Title: Commits · wxgithub10/com.unity.netcode.gameobjects · GitHub

Open Graph Title: Commits · wxgithub10/com.unity.netcode.gameobjects

X Title: Commits · wxgithub10/com.unity.netcode.gameobjects

Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits · wxgithub10/com.unity.netcode.gameobjects

Open Graph Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

X Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

Opengraph URL: https://github.com/wxgithub10/com.unity.netcode.gameobjects

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feat: Added support for client anticipation in NetworkVariables and NetworkTransform and support for throttling functionality in NetworkVariables (#2820)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/b9fe0d2048312f138a453508ad9282b58f584f83
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chore: release/1.8.1 merge to develop (#2831)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/1fa39e171b7206198f77cc9ab0284233114376ab
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fix: host not generating its own local client disconnect notification (#2822)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/ed867b52e120ddc4e41925f7aaf5c97f1e490867
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fix: Freeze rigidbody on Awake and interpolate based on ownership (#2838)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/7a2f31a696779624375c99b9e156ea51c98d9630
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fix: Avoid duplicate RPC invocation on host (#2834)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/c013f64104a9b02430e4679ff01a282a835d2913
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chore: updating standards check bokken snapshots (#2825)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/ade472ed84ecd545ce2c734c0a5e52ab97ce6df6
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fix: in-scene parenting WorldPositionStays transform synchronization without NetworkTransform [MTT-7856] (#2796)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/d58ffb1d5be3633edcc3e4ff0de6f7bbd0869a3d
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feat: Better support for container types in NetworkVariable, including delta computation to save bandwidth. (#2813)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/21a0a1b701cf3dbd4395310295682da9e8964ab1
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chore: legacy cleanup with some test adjustments (#2816)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/697b078da729964d6fb62cd3cb450a7154931c20
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chore: migrate NetworkTransform away from using named messages over to NetworkTransformMessage [MTT-7535] (#2810)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/adcec184ac67bfac683afbc0769beac241eca307
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fix: handle null or empty named message registration [MTT-7771] (#2807)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/64ed674c6491a3a94c74bb666e72f39b9a08e554
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chore: update latest bokken image for CI (#2809)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/073f8612b2f1bb3d7151d399a3d098ab35898cf2
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fix: Add "Temp" and "Persistent" flags for RpcTarget options (#2792)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/1cac76a88eae6cfef2d1cfc7f97a5d32abcf7bd2
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fix: Cannot Create Multiple Network Prefab Overrides That Target Same Network Prefab as Override [MTT-7399] (#2710)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/3fd2bf5ad50bdc90167ba19e10ecd4fd5ac9ab24
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fix: shutdown and shutdown notification issues [MTT-7791] [MTT-7540] (#2789)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/654e4134f7932644c4e34855e090f6703eb9a966
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chore: release 1.7.1 to develop (#2790)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/fda32b469c1f3d4da60b22db725257393ffa8c63
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https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/01e8738ab91d100edbb8a49c5ab5229865fbdfb6
fix: NetworkTransform Mixed Unreliable & Reliable Order of Operations (#2777)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/13d1f8c4248141216607fc41b0af6546a80fa114
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
13d1f8chttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/13d1f8c4248141216607fc41b0af6546a80fa114
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/13d1f8c4248141216607fc41b0af6546a80fa114
fix: Fixed a missing RuntimeAccessModifiers change for universal RPC attribute (#2783)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/1495e683cb89b93aedb7ed6b5acce01502bb8b27
https://patch-diff.githubusercontent.com/ShadauxCat
ShadauxCathttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=ShadauxCat
1495e68https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/1495e683cb89b93aedb7ed6b5acce01502bb8b27
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/1495e683cb89b93aedb7ed6b5acce01502bb8b27
fix: Don't coalesce small unreliable messages into packets larger than the MTU (#2784)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/79b465d228e4c64d6c62773654480820c3fb51bc
https://patch-diff.githubusercontent.com/simon-lemay-unity
simon-lemay-unityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=simon-lemay-unity
79b465dhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/79b465d228e4c64d6c62773654480820c3fb51bc
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/79b465d228e4c64d6c62773654480820c3fb51bc
fix: Parented in-scene objects under dynamically spawned objects are destroyed when the network session ends but original scene remains loaded. [MTT-7560] (#2737)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/7ab9947497f39fe2d966f70822718845de5d8436
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
7ab9947https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/7ab9947497f39fe2d966f70822718845de5d8436
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/7ab9947497f39fe2d966f70822718845de5d8436
feat: Added a universal RPC attribute [MTT-7482] [MTT-7578] [MTT-7579] [MTT-7580] [MTT-7581] (#2762)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/39d0a2ed6b861988c2c49ac31bd4da12da42424b
https://patch-diff.githubusercontent.com/ShadauxCat
ShadauxCathttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=ShadauxCat
39d0a2ehttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/39d0a2ed6b861988c2c49ac31bd4da12da42424b
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/39d0a2ed6b861988c2c49ac31bd4da12da42424b
fix: Bumped minimum Unity version supported to 2021.3 LTS (#2632)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/436bd454e1ca46fd77a8fda33407b2d0471576ad
https://patch-diff.githubusercontent.com/fluong6
fluong6https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=fluong6
436bd45https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/436bd454e1ca46fd77a8fda33407b2d0471576ad
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/436bd454e1ca46fd77a8fda33407b2d0471576ad
fix: NetworkObjectOnNetworkDespawnTests invalid wait (#2771)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/6b611e79b17440607cbb7f8d12df81cdf2bc54ec
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
6b611e7https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/6b611e79b17440607cbb7f8d12df81cdf2bc54ec
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/6b611e79b17440607cbb7f8d12df81cdf2bc54ec
fix: Protect against error spams if connection state is messed up (#2770)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/a2c6f7da5be5af077427eef9c1598fa741585b82
https://patch-diff.githubusercontent.com/simon-lemay-unity
simon-lemay-unityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=simon-lemay-unity
a2c6f7dhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/a2c6f7da5be5af077427eef9c1598fa741585b82
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/a2c6f7da5be5af077427eef9c1598fa741585b82
fix: Missing comma when UTP_TRANSPORT_2_0_ABOVE defined (#2769)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/ccd660db06b52be85d73873cf1a513b56963858c
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
ccd660dhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/ccd660db06b52be85d73873cf1a513b56963858c
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/ccd660db06b52be85d73873cf1a513b56963858c
perf: Adjust maximum reliable resend timeout in UTP (#2766)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/35067009597231c5c5ad2018840315eac59ed403
https://patch-diff.githubusercontent.com/simon-lemay-unity
simon-lemay-unityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=simon-lemay-unity
3506700https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/35067009597231c5c5ad2018840315eac59ed403
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/35067009597231c5c5ad2018840315eac59ed403
fix: CreateObjectMessage created NetworkObjects can get destroyed during client synchronization [MTT-7539] (#2735)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/0f959eb02e7284b7a02ede829b55d743fdbbc7ae
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
0f959ebhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/0f959eb02e7284b7a02ede829b55d743fdbbc7ae
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/0f959eb02e7284b7a02ede829b55d743fdbbc7ae
fix: Provide In-Editor Relay Connection Testing Capabilities [MTT-7718] (#2740)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/dc8bbc4bb2982232a630b3da420b35a0d034bcd4
TiphaineRousseauUhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=TiphaineRousseauU
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
dc8bbc4https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/dc8bbc4bb2982232a630b3da420b35a0d034bcd4
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/dc8bbc4bb2982232a630b3da420b35a0d034bcd4
fix: NetworkTransform dropped packets can cause interpolation stutter [MTT-7551] (#2713)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/d099d647ba03a69536d3723ac3af5562e67c83a5
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
d099d64https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/d099d647ba03a69536d3723ac3af5562e67c83a5
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/d099d647ba03a69536d3723ac3af5562e67c83a5
chore: Change code owner from server to workflows (#2607)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/6096fa991ab047a9138356c4221b0ab46aac7e80
johann-r-unityhttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=johann-r-unity
chrispopehttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=chrispope
6096fa9https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/6096fa991ab047a9138356c4221b0ab46aac7e80
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/6096fa991ab047a9138356c4221b0ab46aac7e80
chore: Update README.md (#2758)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/069307e99dc913e262e41c5c42bcef3cbdc11cc1
https://patch-diff.githubusercontent.com/chrispope
chrispopehttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commits?author=chrispope
069307ehttps://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/069307e99dc913e262e41c5c42bcef3cbdc11cc1
https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/tree/069307e99dc913e262e41c5c42bcef3cbdc11cc1
feat: Added command line option support for overriding the port (#2708)https://patch-diff.githubusercontent.com/wxgithub10/com.unity.netcode.gameobjects/commit/e0949119595bbdedd21b83fe5cbd4f81a36270c5
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