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Description: JavaScript 3D library. Contribute to wangliming/three.js development by creating an account on GitHub.

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How to contribute to Three.js?https://github.com/mrdoob/three.js/wiki/How-to-contribute-to-three.js
Which import format / exporter should I use?https://github.com/mrdoob/three.js/issues/580
How to use Blender export script?https://github.com/mrdoob/three.js/issues/closed#issue/143
How to use OBJ converter script?https://github.com/mrdoob/three.js/blob/master/utils/converters/obj/convert_obj_three.py#L4
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Why do examples use requestAnimationFrame?https://github.com/mrdoob/three.js/wiki/Some-patterns-used-in-examples
Why are there meta viewport tags in examples?https://github.com/mrdoob/three.js/wiki/Some-patterns-used-in-examples
How to change color of Fog?https://github.com/mrdoob/three.js/issues/979#issuecomment-3299628
Are there tools to help me build a scene in Three.js?https://github.com/mrdoob/three.js/wiki/GUI-Tools-with-Three.js
How Matrices work in Three.jshttps://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286
How to preserve scene scale when resizing window?https://github.com/mrdoob/three.js/issues/1406#issuecomment-4207064
Which default attributes / uniforms / varyings are available in custom shaders?https://github.com/mrdoob/three.js/blob/master/src/renderers/WebGLRenderer.js#L6469
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build.py, or how to generate a compressed Three.js filehttps://github.com/mrdoob/three.js/wiki/build.py,-or-how-to-generate-a-compressed-Three.js-file
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WebGL Camp 3, AlteredQualia Presentationhttp://www.youtube.com/watch?v=Dir4KO9RdhM
Introduction to Three.jshttp://fhtr.org/BasicsOfThreeJS/
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WebGL and Three.jshttp://www.slideshare.net/yomotsu/webgl-and-threejs
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Fast HTML5 game development using three.jshttp://bkcore.com/blog/general/adobe-user-group-nl-talk-video-hexgl.html
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Trigger Rallyhttp://www.youtube.com/watch?v=VdQnOaolrPA
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Animated selective glow in Three.jshttp://bkcore.com/blog/3d/webgl-three-js-animated-selective-glow.html
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Max to Three.js workflow tips and trickshttp://bkcore.com/blog/3d/webgl-three-js-workflow-tips.html
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On the twelfth day of Xmas, take a whirlwind look at Three.jshttp://www.12devsofxmas.co.uk/2012/01/webgl-and-three-js/
Paul Kinghttp://github.com/nrocy
Getting Started with Three.jshttp://aerotwist.com/lab/getting-started-with-three-js/
Paul Lewishttps://github.com/paullewis/
An Introduction to Shaders – Part 1http://aerotwist.com/lab/an-introduction-to-shaders-part-1/
Paul Lewishttps://github.com/paullewis/
An Introduction to Shaders – Part 2http://aerotwist.com/lab/an-introduction-to-shaders-part-2/
Paul Lewishttps://github.com/paullewis/
Creating Particles with Three.jshttp://aerotwist.com/lab/creating-particles-with-three-js/
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Walking Maphttp://ushiroad.com/3j/
Three.js dochttp://threejsdoc.appspot.com/doc/index.html
THREE.JS API Referencehttp://threejs.org/
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Three.js on Google+https://plus.google.com/104300307601542851567/posts
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ThreeNodes.jshttp://idflood.github.com/ThreeNodes.js/public/index.html
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WEBGL Game Programming for beginnershttp://www.dmu.com/webgl
Guida a ThreeJShttp://www.html5answer.netsons.org/indice/#threejs
Interactive 3D Graphicshttps://www.udacity.com/course/cs291
Building A Physics Simulation Environmenthttp://www.natural-science.or.jp/article/20120220155529.php
Einstieg in WebGL mit three.jshttp://www.senaeh.de/einstieg-in-webgl-mit-three-js/
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