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| Fixed the shape editor colors changing/saturating when the project is working in linear color space. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/408c8e19d1d3ee2efea63784836993c2edc15666 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 408c8e1 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/408c8e19d1d3ee2efea63784836993c2edc15666 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/408c8e19d1d3ee2efea63784836993c2edc15666 |
| Removed the internal front and back surfaces on revolve extrudes of 360 degrees. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/002f3d9044981db3c0476efc6348f15a1048a517 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 002f3d9 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/002f3d9044981db3c0476efc6348f15a1048a517 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/002f3d9044981db3c0476efc6348f15a1048a517 |
| Update README.md | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ed04b7cb83702456cd0a18f4f3a0443f82239583 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| ed04b7c | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ed04b7cb83702456cd0a18f4f3a0443f82239583 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/ed04b7cb83702456cd0a18f4f3a0443f82239583 |
| Implemented #16. You can now add the active symmetry previews of fully selected shapes as new shapes to the project. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/0d1ca2e0b554a33b1a775861a7f68fcd1afb0e18 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 0d1ca2e | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/0d1ca2e0b554a33b1a775861a7f68fcd1afb0e18 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/0d1ca2e0b554a33b1a775861a7f68fcd1afb0e18 |
| Scaled Extrude now allows for X and Y scaling of the front and back polygons. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/32b8a3f0c709b1763f86b2b51292c6f63240973b |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 32b8a3f | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/32b8a3f0c709b1763f86b2b51292c6f63240973b |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/32b8a3f0c709b1763f86b2b51292c6f63240973b |
| The RealtimeCSG and Chisel Splines now splits non-planar quads making them seamless. Even though the planes to brush function struggles a lot. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/9e04b8466a674513087f2eaf9b1740982a397f84 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 9e04b84 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/9e04b8466a674513087f2eaf9b1740982a397f84 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/9e04b8466a674513087f2eaf9b1740982a397f84 |
| Material performance optimization because the front and back materials were assigned to all vertices even though only vertex 0 is read. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/dc9e4fcaa44cced8c0e16b5432b069911e1ea225 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| dc9e4fc | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/dc9e4fcaa44cced8c0e16b5432b069911e1ea225 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/dc9e4fcaa44cced8c0e16b5432b069911e1ea225 |
| Added persistent materials with a material editor. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/841ccdebfca0ebd23b1a54038e268f7381bcc7ae |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 841ccde | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/841ccdebfca0ebd23b1a54038e268f7381bcc7ae |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/841ccdebfca0ebd23b1a54038e268f7381bcc7ae |
| Code cleanup, now using the current material index color to highlight drawable surfaces on mouse hover. Can no longer draw on surfaces while clicking items in the toolbar. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/63eb0cbaa8f4851c87f41779d4a2eca77c984dc5 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 63eb0cb | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/63eb0cbaa8f4851c87f41779d4a2eca77c984dc5 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/63eb0cbaa8f4851c87f41779d4a2eca77c984dc5 |
| Code cleanup and optimizations. Added color palette buttons that display a small color line at the bottom of the button. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/b23744f939612a8076b738e043bff64e34e61b32 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| b23744f | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/b23744f939612a8076b738e043bff64e34e61b32 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/b23744f939612a8076b738e043bff64e34e61b32 |
| FixedExtrude now uses the same planes to brush function as everything else and supports materials. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ead98e3063318d9d4833e19e366dab41e5dd7f1d |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| ead98e3 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ead98e3063318d9d4833e19e366dab41e5dd7f1d |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/ead98e3063318d9d4833e19e366dab41e5dd7f1d |
| Now more accurately assigns front and back polygons, in cases of overlapping shapes and subtractive shapes with additive shapes in them. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/1bbf8169021da7b509fdfac621a4b79cd3dc524d |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 1bbf816 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/1bbf8169021da7b509fdfac621a4b79cd3dc524d |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/1bbf8169021da7b509fdfac621a4b79cd3dc524d |
| Fixed issue where short triangles would be missed when checking against their corresponding 2D edge due to joins by PolyBool. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/33475b2940f8da8224cbc77310558fad40240f86 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 33475b2 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/33475b2940f8da8224cbc77310558fad40240f86 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/33475b2940f8da8224cbc77310558fad40240f86 |
| Added front and back shape material assignment support. This now covers all surfaces that can be extruded. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/5e9158a83acf1594f414c7b65a538dfa67b5f5d9 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 5e9158a | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/5e9158a83acf1594f414c7b65a538dfa67b5f5d9 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/5e9158a83acf1594f414c7b65a538dfa67b5f5d9 |
| Added persistent material support to RealtimeCSG. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/f78fac64a79d590a999a4c34b99a513ee3b4953e |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| f78fac6 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/f78fac64a79d590a999a4c34b99a513ee3b4953e |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/f78fac64a79d590a999a4c34b99a513ee3b4953e |
| Officially named the Material Editor with lots of new buttons and options. The camera can now move faster while holding shift. Also moved the grid rendering to be part of the GuiViewport with a tog… | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/3401b55adedaba971fc5d9ac1254b805a67e401e |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 3401b55 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/3401b55adedaba971fc5d9ac1254b805a67e401e |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/3401b55adedaba971fc5d9ac1254b805a67e401e |
| The viewport matrix math is even more accurate now. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/b359bb86438c29c786065bd06493ff0e3a49134e |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| b359bb8 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/b359bb86438c29c786065bd06493ff0e3a49134e |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/b359bb86438c29c786065bd06493ff0e3a49134e |
| Fixed Matrix4x4.Perspective using the OpenGL convention- it now uses DirectX matching Unity. The Z axis was inverted. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/44849a39a4ec3def3cf9f2583247f22e0d662f4e |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 44849a3 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/44849a39a4ec3def3cf9f2583247f22e0d662f4e |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/44849a39a4ec3def3cf9f2583247f22e0d662f4e |
| Added an infinite 3D grid renderer and lots of code cleanup. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/f29d667681c69c611553fb92565df3b5e8d6f494 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| f29d667 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/f29d667681c69c611553fb92565df3b5e8d6f494 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/f29d667681c69c611553fb92565df3b5e8d6f494 |
| The real reason the algorithm was failing to group polygons was degenerate triangles with zero normals. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/547281208cdab08584ace19039b8454baa23e89c |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 5472812 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/547281208cdab08584ace19039b8454baa23e89c |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/547281208cdab08584ace19039b8454baa23e89c |
| Now comparing not only whether two vertices lie on an edge but also the angle, this gives the algorithm a lot more stability and doesn't mark front and back faces. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/6f152a9ff58e7dfe0ece839145295adecfcf34a7 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 6f152a9 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/6f152a9ff58e7dfe0ece839145295adecfcf34a7 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/6f152a9ff58e7dfe0ece839145295adecfcf34a7 |
| Mesh color test to visualize what materials the user has drawn. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/fae54d051797af4bea2ac12ce95b36e01cd13598 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| fae54d0 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/fae54d051797af4bea2ac12ce95b36e01cd13598 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/fae54d051797af4bea2ac12ce95b36e01cd13598 |
| Merge branch 'master' of https://github.com/Henry00IS/ShapeEditor into Materials | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/14ca5f3806b01b25c4c4fbccb0c0a21706747b87 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 14ca5f3 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/14ca5f3806b01b25c4c4fbccb0c0a21706747b87 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/14ca5f3806b01b25c4c4fbccb0c0a21706747b87 |
| Replaced broken legacy GuiContainer activeChild implementation with smart lookup functions. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/32b49d25799f68deb36beb766b9f6d3e4c431001 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 32b49d2 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/32b49d25799f68deb36beb766b9f6d3e4c431001 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/32b49d25799f68deb36beb766b9f6d3e4c431001 |
| Added another lookup table that associates segments with a triangle index. Now allows drawing a material onto combined edge groups. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/057364a69f8304e93ca251d05c2733c90f16e6c8 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 057364a | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/057364a69f8304e93ca251d05c2733c90f16e6c8 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/057364a69f8304e93ca251d05c2733c90f16e6c8 |
| Created an algorithm that groups built polygons triangle indices by segment into a lookup table. So after raycasting and finding a segment you can then receive the full list of triangle indices. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/09795d09f11ab3dbee1982fbff35eb73b863b638 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 09795d0 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/09795d09f11ab3dbee1982fbff35eb73b863b638 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/09795d09f11ab3dbee1982fbff35eb73b863b638 |
| Added support for assigning material slots to edges. These will be treated as submeshes. Parameter changes in the scene will automatically use these material indices keeping them persistent. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/76245b464108379ed11ff18b28fab5571661f29a |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 76245b4 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/76245b464108379ed11ff18b28fab5571661f29a |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/76245b464108379ed11ff18b28fab5571661f29a |
| GuiViewport is now a stand-alone 3D viewport control that can be used for more things. The PreviewWindow handles the logic. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/39d96534ed30eb6e9b14916f7863551ab493db77 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 39d9653 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/39d96534ed30eb6e9b14916f7863551ab493db77 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/39d96534ed30eb6e9b14916f7863551ab493db77 |
| Implemented WorldToScreenPoint() for the 3D viewport camera with 2D rendering support. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ee3de89203ce381b4d4e8ac52408f8b5df6a3d24 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| ee3de89 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/ee3de89203ce381b4d4e8ac52408f8b5df6a3d24 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/ee3de89203ce381b4d4e8ac52408f8b5df6a3d24 |
| GuiViewport cleanup with ScreenPointToRay() and Mesh Raycasting implementation. The 3D rendering now uses a custom shader pass. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/6c399949cf71f6df072476c37f203d8f0bc1828a |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 6c39994 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/6c399949cf71f6df072476c37f203d8f0bc1828a |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/6c399949cf71f6df072476c37f203d8f0bc1828a |
| On key down sometimes KeyCode.None appears which would trip a gui container event receiver not using the keyboard event, this is now ignored. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/94656c65d074e994d92265cfc75eb68544387591 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 94656c6 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/94656c65d074e994d92265cfc75eb68544387591 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/94656c65d074e994d92265cfc75eb68544387591 |
| The undo/redo system now uses and stores the names of the operations and displays them in the edit menu. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/d187a75720ad3eeb3c912679de28f2bbb2c598f2 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| d187a75 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/d187a75720ad3eeb3c912679de28f2bbb2c598f2 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/d187a75720ad3eeb3c912679de28f2bbb2c598f2 |
| While using the drawing tool, you can now hold down the shift key before placing a vertex to continue drawing from the previous edge. This is useful for drawing counter-clockwise. | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/2de2f5c5703d3d71cc433a2009903cc099ae45d4 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 2de2f5c | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/2de2f5c5703d3d71cc433a2009903cc099ae45d4 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/2de2f5c5703d3d71cc433a2009903cc099ae45d4 |
| Added a draw tool. When you move the mouse over an edge, it will be highlighted. When you click the left mouse button, a new vertex is inserted on that edge that follows the mouse pointer. If you c… | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/980bd004f593afdd35410e098dfbe02e2fceb820 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 980bd00 | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/980bd004f593afdd35410e098dfbe02e2fceb820 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/980bd004f593afdd35410e098dfbe02e2fceb820 |
| Fix for #28. Unhandled keyboard inputs in GuiContainers (Menus, Windows, Buttons, ...) give focus back to the active tool. This lets you use keyboard shortcuts anywhere without having to click in t… | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/966e6fc6df8c04945596a5f07e41f2ac85399a23 |
| https://patch-diff.githubusercontent.com/Henry00IS |
| Henry00IS | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits?author=Henry00IS |
| 966e6fc | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commit/966e6fc6df8c04945596a5f07e41f2ac85399a23 |
| https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/tree/966e6fc6df8c04945596a5f07e41f2ac85399a23 |
| Previous | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits/master?before=408c8e19d1d3ee2efea63784836993c2edc15666+0 |
| Next | https://patch-diff.githubusercontent.com/unitycoder/ShapeEditor/commits/master?after=408c8e19d1d3ee2efea63784836993c2edc15666+34 |
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