Title: Client can slow down game for everyone using TCP backpressure? · Issue #76 · sharpobject/sgre · GitHub
Open Graph Title: Client can slow down game for everyone using TCP backpressure? · Issue #76 · sharpobject/sgre
X Title: Client can slow down game for everyone using TCP backpressure? · Issue #76 · sharpobject/sgre
Description: I think this is the case. The server should set up a per-user buffer and drop users whose buffers get too big.
Open Graph Description: I think this is the case. The server should set up a per-user buffer and drop users whose buffers get too big.
X Description: I think this is the case. The server should set up a per-user buffer and drop users whose buffers get too big.
Opengraph URL: https://github.com/sharpobject/sgre/issues/76
X: @github
Domain: patch-diff.githubusercontent.com
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