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Title: Commits · mikesimb/com.unity.netcode.gameobjects · GitHub

Open Graph Title: Commits · mikesimb/com.unity.netcode.gameobjects

X Title: Commits · mikesimb/com.unity.netcode.gameobjects

Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits · mikesimb/com.unity.netcode.gameobjects

Open Graph Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

X Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

Opengraph URL: https://github.com/mikesimb/com.unity.netcode.gameobjects

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chore: Update UTP dependency to 1.3.4 (#2533)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/dfd08d84e535146e8c709b91f9eea62dd05bff1a
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perf: Remove reflection from NetworkBehaviour code to improve performance. [MTT-1968] (#2522)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/8707582a826cc42467fed4870d3f476ae26aeab4
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chore: Merge release/1.4.0 back to develop (#2527)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/8df4e988edda3344a3cf512d8db0266aa5b61cdd
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fix: update MP Tools package link on the NetworkManager popup (#2526)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/9e45386d7c057365007614c0ab04e521b3a18a15
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fix: Memory leak in UnityTransport after StartClient failure (#2518)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/e6514387b009b6c6abb1611bb051ba53ef5a2b86
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fix: g-2501 Connection disapproval results in spam logging 10 seconds later (#2514)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/689268ab1a394bb5eabc6e5d06399f6f5a794c61
jeffreyrainyhttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commits?author=jeffreyrainy
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fix: client throws a not server exception when destroying a NetworkObject while shutting down [MTT-6210] (#2510)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/27176860f9f25eb089d807ae61413ed44b1bdd1a
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chore: add a minor develop log for transport shutdown on connection manager shutdown when islisteninghttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/41d071f25be11fff7d82f341f015edd294c284d3
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refactor: minor re-org/updates to network systems (#2509)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/cddc82a29f39b365077293f914968b9cf1ff31ad
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refactor: `NetworkMessageSystem` (formerly `MessagingSystem`) (#2505)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/850c7b60f612967a2b609dcf640829625c484b12
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fix: removing spam logging every frame, when using developer log level (#2500)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/449bf94436ec74956fed1ac96729c55983d798a6
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fix: NGO UnityTransport not detecting invalid endpoint [MTT-3937] (#2496)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/4abf5a1311119f23a8b856d8e03a3e3a42142a9f
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fix: Error when a client is disconnected as a result of attempting to send to it [MTT-4607] (#2495)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/509a6199487141073b1680eb4a029719e8f0831f
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feat: NetworkManager Preparation [MTT-5441] (#2475)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/0e02dc7c817c0ecbaf10acf290b51116385099ef
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chore: release 1.3.1 merge to develop (#2490)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/b9f9cebfcd135ae73a7d07309f57c14a2b424022
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docs: Mention that PEM format includes the begin/end markers (#2491)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/ea85f1503a988e42340bb3d26a7aa8e89b1a8f0a
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fix: NetworkAnimator not detecting and synchronizing cross fade initiated transitions (#2481)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/4ebfb5f59b74277c9db97a6f27445c4e7e6d46f0
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fix: Add a null check in ILPP to handle unresolvable types. (#2485)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/cfb3148aebe76cb69c1993a6454f1f158ee65858
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refactor: FindObjectsByType instead of FindObjectsOfType for 2023.1+ (#2478)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/e4d628eab8173df24a9b2ac855723e37dcc9fda1
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feat: time mocking (#2472)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/bf8929c27b227084d67d192af075859604762919
ShadauxCathttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commits?author=ShadauxCat
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style: simplify null checkshttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/f1527c7f95f536ccf39a6c6b26e70b5a48d89c9e
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style: add braceshttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/2a6f4cb2c7285256baf5eed4427567f84224d68c
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style: format string contains invalid placeholderhttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/81493851ec4df6e185e9ed9102d5f2e0ec953508
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style: order modifiershttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/69b06c20f66bef527f4a1b71e6be43285669d18c
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style: remove unnecessary cast, remove unreachable codehttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/99013c29a5f7cdd5deb9dd0795bebecf1ca1cf0e
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style: enforce more modern language features when availablehttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/781c251db78c1f8a8c13dd2bef6ebc944e0de2b6
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style: stricter using directives sortinghttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/6796eae12459ffb4bd43c0d3fab3db3e7a5151d7
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chore: remove `#region` blocks (non-standard)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/45107f1505f6152c0578992b890f432d75101cc7
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refactor: use unity.mathematics.half in place of added types (#2473)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/39f9a1c8c4cefa21aa987399fd8a92faad424293
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NoelStephensUnityhttps://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
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chore: Merge release/1.3.0 into develop (#2470)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/f3a40219d89cb579b940fc0a919973178dc392ac
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fix: remove added parameter onsynchronize (#2471)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/9dbaf06e170f7752baa9d90141885cb4b6cca5ea
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fix: TimeIntegrationTest low frame rate (#2459)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/f2295c8fe2a69cca2a67e3757dd2e3a9dda38b4e
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fix: provide post synchronization scene unloading and validation [MTT-5743] (#2461)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/6ddef4d26bf1c9d49c750112400c24c832ed0e77
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feat: Added a way to safely access GlobalObjectIdHash via PrefabHashId [MTT-1645] (#2437)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/fdc58b06f740dca4c3353eada17e5b568c8ebf2b
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fix: applying CheckObjectVisibility upon NetworkShow (#2463)https://patch-diff.githubusercontent.com/mikesimb/com.unity.netcode.gameobjects/commit/8b01cbe9727b54c9d7c10893fd7eb083528bfd03
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