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Title: Add PackagesPath to the ScanAndProcessKnownFolders method in UnityProjectInfo.cs · Issue #139 · microsoft/MSBuildForUnity · GitHub

Open Graph Title: Add PackagesPath to the ScanAndProcessKnownFolders method in UnityProjectInfo.cs · Issue #139 · microsoft/MSBuildForUnity

X Title: Add PackagesPath to the ScanAndProcessKnownFolders method in UnityProjectInfo.cs · Issue #139 · microsoft/MSBuildForUnity

Description: When you are developing packages is quite common to have them directly in the Packages folder, but this folder is not scanned, and thus csproj files are not processed correctly. When the package is published and downloaded using UPM it w...

Open Graph Description: When you are developing packages is quite common to have them directly in the Packages folder, but this folder is not scanned, and thus csproj files are not processed correctly. When the package is...

X Description: When you are developing packages is quite common to have them directly in the Packages folder, but this folder is not scanned, and thus csproj files are not processed correctly. When the package is...

Opengraph URL: https://github.com/microsoft/MSBuildForUnity/issues/139

X: @github

direct link

Domain: patch-diff.githubusercontent.com


Hey, it has json ld scripts:
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Add PackagesPath to the ScanAndProcessKnownFolders method in UnityProjectInfo.cshttps://patch-diff.githubusercontent.com/microsoft/MSBuildForUnity/issues/139#top
https://github.com/rubengonzalezlodeiro
https://github.com/rubengonzalezlodeiro
rubengonzalezlodeirohttps://github.com/rubengonzalezlodeiro
on Apr 29, 2020https://github.com/microsoft/MSBuildForUnity/issues/139#issue-609181963
UnityProjectInfo.cs:461https://github.com/microsoft/MSBuildForUnity/blob/3b6326a811941085a140a8851edd622da1be1be9/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/Scripts/UnityProjectInfo.cs#L461
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