René's URL Explorer Experiment


Title: Pull requests · microsoft/DirectXShaderCompiler · GitHub

Open Graph Title: Pull requests · microsoft/DirectXShaderCompiler

X Title: Pull requests · microsoft/DirectXShaderCompiler

Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - Pull requests · microsoft/DirectXShaderCompiler

Open Graph Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - Pull requests · microsoft/DirectXShaderCompiler

X Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - Pull requests · microsoft/DirectXShaderCompiler

Opengraph URL: https://github.com/microsoft/DirectXShaderCompiler

X: @github

direct link

Domain: patch-diff.githubusercontent.com

route-pattern/:user_id/:repository/pulls(.:format)
route-controllerpull_requests
route-actionindex
fetch-noncev2:2758d1a1-5097-8568-773e-f292c6279e06
current-catalog-service-hashae870bc5e265a340912cde392f23dad3671a0a881730ffdadd82f2f57d81641b
request-id9A56:9A1E2:1F902B:29632B:698D4F41
html-safe-nonceec36f421ac1f2a1e03853a811db8818379ca2846b0516a5ba0f6961de9d19900
visitor-payloadeyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiI5QTU2OjlBMUUyOjFGOTAyQjoyOTYzMkI6Njk4RDRGNDEiLCJ2aXNpdG9yX2lkIjoiMjkyOTQ5NTQxNjUzMjQ1NTIzMyIsInJlZ2lvbl9lZGdlIjoiaWFkIiwicmVnaW9uX3JlbmRlciI6ImlhZCJ9
visitor-hmace470b03fa03cbb09c3239848d26d9aeb485fdc4272cd815589de25bf8d140eca
hovercard-subject-tagrepository:75787966
github-keyboard-shortcutsrepository,pull-request-list,pull-request-conversation,pull-request-files-changed,copilot
google-site-verificationApib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I
octolytics-urlhttps://collector.github.com/github/collect
analytics-location-query-striptrue
analytics-location///pull_requests/index
fb:app_id1401488693436528
apple-itunes-appapp-id=1477376905, app-argument=https://github.com/microsoft/DirectXShaderCompiler/pulls
twitter:imagehttps://repository-images.githubusercontent.com/75787966/4fa73b00-6da2-11e9-93db-37bdb94655c4
twitter:cardsummary_large_image
og:imagehttps://repository-images.githubusercontent.com/75787966/4fa73b00-6da2-11e9-93db-37bdb94655c4
og:image:altThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - Pull requests · microsoft/DirectXShaderCompiler
og:site_nameGitHub
og:typeobject
hostnamegithub.com
expected-hostnamegithub.com
Nonec0818105fa276287e9369cfdefa0a0fa7953719791ceff9b94d69623c0a4fe8a
turbo-cache-controlno-preview
go-importgithub.com/microsoft/DirectXShaderCompiler git https://github.com/microsoft/DirectXShaderCompiler.git
octolytics-dimension-user_id6154722
octolytics-dimension-user_loginmicrosoft
octolytics-dimension-repository_id75787966
octolytics-dimension-repository_nwomicrosoft/DirectXShaderCompiler
octolytics-dimension-repository_publictrue
octolytics-dimension-repository_is_forkfalse
octolytics-dimension-repository_network_root_id75787966
octolytics-dimension-repository_network_root_nwomicrosoft/DirectXShaderCompiler
turbo-body-classeslogged-out env-production page-responsive
disable-turbofalse
browser-stats-urlhttps://api.github.com/_private/browser/stats
browser-errors-urlhttps://api.github.com/_private/browser/errors
releasea95a17cc440c14d4fcddc0641bc1136fa8d908f0
ui-targetfull
theme-color#1e2327
color-schemelight dark

Links:

Skip to contenthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls#start-of-content
https://patch-diff.githubusercontent.com/
Sign in https://patch-diff.githubusercontent.com/login?return_to=https%3A%2F%2Fgithub.com%2Fmicrosoft%2FDirectXShaderCompiler%2Fpulls
GitHub CopilotWrite better code with AIhttps://github.com/features/copilot
GitHub SparkBuild and deploy intelligent appshttps://github.com/features/spark
GitHub ModelsManage and compare promptshttps://github.com/features/models
MCP RegistryNewIntegrate external toolshttps://github.com/mcp
ActionsAutomate any workflowhttps://github.com/features/actions
CodespacesInstant dev environmentshttps://github.com/features/codespaces
IssuesPlan and track workhttps://github.com/features/issues
Code ReviewManage code changeshttps://github.com/features/code-review
GitHub Advanced SecurityFind and fix vulnerabilitieshttps://github.com/security/advanced-security
Code securitySecure your code as you buildhttps://github.com/security/advanced-security/code-security
Secret protectionStop leaks before they starthttps://github.com/security/advanced-security/secret-protection
Why GitHubhttps://github.com/why-github
Documentationhttps://docs.github.com
Bloghttps://github.blog
Changeloghttps://github.blog/changelog
Marketplacehttps://github.com/marketplace
View all featureshttps://github.com/features
Enterpriseshttps://github.com/enterprise
Small and medium teamshttps://github.com/team
Startupshttps://github.com/enterprise/startups
Nonprofitshttps://github.com/solutions/industry/nonprofits
App Modernizationhttps://github.com/solutions/use-case/app-modernization
DevSecOpshttps://github.com/solutions/use-case/devsecops
DevOpshttps://github.com/solutions/use-case/devops
CI/CDhttps://github.com/solutions/use-case/ci-cd
View all use caseshttps://github.com/solutions/use-case
Healthcarehttps://github.com/solutions/industry/healthcare
Financial serviceshttps://github.com/solutions/industry/financial-services
Manufacturinghttps://github.com/solutions/industry/manufacturing
Governmenthttps://github.com/solutions/industry/government
View all industrieshttps://github.com/solutions/industry
View all solutionshttps://github.com/solutions
AIhttps://github.com/resources/articles?topic=ai
Software Developmenthttps://github.com/resources/articles?topic=software-development
DevOpshttps://github.com/resources/articles?topic=devops
Securityhttps://github.com/resources/articles?topic=security
View all topicshttps://github.com/resources/articles
Customer storieshttps://github.com/customer-stories
Events & webinarshttps://github.com/resources/events
Ebooks & reportshttps://github.com/resources/whitepapers
Business insightshttps://github.com/solutions/executive-insights
GitHub Skillshttps://skills.github.com
Documentationhttps://docs.github.com
Customer supporthttps://support.github.com
Community forumhttps://github.com/orgs/community/discussions
Trust centerhttps://github.com/trust-center
Partnershttps://github.com/partners
GitHub SponsorsFund open source developershttps://github.com/sponsors
Security Labhttps://securitylab.github.com
Maintainer Communityhttps://maintainers.github.com
Acceleratorhttps://github.com/accelerator
Archive Programhttps://archiveprogram.github.com
Topicshttps://github.com/topics
Trendinghttps://github.com/trending
Collectionshttps://github.com/collections
Enterprise platformAI-powered developer platformhttps://github.com/enterprise
GitHub Advanced SecurityEnterprise-grade security featureshttps://github.com/security/advanced-security
Copilot for BusinessEnterprise-grade AI featureshttps://github.com/features/copilot/copilot-business
Premium SupportEnterprise-grade 24/7 supporthttps://github.com/premium-support
Pricinghttps://github.com/pricing
Search syntax tipshttps://docs.github.com/search-github/github-code-search/understanding-github-code-search-syntax
documentationhttps://docs.github.com/search-github/github-code-search/understanding-github-code-search-syntax
Sign in https://patch-diff.githubusercontent.com/login?return_to=https%3A%2F%2Fgithub.com%2Fmicrosoft%2FDirectXShaderCompiler%2Fpulls
Sign up https://patch-diff.githubusercontent.com/signup?ref_cta=Sign+up&ref_loc=header+logged+out&ref_page=%2F%3Cuser-name%3E%2F%3Crepo-name%3E%2Fpull_requests%2Findex&source=header-repo&source_repo=microsoft%2FDirectXShaderCompiler
Reloadhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Reloadhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Reloadhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
microsoft https://patch-diff.githubusercontent.com/microsoft
DirectXShaderCompilerhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler
Notifications https://patch-diff.githubusercontent.com/login?return_to=%2Fmicrosoft%2FDirectXShaderCompiler
Fork 830 https://patch-diff.githubusercontent.com/login?return_to=%2Fmicrosoft%2FDirectXShaderCompiler
Star 3.5k https://patch-diff.githubusercontent.com/login?return_to=%2Fmicrosoft%2FDirectXShaderCompiler
Code https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler
Issues 538 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues
Pull requests 86 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Discussions https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/discussions
Actions https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/actions
Projects 2 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/projects
Models https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/models
Wiki https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/wiki
Security 0 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/security
Insights https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulse
Code https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler
Issues https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues
Pull requests https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Discussions https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/discussions
Actions https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/actions
Projects https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/projects
Models https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/models
Wiki https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/wiki
Security https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/security
Insights https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulse
Labels 57 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/labels
Milestones 7 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/milestones
Labels 57 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/labels
Milestones 7 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/milestones
New pull request New https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/compare
86 Open https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Aopen+is%3Apr
5,112 Closed https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aclosed
86 Open https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Aopen+is%3Apr
5,112 Closed https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aclosed
Please reload this pagehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Please reload this pagehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Please reload this pagehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Please reload this pagehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
No reviews https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+review%3Anone
Review required https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+review%3Arequired
Approved review https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+review%3Aapproved
Changes requested https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+review%3Achanges-requested
Assigned to nobody https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+no%3Aassignee
Please reload this pagehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls
Newest https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Aopen+is%3Apr
Oldest https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Acreated-asc
Most commented https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Acomments-desc
Least commented https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Acomments-asc
Recently updated https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Aupdated-desc
Least recently updated https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Aupdated-asc
Best match https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Arelevance-desc
👍 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-%2B1-desc
👎 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions--1-desc
😄 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-smile-desc
🎉 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-tada-desc
😕 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-thinking_face-desc
❤️ https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-heart-desc
🚀 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-rocket-desc
👀 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+sort%3Areactions-eyes-desc
Bump cryptography from 44.0.1 to 46.0.5 in /utils/githttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8152
dependencies https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+label%3Adependencies
python https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+label%3Apython
dependabothttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aapp%2Fdependabot
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8152
[SPIR-V] Implement remaining Gather methods for SampledTexture2D.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8149
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8149
Omit reserved DXIL ops from OpCode enumhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8143
tex3dhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Atex3d
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8143/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8143
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8143
Add GroupSharedLimit attribute support for Mesh, Amp and Node shadershttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8140
JoeCitizenhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3AJoeCitizen
13 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8140
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8140
[SM6.10] Codegen for attributed LinAlg Matrix typeshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8132
hekotahttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Ahekota
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8132/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
12 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8132
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8132
Fix crash in CanConvert from incomplete typehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8110
tex3dhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Atex3d
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8110
[SPIR-V] Implement remaining .Sample... methods for vk::SampledTexture2D type.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8098
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
2 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8098
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8098
[SPIR-V] Add Load() method for vk::SampledTexture2D type.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8096
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8096
[SPIR-V] Add GetDimensions() method for vk::SampledTexture2D type. https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8076
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8076
[SPIR-V] Add .CalculateLevelOfDetailUnclamped() and .Gather() methods for vk::SampledTexture2D type.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8070
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
7 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8070
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8070
Update IDxcVersionInfo header docs to be more accuratehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8066
damyanphttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Adamyanp
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8066
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8066
[SPIR-V] Fix Mesh Shader debug info source locationshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8057
SteveUrquharthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3ASteveUrquhart
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8057
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8057
[SPIR-V] Generate missing DebugGlobalVariable for extern varshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8056
SteveUrquharthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3ASteveUrquhart
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8056
Upgrade dependencies in requirements_formatting.txt to fix cffi conflict and support urllib3 2.6.3https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8051
Copilothttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3A%40copilot
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=assignee%3Adamyanp+is%3Aopen
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=assignee%3ACopilot+is%3Aopen
7 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8051
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8051
Bump urllib3 from 2.6.0 to 2.6.3 in /utils/githttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8049
dependencies https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+label%3Adependencies
python https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?q=is%3Apr+is%3Aopen+label%3Apython
dependabothttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aapp%2Fdependabot
2 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8049
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8049
Set debug locations for PHI nodes.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8048
kpyzhovhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Akpyzhov
4 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8048
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8048
[SPIR-V] Add vk::SampledTexture2D resource type and .Sample(), .CalculateLevelOfDetail() method.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8047
luciechoihttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aluciechoi
54 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8047
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8047
[HLSL] fix case-sensitive semantics for workgraphshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8029
Keenutshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3AKeenuts
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8029/linked_closing_reference?reference_location=REPO_ISSUES_INDEX
6 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8029
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8029
Corrected setting IRBuilder debug location in HLSignatureLower::Gener…https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8022
kpyzhovhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Akpyzhov
9 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8022
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/8022
Update ExperimentalNop tests, add instructions for release shader model updatehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7994
tex3dhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Atex3d
7 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7994
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7994
Implement ByteAddressBuffer AlignedLoad and AlignedStore operationshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7993
mapodaca-nvhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Amapodaca-nv
Draft https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7993#partial-pull-merging
3 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7993
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7993
Ensure DXC generators use the repository’s own .clang-format during codegenhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7989
Lokomojohttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3ALokomojo
3 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7989
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7989
Execution Tests: Clean up - Factor out createWARPDevice and createHardwareDevicehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7987
alsepkowhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3Aalsepkow
16 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7987
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7987
[SPIR-V] Normalize inline SPIR-V for builtinshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7974
Keenutshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3AKeenuts
10 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7974
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7974
Added test for type_traitshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7966
Przemog1https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+author%3APrzemog1
1 https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7966
https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pull/7966
2https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?page=2&q=is%3Apr+is%3Aopen
3https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?page=3&q=is%3Apr+is%3Aopen
4https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?page=4&q=is%3Apr+is%3Aopen
Nexthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?page=2&q=is%3Apr+is%3Aopen
Nexthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/pulls?page=2&q=is%3Apr+is%3Aopen
no:assigneehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Apr+is%3Aopen+no%3Aassignee
https://github.com
Termshttps://docs.github.com/site-policy/github-terms/github-terms-of-service
Privacyhttps://docs.github.com/site-policy/privacy-policies/github-privacy-statement
Securityhttps://github.com/security
Statushttps://www.githubstatus.com/
Communityhttps://github.community/
Docshttps://docs.github.com/
Contacthttps://support.github.com?tags=dotcom-footer

Viewport: width=device-width


URLs of crawlers that visited me.