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Open Graph Title: microsoft/DirectXShaderCompiler

X Title: microsoft/DirectXShaderCompiler

Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - microsoft/DirectXShaderCompiler

Open Graph Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - microsoft/DirectXShaderCompiler

X Description: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - microsoft/DirectXShaderCompiler

Opengraph URL: https://github.com/microsoft/DirectXShaderCompiler

X: @github

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[SPIR-V] A number of boolean vector tests in the offload test suite started failing the same wayhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8151
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
spirvWork related to SPIR-Vhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Aspirv
farzonlhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Afarzonl
 Backloghttps://github.com/microsoft/DirectXShaderCompiler/milestone/10
Crash: cast<X>() error when two func call in together! but only any one is Successhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8150
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
diagnosticIssues for diagnosticshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Adiagnostic
incorrect-codeIssues relating to handling of incorrect codehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Aincorrect-code
vec2vec2https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Avec2vec2
 Dormanthttps://github.com/microsoft/DirectXShaderCompiler/milestone/11
[SM6.10] Remove experimental CoopVechttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8147
V-FEXrthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3AV-FEXrt
DXIL Validator fails to catch reserved OpCodehttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8144
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
tex3dhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Atex3d
 Backloghttps://github.com/microsoft/DirectXShaderCompiler/milestone/10
[ScopeNestedCFG] Basic Blocks are cloned when containing convergent opshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8141
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
bob80905https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Abob80905
 Dormanthttps://github.com/microsoft/DirectXShaderCompiler/milestone/11
[Feature Request] Make preview-release for mesh nodes with SPIR-Vhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8135
enhancementFeature suggestionhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Aenhancement
Sr3qthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3ASr3qt
LinAlgMatrix metadata cleanuphttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8133
hekotahttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Ahekota
[DirectX] compute shader errors when indexing cbuffer matrix with non constant index.https://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8131
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
farzonlhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Afarzonl
 Backloghttps://github.com/microsoft/DirectXShaderCompiler/milestone/10
[SPIR-V] DXC emits OpLogicalAnd on an invalid type of array of bool vectorshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8129
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
spirvWork related to SPIR-Vhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Aspirv
farzonlhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Afarzonl
[SPIR-V] Crash observed while processing TraceRay intrinsic when the payload argument is a MemberExprhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8128
bugBug, regression, crashhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug
spirvWork related to SPIR-Vhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20label%3Aspirv
pacxxhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3Apacxx
Emit metadata table for mangled LinAlgMatrix typeshttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8127
V-FEXrthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3AV-FEXrt
Create Basic LinAlg Matrix HLKhttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues/8126
V-FEXrthttps://patch-diff.githubusercontent.com/microsoft/DirectXShaderCompiler/issues?q=is%3Aissue%20state%3Aopen%20author%3AV-FEXrt
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