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设计模式之模式概述(模式汇总)(C++实现)https://blog.csdn.net/leacock1991/article/details/111713017
单例模式https://blog.csdn.net/leacock1991/article/details/111875728
简单工厂模式https://blog.csdn.net/leacock1991/article/details/111713071
工厂方法模式https://blog.csdn.net/leacock1991/article/details/111713120
抽象工厂模式https://blog.csdn.net/leacock1991/article/details/111713153
原型模式https://blog.csdn.net/leacock1991/article/details/111938337
建造者模式https://blog.csdn.net/leacock1991/article/details/111875847
适配器模式https://blog.csdn.net/leacock1991/article/details/111938387
桥接模式https://blog.csdn.net/leacock1991/article/details/111998683
组合模式https://blog.csdn.net/leacock1991/article/details/111998737
装饰模式https://blog.csdn.net/leacock1991/article/details/112056643
外观模式https://blog.csdn.net/leacock1991/article/details/112056664
享元模式https://blog.csdn.net/leacock1991/article/details/112151143
代理模式https://blog.csdn.net/leacock1991/article/details/112156920
职责链模式https://blog.csdn.net/leacock1991/article/details/112206276
命令模式https://blog.csdn.net/leacock1991/article/details/112254642
解释器模式https://blog.csdn.net/leacock1991/article/details/112254697
迭代器模式https://blog.csdn.net/leacock1991/article/details/112299451
中介者模式https://blog.csdn.net/leacock1991/article/details/112338294
备忘录模式https://blog.csdn.net/leacock1991/article/details/112384822
观察者模式https://blog.csdn.net/leacock1991/article/details/112494365
状态模式https://blog.csdn.net/leacock1991/article/details/112494706
策略模式https://blog.csdn.net/leacock1991/article/details/112548288
模板方法模式https://blog.csdn.net/leacock1991/article/details/112548367
访问者模式https://blog.csdn.net/leacock1991/article/details/112548410
享元模式与单例模式、缓存、对象池的区别https://blog.csdn.net/leacock1991/article/details/112206156
代理、桥接、装饰器、适配器 4 种设计模式的区别https://blog.csdn.net/leacock1991/article/details/112205770
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