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Title: GitHub - knapeczadam/graphics-programming-2-vulkan: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-processing, and optional compute, geometry, and tessellation shaders.

Open Graph Title: GitHub - knapeczadam/graphics-programming-2-vulkan: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-processing, and optional compute, geometry, and tessellation shaders.

X Title: GitHub - knapeczadam/graphics-programming-2-vulkan: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-processing, and optional compute, geometry, and tessellation shaders.

Description: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-processing, and optional compute, geometry, and tessellation shaders. - knapeczadam/graphics-programming-2-vulkan

Open Graph Description: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-pro...

X Description: πŸŒ‹ Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-pro...

Opengraph URL: https://github.com/knapeczadam/graphics-programming-2-vulkan

X: @github

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