Title: Chapter 6 - Phong.frag, missing clamp call · Issue #36 · gameprogcpp/code · GitHub
Open Graph Title: Chapter 6 - Phong.frag, missing clamp call · Issue #36 · gameprogcpp/code
X Title: Chapter 6 - Phong.frag, missing clamp call · Issue #36 · gameprogcpp/code
Description: When discussing the Phong.fragshader the book mentions using clamp to limit the Phong RGB components to the 0.0-1.0 range. The actual clamp call seems to be missing from the shader code, however: https://github.com/gameprogcpp/code/blob/...
Open Graph Description: When discussing the Phong.fragshader the book mentions using clamp to limit the Phong RGB components to the 0.0-1.0 range. The actual clamp call seems to be missing from the shader code, however: h...
X Description: When discussing the Phong.fragshader the book mentions using clamp to limit the Phong RGB components to the 0.0-1.0 range. The actual clamp call seems to be missing from the shader code, however: h...
Opengraph URL: https://github.com/gameprogcpp/code/issues/36
X: @github
Domain: patch-diff.githubusercontent.com
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