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Title: GitHub - brenwill/Vulkan: Examples and demos for the new Vulkan API

Open Graph Title: GitHub - brenwill/Vulkan: Examples and demos for the new Vulkan API

X Title: GitHub - brenwill/Vulkan: Examples and demos for the new Vulkan API

Description: Examples and demos for the new Vulkan API. Contribute to brenwill/Vulkan development by creating an account on GitHub.

Open Graph Description: Examples and demos for the new Vulkan API. Contribute to brenwill/Vulkan development by creating an account on GitHub.

X Description: Examples and demos for the new Vulkan API. Contribute to brenwill/Vulkan development by creating an account on GitHub.

Opengraph URL: https://github.com/brenwill/Vulkan

X: @github

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https://patch-diff.githubusercontent.com/brenwill/Vulkan#table-of-contents
Official Khronos Vulkan Sampleshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Khronossamples
Cloninghttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Cloning
Assetshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Assets
Buildinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Building
Shadershttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Shaders
Exampleshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Examples
Basicshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Basics
glTFhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#glTF
Advancedhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Advanced
Performancehttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Performance
Physically Based Renderinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan#PBR
Deferredhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Deferred
Compute Shaderhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#ComputeShader
Geometry Shaderhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#GeometryShader
Tessellation Shaderhttps://patch-diff.githubusercontent.com/brenwill/Vulkan#TessellationShader
Headlesshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Headless
User Interfacehttps://patch-diff.githubusercontent.com/brenwill/Vulkan#UserInterface
Effectshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Effects
Extensionshttps://patch-diff.githubusercontent.com/brenwill/Vulkan#Extensions
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https://patch-diff.githubusercontent.com/brenwill/Vulkan#-official-khronos-vulkan-samples
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https://patch-diff.githubusercontent.com/brenwill/Vulkan#-examples
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-basics
01 - Trianglehttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/triangle
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---triangle
02 - Pipelineshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pipelines
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---pipelines
03 - Descriptor setshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/descriptorsets
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---descriptor-sets
04 - Dynamic uniform buffershttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/dynamicuniformbuffer
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---dynamic-uniform-buffers
05 - Push constantshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pushconstants
https://patch-diff.githubusercontent.com/brenwill/Vulkan#05---push-constants
06 - Specialization constantshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/specializationconstants
https://patch-diff.githubusercontent.com/brenwill/Vulkan#06---specialization-constants
07 - Texture mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texture
https://patch-diff.githubusercontent.com/brenwill/Vulkan#07---texture-mapping
08 - Texture arrayshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texturearray
https://patch-diff.githubusercontent.com/brenwill/Vulkan#08---texture-arrays
09 - Cube map textureshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texturecubemap
https://patch-diff.githubusercontent.com/brenwill/Vulkan#09---cube-map-textures
10 - Cube map arrayshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texturecubemaparray
https://patch-diff.githubusercontent.com/brenwill/Vulkan#10---cube-map-arrays
11 - 3D textureshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texture3d
https://patch-diff.githubusercontent.com/brenwill/Vulkan#11---3d-textures
12 - Input attachmentshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/inputattachments
https://patch-diff.githubusercontent.com/brenwill/Vulkan#12---input-attachments
blog entryhttps://www.saschawillems.de/tutorials/vulkan/input_attachments_subpasses
13 - Sub passeshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/subpasses
https://patch-diff.githubusercontent.com/brenwill/Vulkan#13---sub-passes
14 - Offscreen renderinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/offscreen
https://patch-diff.githubusercontent.com/brenwill/Vulkan#14---offscreen-rendering
15 - CPU particle systemhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/particlefire
https://patch-diff.githubusercontent.com/brenwill/Vulkan#15---cpu-particle-system
16 - Stencil bufferhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/stencilbuffer
https://patch-diff.githubusercontent.com/brenwill/Vulkan#16---stencil-buffer
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-gltf
glTF 2.0 3D formathttps://www.khronos.org/gltf/
01 - glTF model loading and renderinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/gltfloading
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---gltf-model-loading-and-rendering
glTF 2.0https://github.com/KhronosGroup/glTF
02 - glTF vertex skinninghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/gltfskinning
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---gltf-vertex-skinning
glTF 2.0https://github.com/KhronosGroup/glTF
03 - glTF scene renderinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/gltfscenerendering
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---gltf-scene-rendering
glTF 2.0https://github.com/KhronosGroup/glTF
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-advanced
01 - Multi samplinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/multisampling
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---multi-sampling
02 - High dynamic rangehttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/hdr
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---high-dynamic-range
03 - Shadow mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/shadowmapping
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---shadow-mapping
04 - Cascaded shadow mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/shadowmappingcascade
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---cascaded-shadow-mapping
05 - Omnidirectional shadow mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/shadowmappingomni
https://patch-diff.githubusercontent.com/brenwill/Vulkan#05---omnidirectional-shadow-mapping
06 - Run-time mip-map generationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/texturemipmapgen
https://patch-diff.githubusercontent.com/brenwill/Vulkan#06---run-time-mip-map-generation
07 - Capturing screenshotshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/screenshot
https://patch-diff.githubusercontent.com/brenwill/Vulkan#07---capturing-screenshots
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-performance
01 - Multi threaded command buffer generationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/multithreading
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---multi-threaded-command-buffer-generation
02 - Instancinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/instancing
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---instancing
03 - Indirect drawinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/indirectdraw
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---indirect-drawing
04 - Occlusion querieshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/occlusionquery
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---occlusion-queries
05 - Pipeline statisticshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pipelinestatistics
https://patch-diff.githubusercontent.com/brenwill/Vulkan#05---pipeline-statistics
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-physically-based-rendering
01 - PBR basicshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pbrbasic
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---pbr-basics
02 - PBR image based lightinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pbribl
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---pbr-image-based-lighting
03 - Textured PBR with IBLhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pbrtexture
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---textured-pbr-with-ibl
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-deferred
deferred shadinghttps://en.wikipedia.org/wiki/Deferred_shading
01 - Deferred shading basicshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/deferred
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---deferred-shading-basics
02 - Deferred multi samplinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/deferredmultisampling
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---deferred-multi-sampling
03 - Deferred shading shadow mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/deferredshadows
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---deferred-shading-shadow-mapping
04 - Screen space ambient occlusionhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/ssao
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---screen-space-ambient-occlusion
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-compute-shader
01 - Image processinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computeshader
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---image-processing
02 - GPU particle systemhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computeparticles
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---gpu-particle-system
03 - N-body simulationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computenbody
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---n-body-simulation
04 - Ray tracinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computeraytracing
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---ray-tracing
05 - Cloth simulationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computecloth
https://patch-diff.githubusercontent.com/brenwill/Vulkan#05---cloth-simulation
06 - Cull and LODhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computecullandlod
https://patch-diff.githubusercontent.com/brenwill/Vulkan#06---cull-and-lod
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-geometry-shader
01 - Normal debugginghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/geometryshader
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---normal-debugging
02 - Viewport arrayshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/viewportarray
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---viewport-arrays
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-tessellation-shader
01 - Displacement mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/tessellation
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---displacement-mapping
02 - Dynamic terrain tessellationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/terraintessellation
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---dynamic-terrain-tessellation
03 - Model tessellationhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/tessellation
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---model-tessellation
paperhttp://alex.vlachos.com/graphics/CurvedPNTriangles.pdf
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-headless
blog entryhttps://www.saschawillems.de/tutorials/vulkan/headless_examples
01 - Renderhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/renderheadless
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---render
02 - Computehttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/computeheadless
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---compute
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-user-interface
01 - Text renderinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/textoverlay
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---text-rendering
stb font filehttps://nothings.org/stb/font/
02 - Distance field fontshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/distancefieldfonts
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---distance-field-fonts
03 - ImGui overlayhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/imgui
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---imgui-overlay
Dear ImGUIhttps://github.com/ocornut/imgui
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-effects
01 - Fullscreen radial blurhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/radialblur
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---fullscreen-radial-blur
02 - Bloomhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/bloom
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---bloom
03 - Parallax mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/parallaxmapping
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---parallax-mapping
04 - Spherical environment mappinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/sphericalenvmapping
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---spherical-environment-mapping
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-extensions
01 - Conservative rasterization (VK_EXT_conservative_rasterization)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/conservativeraster
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---conservative-rasterization-vk_ext_conservative_rasterization
blog posthttps://www.saschawillems.de/tutorials/vulkan/conservative_rasterization
02 - Push descriptors (VK_KHR_push_descriptor)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/pushdescriptors
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---push-descriptors-vk_khr_push_descriptor
03 - Inline uniform blocks (VK_EXT_inline_uniform_block)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/inlineuniformblocks
https://patch-diff.githubusercontent.com/brenwill/Vulkan#03---inline-uniform-blocks-vk_ext_inline_uniform_block
04 - Multiview rendering (VK_KHR_multiview)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/multiview
https://patch-diff.githubusercontent.com/brenwill/Vulkan#04---multiview-rendering-vk_khr_multiview
05 - Conditional rendering (VK_EXT_conditional_rendering)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/conditionalrender
https://patch-diff.githubusercontent.com/brenwill/Vulkan#05---conditional-rendering-vk_ext_conditional_rendering
blog posthttps://www.saschawillems.de/tutorials/vulkan/conditional_rendering
06 - Debug markers (VK_EXT_debug_marker)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/debugmarker
https://patch-diff.githubusercontent.com/brenwill/Vulkan#06---debug-markers-vk_ext_debug_marker
Official Khronos Vulkan Samples repositoryhttps://github.com/KhronosGroup/Vulkan-Samples/blob/master/samples/extensions/debug_utils
07 - Negative viewport height (VK_KHR_Maintenance1 or Vulkan 1.1)https://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/negativeviewportheight
https://patch-diff.githubusercontent.com/brenwill/Vulkan#07---negative-viewport-height-vk_khr_maintenance1-or-vulkan-11
this tutorialhttps://www.saschawillems.de/tutorials/vulkan/flipping-viewport
08 - Basic ray tracing with VK_NV_ray_tracinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/nv_ray_tracing_basic
https://patch-diff.githubusercontent.com/brenwill/Vulkan#08---basic-ray-tracing-with-vk_nv_ray_tracing
09 - Ray traced shadows with VK_NV_ray_tracinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/nv_ray_tracing_shadows
https://patch-diff.githubusercontent.com/brenwill/Vulkan#09---ray-traced-shadows-with-vk_nv_ray_tracing
10 - Ray traced reflections with VK_NV_ray_tracinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/nv_ray_tracing_reflections
https://patch-diff.githubusercontent.com/brenwill/Vulkan#10---ray-traced-reflections-with-vk_nv_ray_tracing
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-misc
01 - Vulkan Gearshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/gears
https://patch-diff.githubusercontent.com/brenwill/Vulkan#01---vulkan-gears
02 - Vulkan demo scenehttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/examples/vulkanscene
https://patch-diff.githubusercontent.com/brenwill/Vulkan#02---vulkan-demo-scene
https://patch-diff.githubusercontent.com/brenwill/Vulkan#-credits-and-attributions
CREDITS.mdhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/blob/master/CREDITS.md
Readme https://patch-diff.githubusercontent.com/brenwill/Vulkan#readme-ov-file
MIT license https://patch-diff.githubusercontent.com/brenwill/Vulkan#MIT-1-ov-file
Please reload this pagehttps://patch-diff.githubusercontent.com/brenwill/Vulkan
Activityhttps://patch-diff.githubusercontent.com/brenwill/Vulkan/activity
13 starshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/stargazers
1 watchinghttps://patch-diff.githubusercontent.com/brenwill/Vulkan/watchers
3 forkshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/forks
Report repository https://patch-diff.githubusercontent.com/contact/report-content?content_url=https%3A%2F%2Fgithub.com%2Fbrenwill%2FVulkan&report=brenwill+%28user%29
Releaseshttps://patch-diff.githubusercontent.com/brenwill/Vulkan/releases
2 tags https://patch-diff.githubusercontent.com/brenwill/Vulkan/tags
Packages 0https://patch-diff.githubusercontent.com/users/brenwill/packages?repo_name=Vulkan
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