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Title: GitHub - WBGame/concurrentqueue: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Open Graph Title: GitHub - WBGame/concurrentqueue: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

X Title: GitHub - WBGame/concurrentqueue: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Description: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11 - WBGame/concurrentqueue

Open Graph Description: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11 - WBGame/concurrentqueue

X Description: A fast multi-producer, multi-consumer lock-free concurrent queue for C++11 - WBGame/concurrentqueue

Opengraph URL: https://github.com/WBGame/concurrentqueue

X: @github

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one of those toohttps://github.com/cameron314/readerwriterqueue
https://patch-diff.githubusercontent.com/WBGame/concurrentqueue#features
blazing fast performancehttp://moodycamel.com/blog/2014/a-fast-general-purpose-lock-free-queue-for-c++#benchmarks
https://patch-diff.githubusercontent.com/WBGame/concurrentqueue#reasons-to-use
it's also fasterhttp://moodycamel.com/blog/2014/a-fast-general-purpose-lock-free-queue-for-c++#benchmarks
https://patch-diff.githubusercontent.com/WBGame/concurrentqueue#reasons-not-to-use
SALSAhttp://webee.technion.ac.il/~idish/ftp/spaa049-gidron.pdf
sampleshttps://github.com/cameron314/concurrentqueue/blob/master/samples.md
https://patch-diff.githubusercontent.com/WBGame/concurrentqueue#high-level-design
overview of the internal designhttp://moodycamel.com/blog/2014/a-fast-general-purpose-lock-free-queue-for-c++
the full nitty-gritty details of the designhttp://moodycamel.com/blog/2014/detailed-design-of-a-lock-free-queue
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novel designhttp://moodycamel.com/blog/2014/a-fast-general-purpose-lock-free-queue-for-c++
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herehttps://github.com/cameron314/concurrentqueue/blob/master/samples.md
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