Title: Sprite-NormalMap.ShaderGraph inverting light · Issue #5 · UnityTechnologies/ShaderGraph_ExampleLibrary · GitHub
Open Graph Title: Sprite-NormalMap.ShaderGraph inverting light · Issue #5 · UnityTechnologies/ShaderGraph_ExampleLibrary
X Title: Sprite-NormalMap.ShaderGraph inverting light · Issue #5 · UnityTechnologies/ShaderGraph_ExampleLibrary
Description: When I use this ShaderGraph and set the GameObject scale.x to -1, the light starts displaying upside down. I duplicated the normal map shader and set the "Two Sided" property to true so that the flipped GameObject could be seen and also ...
Open Graph Description: When I use this ShaderGraph and set the GameObject scale.x to -1, the light starts displaying upside down. I duplicated the normal map shader and set the "Two Sided" property to true so that the fl...
X Description: When I use this ShaderGraph and set the GameObject scale.x to -1, the light starts displaying upside down. I duplicated the normal map shader and set the "Two Sided" property to true so t...
Opengraph URL: https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary/issues/5
X: @github
Domain: patch-diff.githubusercontent.com
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