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25.切水果游戏https://github.com/XINCGer/Unity3DTraining/tree/master/Fruit_Ninja
26.SDK接入研究https://github.com/XINCGer/Unity3DTraining/tree/master/SDK
27.工具类https://github.com/XINCGer/Unity3DTraining/tree/master/ToolKits
28.性能优化相关https://github.com/XINCGer/Unity3DTraining/tree/master/PerformanceOptimization
29.自研客户端架构https://github.com/XINCGer/ColaFrameWork
30.【外链】Unity3d客户端与C#分布式服务端游戏框架https://github.com/egametang/Egametang
31.ProtoBuf练习https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/ProtoBufDemo
32.相机管理https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/AboutCamera
33.学习OpenGL与计算机图形学https://github.com/XINCGer/Unity3DTraining/tree/master/LearningOpenGL
34.仿写FC上的马戏团https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/CircusGameOnFC
35.热更新与AssetBundle专题https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/HotUpdate
36.马三毕设-天天萌泡泡https://github.com/XINCGer/BubbleShooter
37.转表工具https://github.com/XINCGer/Unity3DTraining/tree/master/XlsxTools
38.仿写FC上的吃豆人https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/PacMan
39.Unity手游自动化测试探索https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/AutomationTesting
40.新手引导功能https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/GuideSystem
41.TypeScript资料收集https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/TypeScript
42.Macanim动画系统https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/MacanimSystem
43.动力学骨骼研究(仿王者荣耀头发、衣物飘动效果)https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/DynamicBones
44.技能系统相关知识收集 https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/AboutSkill
45.开源游戏收集整理https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/OpenSourceGame
46.剧情动画与Timeline研究https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/CutsceneTimeline
47.2D原生平台游戏https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/2DPlatformer
48.Lua的相关知识点和总结记录https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/lua
49.游戏人工智能https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/AI
50.设备输入https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/InputAndTouch
51.持续集成CI(Continuous Integration)https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/CI
52.电商与后端开发等相关的不错的资料https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/ServerDevlop
53.游戏加密与破解研究https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/Crack
54.xasset 公开文档收集和整理https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/xasset_doc
55.C++ 实用仓库https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/CPlusPlus
56.Python在游戏中的实用库https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/PythonInGame
57.求职工作培训与养生等https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining/blob/master/AboutJob
https://patch-diff.githubusercontent.com/UnitySample/Unity3DTraining#友情链接
xasset 快速强大的Unity资源系统https://github.com/xasset/xasset
anything_about_game(夜莺人行自走库)https://github.com/killop/anything_about_game
JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏https://github.com/JasonXuDeveloper/JEngine
JingFengJi(静风霁的博客)https://www.jingfengji.tech/
狂飙的博客https://networm.me/
烟雨迷离半世殇https://www.lfzxb.top/
北冥有鱼其名为鲲的博客https://www.cnblogs.com/xin-lover/
ZeaLotSean的博客https://asuka4every.top/
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