Title: GitHub - Simon-Thompson/DShift: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics such as jumping, running and crouching as well as more advanced mechanics such as dshifting, which causes special dshift objects to appear or disappear, creating new paths for the player to explore. (Jonathan Lucuix-André, Francis Brouillette, Clément Tanguy, Louis-Philippe Haché and myself)
Open Graph Title: GitHub - Simon-Thompson/DShift: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics such as jumping, running and crouching as well as more advanced mechanics such as dshifting, which causes special dshift objects to appear or disappear, creating new paths for the player to explore. (Jonathan Lucuix-André, Francis Brouillette, Clément Tanguy, Louis-Philippe Haché and myself)
X Title: GitHub - Simon-Thompson/DShift: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics such as jumping, running and crouching as well as more advanced mechanics such as dshifting, which causes special dshift objects to appear or disappear, creating new paths for the player to explore. (Jonathan Lucuix-André, Francis Brouillette, Clément Tanguy, Louis-Philippe Haché and myself)
Description: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics such as jumping, running and crouching as well as more advanced mechanics such as dshifting, which causes special dshift objects to appear or disappear, creating new paths for the player to explore. (Jonathan Lucuix-André, Francis Brouillette, Clément Tanguy, Louis-Philippe Haché and myself) - Simon-Thompson/DShift
Open Graph Description: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics su...
X Description: Our team's submission to McGill's 2015 game jam, taking second place in most categories. DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mech...
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