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Title: GitHub - QianMo/Unity-Design-Pattern: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

Open Graph Title: GitHub - QianMo/Unity-Design-Pattern: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

X Title: GitHub - QianMo/Unity-Design-Pattern: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

Description: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现 - QianMo/Unity-Design-Pattern

Open Graph Description: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现 - QianMo/Unity-Design-Pattern

X Description: :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现 - QianMo/Unity-Design-Pattern

Opengraph URL: https://github.com/QianMo/Unity-Design-Pattern

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Gang of Four Patternshttps://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612/ref=sr_1_1?ie=UTF8&qid=1476338345&sr=8-1&keywords=design+patterns
Naphier/unity-design-patternshttps://github.com/Naphier/unity-design-patterns
Game Programming Patternshttp://gameprogrammingpatterns.com/
设计模式:可复用面向对象软件的基础https://www.amazon.cn/%E8%AE%A1%E7%AE%97%E6%9C%BA%E7%A7%91%E5%AD%A6%E4%B8%9B%E4%B9%A6-%E8%AE%BE%E8%AE%A1%E6%A8%A1%E5%BC%8F-%E5%8F%AF%E5%A4%8D%E7%94%A8%E9%9D%A2%E5%90%91%E5%AF%B9%E8%B1%A1%E8%BD%AF%E4%BB%B6%E7%9A%84%E5%9F%BA%E7%A1%80-Erich-Gamma/dp/B001130JN8/ref=sr_1_1?ie=UTF8&qid=1476338390&sr=8-1&keywords=%E8%AE%BE%E8%AE%A1%E6%A8%A1%E5%BC%8F
Naphier/unity-design-patternshttps://github.com/Naphier/unity-design-patterns
游戏编程模式http://gameprogrammingpatterns.com/
https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#contents
https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#igang-of-four-patterns-in-unity-23种gof设计模式的unity实现
https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#behavioral-patterns-行为型模式
Command Pattern 命令模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Command%20Pattern
State Pattern 状态模式https://github.com/QianMo/Unity3D-Design-Patterns/tree/master/Assets/Behavioral%20Patterns/State%20Pattern
Observer Pattern 观察者模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Observer%20Pattern
Chain of Responsibility Pattern 责任链模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Chain%20of%20Responsibility%20Pattern
Mediator Pattern 中介者模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Mediator%20Pattern
Interpreter Pattern 解释器模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Interpreter%20Pattern
Iterator Pattern 迭代器模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Iterator%20Pattern
Memento Pattern 备忘录模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Memento%20Pattern
Strategy Pattern 策略模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Strategy%20Pattern
Template Method Pattern 模板方法模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Template%20Method%20Pattern
Visitor Pattern 访问者模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Behavioral%20Patterns/Visitor%20Pattern
https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#structural-patterns-结构型模式
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https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#creational-patterns-创建型模式
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https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#iigame-programming-patterns-in-unity-游戏编程模式的unity实现
Subclass Sandbox Pattern 子类沙盒模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/SubclassSandbox%20Pattern
Type Object Pattern 类型对象模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Type%20Object%20Pattern
Component Pattern 组件模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Component%20Pattern
Event Queue Pattern 事件队列模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Event%20Queue%20Pattern
Game Loop Pattern 游戏循环模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Game%20Loop%20Pattern
Service Locator Pattern 服务定位器模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Service%20Locator%20Pattern
Data Locality Pattern 数据局部性模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Data%20Locality%20Pattern
Dirty Flag Pattern 脏标记模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Dirty%20Flag%20Pattern
Object Pool Pattern 对象池模式https://github.com/QianMo/Unity-Design-Pattern/tree/master/Assets/Game%20Programming%20Patterns/Object%20Pool%20Pattern
https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern#reference-resources参考
http://gameprogrammingpatterns.com/http://gameprogrammingpatterns.com/
https://www.youtube.com/playlist?list=PLF206E906175C7E07https://www.youtube.com/playlist?list=PLF206E906175C7E07
https://github.com/Naphier/unity-design-patternshttps://github.com/Naphier/unity-design-patterns
http://www.dofactory.com/net/design-patternshttp://www.dofactory.com/net/design-patterns
https://sourcemaking.com/design_patternshttps://sourcemaking.com/design_patterns
http://www.habrador.com/tutorials/programming-patterns/http://www.habrador.com/tutorials/programming-patterns/
Gang of Four Patternshttps://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612/ref=sr_1_1?ie=UTF8&qid=1476338345&sr=8-1&keywords=design+patterns
Head First Design Patternshttps://www.amazon.com/dp/0596007124//ref=cm_sw_su_dp?tag=nethta-20
设计模式与游戏完美开发https://www.amazon.cn/dp/B01N9GO0ZC
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Mr-susu Su https://github.com/Mr-susu
C# 100.0% https://patch-diff.githubusercontent.com/QianMo/Unity-Design-Pattern/search?l=c%23
https://github.com
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Statushttps://www.githubstatus.com/
Communityhttps://github.community/
Docshttps://docs.github.com/
Contacthttps://support.github.com?tags=dotcom-footer

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