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Title: Commits · Devination/UnrealEnginePython · GitHub

Open Graph Title: Commits · Devination/UnrealEnginePython

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Description: Embed Python in Unreal Engine 4. Contribute to Devination/UnrealEnginePython development by creating an account on GitHub.

Open Graph Description: Embed Python in Unreal Engine 4. Contribute to Devination/UnrealEnginePython development by creating an account on GitHub.

X Description: Embed Python in Unreal Engine 4. Contribute to Devination/UnrealEnginePython development by creating an account on GitHub.

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use FRichCurve instead of FInterpCurveFloat in Sequencer apihttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/e2802a5cdf361a0dfa74c63e6ce1d645ae431612
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b6d281ehttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/b6d281e6ee5e4797db2ec8e2da7da67accf1863b
https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/b6d281e6ee5e4797db2ec8e2da7da67accf1863b
Merge branch 'master' into pr_fvector2dhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/c1e930b009a96f992a61454fc0a88dc8b4ef1b8f
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dfbhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commits?author=dfb
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/c1e930b009a96f992a61454fc0a88dc8b4ef1b8f
added support for FVector floor divisionhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/2492243cdcfc3f3e59486032e2e5dff4d2d6d4f8
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/2492243cdcfc3f3e59486032e2e5dff4d2d6d4f8
Merge branch 'master' into pr_fvector_divisionhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/aac1c5357f33221439e0be59550dfc53ac0912d0
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dfbhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commits?author=dfb
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/aac1c5357f33221439e0be59550dfc53ac0912d0
Merge pull request #620 from dfb/pr_get_static_mesh_boundshttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/e73b3f24d976989391768afd375b4eb61ab492af
https://patch-diff.githubusercontent.com/rdeioris
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/e73b3f24d976989391768afd375b4eb61ab492af
added get_static_mesh_bounds methodhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/85d96608467a4724bef5d66b7a8ff41a09c4f284
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dfbhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commits?author=dfb
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/85d96608467a4724bef5d66b7a8ff41a09c4f284
Fixed division bug in FVectorhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/875191d152f50e97696c070b1828f7adc9dda2c6
https://patch-diff.githubusercontent.com/dfb
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added FVector2D wrapperhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/de7f156a29c3620e6b6702fa4bde90054ce03916
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dfbhttps://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commits?author=dfb
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fixed 4.18https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/56a6f3044179e67978794eb4a037d092ae8b79f9
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fixed 4.17https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/c87bacf15584a7abcbfc7753ba7e489784425b93
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fixed 4.16https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/b0dc3e5aa6e33c716bcb4ac7807cba1a21bb4086
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fixed build for 4.15https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/commit/240407bfa4b222a1d6f60e046b35f9175c43e2e3
https://patch-diff.githubusercontent.com/rdeioris
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https://patch-diff.githubusercontent.com/Devination/UnrealEnginePython/tree/240407bfa4b222a1d6f60e046b35f9175c43e2e3
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