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Title: Commits · CrayonScript/com.unity.netcode.gameobjects · GitHub

Open Graph Title: Commits · CrayonScript/com.unity.netcode.gameobjects

X Title: Commits · CrayonScript/com.unity.netcode.gameobjects

Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits · CrayonScript/com.unity.netcode.gameobjects

Open Graph Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

X Description: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - Commits...

Opengraph URL: https://github.com/CrayonScript/com.unity.netcode.gameobjects

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fix: Update package patch version to allow package registry re-publish (#874)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/ee59d5fb560bbd6273260c1df144172914b38448
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fix TickSystemTests.VerifyTickSystem() testhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/b2a54ec30c579fdd7cebfaee6c876c1865cb5723
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rename LICENSE files to fix Yamato according to Unity package standardshttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/b14151243d65a6d64dcf1b43538633fa92f7037d
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fix: use specified transport channel instead of hardcoded reliablerpc channel (#638)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/24d80d1bf601f6e24c40a9a4d3371f7f37b6d32e
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fix: prevent OnPerformanceTickData from sending data on null (#614)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/39604a3a4734f5248cd59516b978910ef7399156
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fix: Fix object traversal assigning instanceIds to none scene objects (#629)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/79fbed13647a10172ab9304770cb2c22b9314985
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mattwalsh-unityhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=mattwalsh-unity
79fbed1https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/79fbed13647a10172ab9304770cb2c22b9314985
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/79fbed13647a10172ab9304770cb2c22b9314985
test: NetworkTickSystem test (#630)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/c71edf9e809e7b59a5fcb3fcf97097413c6136f3
https://patch-diff.githubusercontent.com/jeffreyrainy
jeffreyrainyhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=jeffreyrainy
c71edf9https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/c71edf9e809e7b59a5fcb3fcf97097413c6136f3
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/c71edf9e809e7b59a5fcb3fcf97097413c6136f3
fix: Correcting the profiler names for network vars to be appropriately named. Should address issue #605 (#632)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8ea85ea91af572835647f3942713743742410976
https://patch-diff.githubusercontent.com/kvassall-unity
kvassall-unityhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=kvassall-unity
8ea85eahttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8ea85ea91af572835647f3942713743742410976
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/8ea85ea91af572835647f3942713743742410976
Removed/Updated Docs Links in Master Readme (#621)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/d292d7346a1eacc266519d5aeac165013de96b54
https://patch-diff.githubusercontent.com/chrispope
chrispopehttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=chrispope
d292d73https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/d292d7346a1eacc266519d5aeac165013de96b54
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/d292d7346a1eacc266519d5aeac165013de96b54
fix: implement warning logs on non-owner invoking ServerRpc that requires ownership (#627)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/0203fac94fe1c2e2b82f1847e168292e7d8dd1de
https://patch-diff.githubusercontent.com/0xFA11
0xFA11https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=0xFA11
0203fachttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/0203fac94fe1c2e2b82f1847e168292e7d8dd1de
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/0203fac94fe1c2e2b82f1847e168292e7d8dd1de
docs: Add notice about upcoming changes after the keynote (#631)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/96deeea7f8565b0e8b3a4456a16582842da40f82
https://patch-diff.githubusercontent.com/JesseOlmer
JesseOlmerhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=JesseOlmer
96deeeahttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/96deeea7f8565b0e8b3a4456a16582842da40f82
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/96deeea7f8565b0e8b3a4456a16582842da40f82
ci: target 2019.4 LTS, 2020.3 LTS, 2021.1 TECH, 2021.2 TECH and trunk versions (#628)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8ff56bf1f258c3ee975b7d6de563d77eb14b43de
0xFA11https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=0xFA11
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8ff56bfhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8ff56bf1f258c3ee975b7d6de563d77eb14b43de
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/8ff56bf1f258c3ee975b7d6de563d77eb14b43de
fix: Add require component attribute to network navmesh agent. (#615)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/25d341ce3853e9a93c9463d7750d107b3977323b
https://patch-diff.githubusercontent.com/LukeStampfli
LukeStampflihttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=LukeStampfli
25d341chttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/25d341ce3853e9a93c9463d7750d107b3977323b
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/25d341ce3853e9a93c9463d7750d107b3977323b
refactor: Clarify naming of profiler constants (fix #602 and fix #603) (#611)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/05206d6a4326ab744a01efbf9e80c386ad6e5dd9
05206d6https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/05206d6a4326ab744a01efbf9e80c386ad6e5dd9
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/05206d6a4326ab744a01efbf9e80c386ad6e5dd9
fix: Mark Scene dirty when automatically adding a scene to the scene list (#620)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/a39c4d67a62578cc11c664e8884c03a201c7ed2e
https://patch-diff.githubusercontent.com/becksebenius-unity
becksebenius-unityhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=becksebenius-unity
a39c4d6https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/a39c4d67a62578cc11c664e8884c03a201c7ed2e
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/a39c4d67a62578cc11c664e8884c03a201c7ed2e
fix: unregister NetworkPlayerLoop systems from PlayerLoop (#588)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8b2e77155e0b6bea6da0230ecf3326ebdbc22388
https://patch-diff.githubusercontent.com/0xFA11
0xFA11https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=0xFA11
8b2e771https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/8b2e77155e0b6bea6da0230ecf3326ebdbc22388
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/8b2e77155e0b6bea6da0230ecf3326ebdbc22388
fix: ServerDestroySpawnedSceneObjects throws an exception before switching scene (#618)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/7346a2f279aa3fdde519352fd8e01e573ee72ee9
https://patch-diff.githubusercontent.com/NoelStephensUnity
NoelStephensUnityhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=NoelStephensUnity
7346a2fhttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/7346a2f279aa3fdde519352fd8e01e573ee72ee9
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/7346a2f279aa3fdde519352fd8e01e573ee72ee9
fix: fixing the number of connections counter to be correctly named and function properly (#613)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/28f81d6fc40314d86767df10466ddce73ca6079f
https://patch-diff.githubusercontent.com/kvassall-unity
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28f81d6https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/28f81d6fc40314d86767df10466ddce73ca6079f
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/28f81d6fc40314d86767df10466ddce73ca6079f
feat: Remove lag compensation related stuff from config (#622)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/9ffb544ca9fd83e9356c0c7e477d69df7cab50f2
https://patch-diff.githubusercontent.com/LukeStampfli
LukeStampflihttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commits?author=LukeStampfli
9ffb544https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/9ffb544ca9fd83e9356c0c7e477d69df7cab50f2
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/9ffb544ca9fd83e9356c0c7e477d69df7cab50f2
fix: Removing MLAPI Profiler for 2020.2 and higher (fix #595) (#612)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/2fb5e8c0486abc039c1f8ded17513534c022f70f
2fb5e8chttps://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/2fb5e8c0486abc039c1f8ded17513534c022f70f
https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/tree/2fb5e8c0486abc039c1f8ded17513534c022f70f
Include instance ID in soft sync failure message (#616)https://patch-diff.githubusercontent.com/CrayonScript/com.unity.netcode.gameobjects/commit/80d73531f797cce27bbfe28a5474d2c67b38932b
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