Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython · GitHub
Open Graph Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython
X Title: Add .clone() to prevent crash with SourceModels[0] by Devination · Pull Request #792 · 20tab/UnrealEnginePython
Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77
Open Graph Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77
X Description: These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77
Opengraph URL: https://github.com/20tab/UnrealEnginePython/pull/792
X: @github
Domain: patch-diff.githubusercontent.com
| route-pattern | /_view_fragments/voltron/pull_requests/show/:user_id/:repository/:id/pull_request_layout(.:format) |
| route-controller | voltron_pull_requests_fragments |
| route-action | pull_request_layout |
| fetch-nonce | v2:47ebd974-cf62-10e3-8d52-5231e29dc16e |
| current-catalog-service-hash | ae870bc5e265a340912cde392f23dad3671a0a881730ffdadd82f2f57d81641b |
| request-id | CE40:B32AB:1F58D32:29A9050:6970586E |
| html-safe-nonce | c84385c7c5c26b756a2b9385e9f2d96b4184e9ff76ae38abb3b0a895fe8f6928 |
| visitor-payload | eyJyZWZlcnJlciI6IiIsInJlcXVlc3RfaWQiOiJDRTQwOkIzMkFCOjFGNThEMzI6MjlBOTA1MDo2OTcwNTg2RSIsInZpc2l0b3JfaWQiOiI2ODU2ODgzNjE0NDQ5MTYyMzUwIiwicmVnaW9uX2VkZ2UiOiJpYWQiLCJyZWdpb25fcmVuZGVyIjoiaWFkIn0= |
| visitor-hmac | ab9486ee89729535f376881282265766f52972dfba521184b6dff9ac4c8b07fd |
| hovercard-subject-tag | pull_request:324912176 |
| github-keyboard-shortcuts | repository,pull-request-list,pull-request-conversation,pull-request-files-changed,copilot |
| google-site-verification | Apib7-x98H0j5cPqHWwSMm6dNU4GmODRoqxLiDzdx9I |
| octolytics-url | https://collector.github.com/github/collect |
| analytics-location | / |
| fb:app_id | 1401488693436528 |
| apple-itunes-app | app-id=1477376905, app-argument=https://github.com/_view_fragments/voltron/pull_requests/show/20tab/UnrealEnginePython/792/pull_request_layout |
| twitter:image | https://opengraph.githubassets.com/e84021453a03cb67102263f31d8293ce43ff1912c2a334b1b19b1b79356acbd2/20tab/UnrealEnginePython/pull/792 |
| twitter:card | summary_large_image |
| og:image | https://opengraph.githubassets.com/e84021453a03cb67102263f31d8293ce43ff1912c2a334b1b19b1b79356acbd2/20tab/UnrealEnginePython/pull/792 |
| og:image:alt | These snippets were crashing Unreal for me. Adding .clone() fixed it. Found the solution from issue #77 |
| og:image:width | 1200 |
| og:image:height | 600 |
| og:site_name | GitHub |
| og:type | object |
| og:author:username | Devination |
| hostname | github.com |
| expected-hostname | github.com |
| None | 9920a62ba22d06470388e2904804fb7e5ec51c9e35f81784e9191394c74b2bd2 |
| turbo-cache-control | no-preview |
| go-import | github.com/20tab/UnrealEnginePython git https://github.com/20tab/UnrealEnginePython.git |
| octolytics-dimension-user_id | 1843159 |
| octolytics-dimension-user_login | 20tab |
| octolytics-dimension-repository_id | 65116537 |
| octolytics-dimension-repository_nwo | 20tab/UnrealEnginePython |
| octolytics-dimension-repository_public | true |
| octolytics-dimension-repository_is_fork | false |
| octolytics-dimension-repository_network_root_id | 65116537 |
| octolytics-dimension-repository_network_root_nwo | 20tab/UnrealEnginePython |
| turbo-body-classes | logged-out env-production page-responsive |
| disable-turbo | false |
| browser-stats-url | https://api.github.com/_private/browser/stats |
| browser-errors-url | https://api.github.com/_private/browser/errors |
| release | 7d6181066430cc06553c8396ca201e194ae33cb9 |
| ui-target | full |
| theme-color | #1e2327 |
| color-scheme | light dark |
Links:
Viewport: width=device-width