René's URL Explorer Experiment


Title: Introduction to Spherical Harmonics for Graphics Programmers

direct link

Domain: gpfault.net

Links:

MAINhttps://gpfault.net/
ABOUThttps://gpfault.net/pages/about.txt.html
RSShttps://gpfault.net/rss.xml
videohttps://www.youtube.com/watch?v=177zEpIwI68
Realtime Renderinghttps://www.realtimerendering.com
Monte-Carlohttps://en.wikipedia.org/wiki/Monte_Carlo_integration
Green's spherical harmonics paperhttps://3dvar.com/Green2003Spherical.pdf
corresponding Wikipedia articlehttps://en.wikipedia.org/wiki/Associated_Legendre_polynomials
Legendre Differential Equation and Legendre polynomials https://www.youtube.com/watch?v=KRZCjY_J1So
The Legendre Polynomials in Closed Formhttps://www.youtube.com/watch?v=Ow-K3BzIpgs
Rodrigues Formula for Legendre Polynomialshttps://www.youtube.com/watch?v=TF3x4YXFMME
Associated Legendre Differential Equation https://www.youtube.com/watch?v=46UxBCyi9ww
Stupid Spherical Harmonics Trickshttps://www.ppsloan.org/publications/StupidSH36.pdf
fundamental theorem of calculushttps://en.wikipedia.org/wiki/Fundamental_theorem_of_calculus
Riemann sumshttps://en.wikipedia.org/wiki/Riemann_sum
this posthttps://www.rorydriscoll.com/2012/01/15/cubemap-texel-solid-angle
Stupid Spherical Harmonic Trickshttps://www.ppsloan.org/publications/StupidSH36.pdf
sinchttps://en.wikipedia.org/wiki/Sinc_function
Precomputed Global Illumination in Frostbitehttps://media.contentapi.ea.com/content/dam/eacom/frostbite/files/gdc2018-precomputedgiobalilluminationinfrostbite.pdf
PDFhttps://media.contentapi.ea.com/content/dam/eacom/frostbite/files/gdc2018-precomputedgiobalilluminationinfrostbite.pdf
Stupid Spherical Harmonics Trickshttps://www.ppsloan.org/publications/StupidSH36.pdf
Spherical Harmonic Lighting: The Gritty Detailshttps://3dvar.com/Green2003Spherical.pdf
An Efficient Representation for Irradiance Environment Mapshttps://cseweb.ucsd.edu/~ravir/papers/envmap/envmap.pdf
Deringing Spherical Harmonicshttps://www.ppsloan.org/publications/shdering.pdf
Alternative definition of Spherical Harmonics for Lightinghttps://grahamhazel.com/blog/2017/12/18/alternative-definition-of-spherical-harmonics-for-lighting/
Converting SH radiance to irradiancehttps://grahamhazel.com/blog/2017/12/22/converting-sh-radiance-to-irradiance/
Efficient Self-Shadowed Radiosity Normal Mapping https://cdn.fastly.steamstatic.com/apps/valve/2007/SIGGRAPH2007_EfficientSelfShadowedRadiosityNormalMapping.pdf
Efficient Irradiance Normal Mappinghttps://www.cg.tuwien.ac.at/research/publications/2010/Habel-2010-EIN/Habel-2010-EIN-paper.pdf
This wonderful serieshttps://therealmjp.github.io/posts/sg-series-part-1-a-brief-and-incomplete-history-of-baked-lighting-representations/
Followhttps://bsky.app/profile/nicebyte.bsky.social

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