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Title: History for .github - windexplore/godot-lua-pluginscript · GitHub

Open Graph Title: History for .github - windexplore/godot-lua-pluginscript

X Title: History for .github - windexplore/godot-lua-pluginscript

Description: Godot PluginScript for the Lua language, currently based on LuaJIT's FFI - History for .github - windexplore/godot-lua-pluginscript

Open Graph Description: Godot PluginScript for the Lua language, currently based on LuaJIT's FFI - History for .github - windexplore/godot-lua-pluginscript

X Description: Godot PluginScript for the Lua language, currently based on LuaJIT's FFI - History for .github - windexplore/godot-lua-pluginscript

Opengraph URL: https://github.com/windexplore/godot-lua-pluginscript

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Remove explicit NDK_TOOLCHAIN_BIN value in workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/5680b59f77bc1b09cf0c38e547aeed0c646849e9
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Add Android builds to workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/eacf580f757237f204fee86689e5114772828992
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Move CC to environment variable in workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/b038059db4bd86ab563ecd51b1ba45aed7a7c47d
https://github.com/gilzoide
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Fix use lua5.1 in osx/ios build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/8fe9c66aee9548b34e87d96e04365e2e4b49833a
https://github.com/gilzoide
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Fix workflow jobs dependencieshttps://github.com/windexplore/godot-lua-pluginscript/commit/859f5d9b6d0ea6e23448da0f630985a128fa0503
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
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Separate workflow jobs by target platformhttps://github.com/windexplore/godot-lua-pluginscript/commit/7f4f73279934ac210a69185a4260844d46e651e3
https://github.com/gilzoide
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Fix add CC=gcchttps://github.com/windexplore/godot-lua-pluginscript/commit/92e5ab03a47d845920d79277094c341f6e745c33
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
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Try removing CC from mingw call in workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/9c82dc90e74f80e568a4323d65aa959a8d5d1be4
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Fix mingw usage in workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/821a41a5540dc0764c4b107be05789875e7d1989
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Build windows libs in linux with MinGW on workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/71a07b283ad2a4762528ee6d11aef8f119235bbc
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Change package installedhttps://github.com/windexplore/godot-lua-pluginscript/commit/b25f7d0f6f2e0054866670dd5c1e58b614347cc3
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Try installing libc:i386 in linux runnerhttps://github.com/windexplore/godot-lua-pluginscript/commit/e242cbba48c37f76c6c704953b19d3004688d3f0
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Build 32 bits libraries in build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/983f061aabdebd1da3bdd7d7a3152e4cae308a38
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Add iOS to build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/a5984077a5a589999b645d261b03671f89cd05c1
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Fix invalid env format in build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/e061d175bd76ed9adff9662a3c78397c3bb3ff99
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Fix wrong make invocations per OS in build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/955db2dc5c81ee0d01e481ea1f99dd19713e9bee
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Fix revert OSX build simplified invocationhttps://github.com/windexplore/godot-lua-pluginscript/commit/6c137d2045a39f509e450187fd092d7172e0567a
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Use OSX SDK 11.0 by default on native-luajit, fix build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/69cebf6192e8823b3e31fc014488c7cdcdabf9c0
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
69cebf6https://github.com/windexplore/godot-lua-pluginscript/commit/69cebf6192e8823b3e31fc014488c7cdcdabf9c0
https://github.com/windexplore/godot-lua-pluginscript/blob/69cebf6192e8823b3e31fc014488c7cdcdabf9c0/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/69cebf6192e8823b3e31fc014488c7cdcdabf9c0
Build native LuaJIT executable on build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/ae84d07f326ac17e82fea416cafa57ac75d74f52
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
ae84d07https://github.com/windexplore/godot-lua-pluginscript/commit/ae84d07f326ac17e82fea416cafa57ac75d74f52
https://github.com/windexplore/godot-lua-pluginscript/blob/ae84d07f326ac17e82fea416cafa57ac75d74f52/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/ae84d07f326ac17e82fea416cafa57ac75d74f52
Change Setup Lua action in build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/ee56bb34ca1f4b098a09d423074007ffb8ab3bb1
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
ee56bb3https://github.com/windexplore/godot-lua-pluginscript/commit/ee56bb34ca1f4b098a09d423074007ffb8ab3bb1
https://github.com/windexplore/godot-lua-pluginscript/blob/ee56bb34ca1f4b098a09d423074007ffb8ab3bb1/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/ee56bb34ca1f4b098a09d423074007ffb8ab3bb1
Update build workflow with Lua and simplified OSX buildhttps://github.com/windexplore/godot-lua-pluginscript/commit/d285510ed405a7f6bb6a2c870fadde9cb6946d8c
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
d285510https://github.com/windexplore/godot-lua-pluginscript/commit/d285510ed405a7f6bb6a2c870fadde9cb6946d8c
https://github.com/windexplore/godot-lua-pluginscript/blob/d285510ed405a7f6bb6a2c870fadde9cb6946d8c/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/d285510ed405a7f6bb6a2c870fadde9cb6946d8c
Add support for Android armv7a and aarch64https://github.com/windexplore/godot-lua-pluginscript/commit/a5cd6d70745e502f2cf85c6e8849bcbddf1117f5
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
a5cd6d7https://github.com/windexplore/godot-lua-pluginscript/commit/a5cd6d70745e502f2cf85c6e8849bcbddf1117f5
https://github.com/windexplore/godot-lua-pluginscript/blob/a5cd6d70745e502f2cf85c6e8849bcbddf1117f5/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/a5cd6d70745e502f2cf85c6e8849bcbddf1117f5
Try using OSX 11.1 SDK build owrkflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/559a78f6ef7ccd157ae69259a39638e19d2e7f6f
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
559a78fhttps://github.com/windexplore/godot-lua-pluginscript/commit/559a78f6ef7ccd157ae69259a39638e19d2e7f6f
https://github.com/windexplore/godot-lua-pluginscript/blob/559a78f6ef7ccd157ae69259a39638e19d2e7f6f/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/559a78f6ef7ccd157ae69259a39638e19d2e7f6f
Try hardcoding SDKROOT on OSX build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/c252d2e630dafa3aebd068e45692060b646ea6b9
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
c252d2ehttps://github.com/windexplore/godot-lua-pluginscript/commit/c252d2e630dafa3aebd068e45692060b646ea6b9
https://github.com/windexplore/godot-lua-pluginscript/blob/c252d2e630dafa3aebd068e45692060b646ea6b9/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/c252d2e630dafa3aebd068e45692060b646ea6b9
Try adding SDKROOT to arm64 OSX build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/f004074b54edf03dfe118023b0fc6cee5772bf51
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
f004074https://github.com/windexplore/godot-lua-pluginscript/commit/f004074b54edf03dfe118023b0fc6cee5772bf51
https://github.com/windexplore/godot-lua-pluginscript/blob/f004074b54edf03dfe118023b0fc6cee5772bf51/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/f004074b54edf03dfe118023b0fc6cee5772bf51
Try using -arch instead of -targethttps://github.com/windexplore/godot-lua-pluginscript/commit/40f58cb0241960c6e3c92f8634c36b87985c7d90
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
40f58cbhttps://github.com/windexplore/godot-lua-pluginscript/commit/40f58cb0241960c6e3c92f8634c36b87985c7d90
https://github.com/windexplore/godot-lua-pluginscript/blob/40f58cb0241960c6e3c92f8634c36b87985c7d90/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/40f58cb0241960c6e3c92f8634c36b87985c7d90
Remove OSX version from target triplehttps://github.com/windexplore/godot-lua-pluginscript/commit/4ce4757ca409193339a62cfb58a85b8b0e3505d0
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
4ce4757https://github.com/windexplore/godot-lua-pluginscript/commit/4ce4757ca409193339a62cfb58a85b8b0e3505d0
https://github.com/windexplore/godot-lua-pluginscript/blob/4ce4757ca409193339a62cfb58a85b8b0e3505d0/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/4ce4757ca409193339a62cfb58a85b8b0e3505d0
Try building OSX arm64 first with SDK 11 on OSX build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/1bfb463163f043aab31bbf87906ccecb229c398f
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
1bfb463https://github.com/windexplore/godot-lua-pluginscript/commit/1bfb463163f043aab31bbf87906ccecb229c398f
https://github.com/windexplore/godot-lua-pluginscript/blob/1bfb463163f043aab31bbf87906ccecb229c398f/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/1bfb463163f043aab31bbf87906ccecb229c398f
Try building OSX dylibs separatelyhttps://github.com/windexplore/godot-lua-pluginscript/commit/35e33f7c3875c2197c19c6fb277ca3b32ba172d5
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
35e33f7https://github.com/windexplore/godot-lua-pluginscript/commit/35e33f7c3875c2197c19c6fb277ca3b32ba172d5
https://github.com/windexplore/godot-lua-pluginscript/blob/35e33f7c3875c2197c19c6fb277ca3b32ba172d5/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/35e33f7c3875c2197c19c6fb277ca3b32ba172d5
Add target for universal OSX x86_64 + arm64 dylibhttps://github.com/windexplore/godot-lua-pluginscript/commit/ef279fb16b1831c42cf279a20d96e06d01e27910
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
ef279fbhttps://github.com/windexplore/godot-lua-pluginscript/commit/ef279fb16b1831c42cf279a20d96e06d01e27910
https://github.com/windexplore/godot-lua-pluginscript/blob/ef279fb16b1831c42cf279a20d96e06d01e27910/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/ef279fb16b1831c42cf279a20d96e06d01e27910
Remove install latest make in OSX build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/92b54de8d430c5c3a03c4561e5fe25a69df4cd32
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
92b54dehttps://github.com/windexplore/godot-lua-pluginscript/commit/92b54de8d430c5c3a03c4561e5fe25a69df4cd32
https://github.com/windexplore/godot-lua-pluginscript/blob/92b54de8d430c5c3a03c4561e5fe25a69df4cd32/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/92b54de8d430c5c3a03c4561e5fe25a69df4cd32
Try installing latest GNU Make in OSX build workflowhttps://github.com/windexplore/godot-lua-pluginscript/commit/4bcb41346de3ad813a0a0bbd0ff70da54e3fc1e5
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
4bcb413https://github.com/windexplore/godot-lua-pluginscript/commit/4bcb41346de3ad813a0a0bbd0ff70da54e3fc1e5
https://github.com/windexplore/godot-lua-pluginscript/blob/4bcb41346de3ad813a0a0bbd0ff70da54e3fc1e5/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/4bcb41346de3ad813a0a0bbd0ff70da54e3fc1e5
Add support for CROSS in Makefile, generate init_script.c in src/https://github.com/windexplore/godot-lua-pluginscript/commit/57563dcd12c7569a141009f0752e570b3d0f60d8
https://github.com/gilzoide
gilzoidehttps://github.com/windexplore/godot-lua-pluginscript/commits?author=gilzoide
57563dchttps://github.com/windexplore/godot-lua-pluginscript/commit/57563dcd12c7569a141009f0752e570b3d0f60d8
https://github.com/windexplore/godot-lua-pluginscript/blob/57563dcd12c7569a141009f0752e570b3d0f60d8/.github
https://github.com/windexplore/godot-lua-pluginscript/tree/57563dcd12c7569a141009f0752e570b3d0f60d8
Nexthttps://github.com/windexplore/godot-lua-pluginscript/commits/main/.github?after=daeb74abeed7c89118ca143291631181031fdc3b+34
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