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Title: GitHub - vcoda/basic-graphics-samples: Basic graphics samples using Magma library and Vulkan graphics API · GitHub

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Description: Basic graphics samples using Magma library and Vulkan graphics API - vcoda/basic-graphics-samples

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430 Commitshttps://github.com/vcoda/basic-graphics-samples/commits/master/
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01-clearhttps://github.com/vcoda/basic-graphics-samples/tree/master/01-clear
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10.a-render-to-texturehttps://github.com/vcoda/basic-graphics-samples/tree/master/10.a-render-to-texture
10.b-render-to-msaa-texturehttps://github.com/vcoda/basic-graphics-samples/tree/master/10.b-render-to-msaa-texture
10.b-render-to-msaa-texturehttps://github.com/vcoda/basic-graphics-samples/tree/master/10.b-render-to-msaa-texture
11-occlusion-queryhttps://github.com/vcoda/basic-graphics-samples/tree/master/11-occlusion-query
11-occlusion-queryhttps://github.com/vcoda/basic-graphics-samples/tree/master/11-occlusion-query
12-alpha-blendhttps://github.com/vcoda/basic-graphics-samples/tree/master/12-alpha-blend
12-alpha-blendhttps://github.com/vcoda/basic-graphics-samples/tree/master/12-alpha-blend
13-specializationhttps://github.com/vcoda/basic-graphics-samples/tree/master/13-specialization
13-specializationhttps://github.com/vcoda/basic-graphics-samples/tree/master/13-specialization
14-pushconstantshttps://github.com/vcoda/basic-graphics-samples/tree/master/14-pushconstants
14-pushconstantshttps://github.com/vcoda/basic-graphics-samples/tree/master/14-pushconstants
15-particleshttps://github.com/vcoda/basic-graphics-samples/tree/master/15-particles
15-particleshttps://github.com/vcoda/basic-graphics-samples/tree/master/15-particles
16-immediate-modehttps://github.com/vcoda/basic-graphics-samples/tree/master/16-immediate-mode
16-immediate-modehttps://github.com/vcoda/basic-graphics-samples/tree/master/16-immediate-mode
17-shadertoyhttps://github.com/vcoda/basic-graphics-samples/tree/master/17-shadertoy
17-shadertoyhttps://github.com/vcoda/basic-graphics-samples/tree/master/17-shadertoy
18-computehttps://github.com/vcoda/basic-graphics-samples/tree/master/18-compute
18-computehttps://github.com/vcoda/basic-graphics-samples/tree/master/18-compute
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LunarG Vulkan SDKhttps://www.lunarg.com/vulkan-sdk/
https://github.com/vcoda/basic-graphics-samples#linux-ubuntu
LunarG Vulkan SDKhttps://www.lunarg.com/vulkan-sdk/
https://github.com/vcoda/basic-graphics-samples#systems-with-amd-graphics-hardware
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01 - Clear framebufferhttps://github.com/vcoda/basic-graphics-samples/blob/master/01-clear
https://github.com/vcoda/basic-graphics-samples#01---clear-framebuffer
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/01.png
02 - Trianglehttps://github.com/vcoda/basic-graphics-samples/blob/master/02-triangle
https://github.com/vcoda/basic-graphics-samples#02---triangle
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/02.png
03 - Vertex bufferhttps://github.com/vcoda/basic-graphics-samples/blob/master/03-vertex-buffer
https://github.com/vcoda/basic-graphics-samples#03---vertex-buffer
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/03.png
04 - Vertex transformhttps://github.com/vcoda/basic-graphics-samples/blob/master/04-vertex-transform
https://github.com/vcoda/basic-graphics-samples#04---vertex-transform
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/04.png
05 - Meshhttps://github.com/vcoda/basic-graphics-samples/blob/master/05-mesh
https://github.com/vcoda/basic-graphics-samples#05---mesh
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/05.png
06 - Texturehttps://github.com/vcoda/basic-graphics-samples/blob/master/06-texture
https://github.com/vcoda/basic-graphics-samples#06---texture
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/06.png
07 - Texture arrayhttps://github.com/vcoda/basic-graphics-samples/blob/master/07-texture-array
https://github.com/vcoda/basic-graphics-samples#07---texture-array
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/07.png
08 - Cubemap texturehttps://github.com/vcoda/basic-graphics-samples/blob/master/08-texture-cube
https://github.com/vcoda/basic-graphics-samples#08---cubemap-texture
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/08.png
09 - Volume texturehttps://github.com/vcoda/basic-graphics-samples/blob/master/09-texture-volume
https://github.com/vcoda/basic-graphics-samples#09---volume-texture
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/09.png
10.a - Render to texturehttps://github.com/vcoda/basic-graphics-samples/blob/master/10.a-render-to-texture
https://github.com/vcoda/basic-graphics-samples#10a---render-to-texture
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/10a.png
10.b - Render to multisample texturehttps://github.com/vcoda/basic-graphics-samples/blob/master/10.b-render-to-msaa-texture
https://github.com/vcoda/basic-graphics-samples#10b---render-to-multisample-texture
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/10b.png
11 - Occlusion queryhttps://github.com/vcoda/basic-graphics-samples/blob/master/11-occlusion-query
https://github.com/vcoda/basic-graphics-samples#11---occlusion-query
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/11.png
12 - Alpha blendinghttps://github.com/vcoda/basic-graphics-samples/blob/master/12-alpha-blend
https://github.com/vcoda/basic-graphics-samples#12---alpha-blending
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/12.png
13 - Specialization constantshttps://github.com/vcoda/basic-graphics-samples/blob/master/13-specialization
https://github.com/vcoda/basic-graphics-samples#13---specialization-constants
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/13.png
14 - Push constantshttps://github.com/vcoda/basic-graphics-samples/blob/master/14-pushconstants
https://github.com/vcoda/basic-graphics-samples#14---push-constants
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/14.png
15 - Particleshttps://github.com/vcoda/basic-graphics-samples/blob/master/15-particles
https://github.com/vcoda/basic-graphics-samples#15---particles
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/15.png
16 - Immediate modehttps://github.com/vcoda/basic-graphics-samples/blob/master/16-immediate-mode
https://github.com/vcoda/basic-graphics-samples#16---immediate-mode
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/16.png
17 - ShaderToyhttps://github.com/vcoda/basic-graphics-samples/blob/master/17-shadertoy
https://github.com/vcoda/basic-graphics-samples#17---shadertoy
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/17.png
https://github.com/google/shaderchttps://github.com/google/shaderc
https://www.shadertoy.com/view/4tl3z4https://www.shadertoy.com/view/4tl3z4
18 - Compute shaderhttps://github.com/vcoda/basic-graphics-samples/blob/master/18-compute
https://github.com/vcoda/basic-graphics-samples#18---compute-shader
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/18.jpg
19 - Instanced renderinghttps://github.com/vcoda/basic-graphics-samples/blob/master/19-instancing
https://github.com/vcoda/basic-graphics-samples#19---instanced-rendering
https://github.com/vcoda/basic-graphics-samples/blob/master/screenshots/19.png
https://github.com/vcoda/basic-graphics-samples#credits
Microsoft DirectXMathhttps://github.com/Microsoft/DirectXMath
wrapperhttps://github.com/magma-lib/rapid
Glimlhttps://github.com/floooh/gliml
Andre Weissfloghttps://github.com/floooh
vulkan https://github.com/topics/vulkan
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vulkan-graphics https://github.com/topics/vulkan-graphics
Readme https://github.com/vcoda/basic-graphics-samples#readme-ov-file
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