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Title: Unity3DTraining/SomeTest at master · unitycoder/Unity3DTraining · GitHub

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Description: Unity的练习项目. Contribute to unitycoder/Unity3DTraining development by creating an account on GitHub.

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X Description: Unity的练习项目. Contribute to unitycoder/Unity3DTraining development by creating an account on GitHub.

Opengraph URL: https://github.com/unitycoder/Unity3DTraining/tree/master/SomeTest

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https://github.com/unitycoder/Unity3DTraining/tree/master/SomeTest#存放一些小测试
更换材质球测试https://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest/ExchangeTest
一个生日蛋糕小模型https://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest/BirthdayCakeModel
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脚本定义符号使用 https://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest/Scripting%20Define%20Symbols
使用C#执行外部exe和bathttps://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest/ProcessBat
基于NGUI的一个摇杆https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/NGUI-Joystick
多重相机测试https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/MultiCameraTest
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洗牌算法https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/Fisher_Yates_Shuffle
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查看阅读IL代码https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/ILDemo
浅谈C#与lua的闭包https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/Closure
在lua中模拟类、继承、多态https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/Lua_Class
关于多播委托抛出异常的测试https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/MultiDelegateException
网络环境模拟测试工具https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/Network%20Emulator%20for%20Windows%20Toolkit32%E4%BD%8D%E5%92%8C64%E4%BD%8D%E5%AE%8C%E6%95%B4%E7%89%88.zip
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Python画只小猪佩奇https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/peiqi.py
4行代码实现一个Unity摇杆https://www.cnblogs.com/questionmark/articles/7428443.html
UGUI不规则区域按钮点击https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/IrregularButton
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HTML转为UGUIText的脚本https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/HTML2Text.md
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Unity游戏中使用贝塞尔曲线https://blog.csdn.net/u010019717/article/details/47684223
使用CharacterController控制行走(包括键盘和虚拟杠)https://blog.csdn.net/qq_34552886/article/details/70194751
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Unity脚本编译完成检测https://blog.csdn.net/rhett_yuan/article/details/79615836
【Unity游戏开发】你真的了解UGUI中的IPointerClickHandler吗?https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/About_IPointerClickHandler
协程相关测试https://github.com/unitycoder/Unity3DTraining/blob/master/SomeTest/About_Coroutine
Unity 移动端的复制这么写https://www.cnblogs.com/wuzhang/p/wuzhang20180826.html
在Unity中实现准确的帧率https://mp.weixin.qq.com/s/3hBIyh4U2oVXVcsjiowsvw
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