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Title: Unity3DTraining/NetWorkAndResources at master · unitycoder/Unity3DTraining · GitHub

Open Graph Title: Unity3DTraining/NetWorkAndResources at master · unitycoder/Unity3DTraining

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Description: Unity的练习项目. Contribute to unitycoder/Unity3DTraining development by creating an account on GitHub.

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https://github.com/unitycoder/Unity3DTraining/tree/master/NetWorkAndResources#网络与资源数据操作练习-
计算机网络重磅来袭——一文让你拨开迷雾,直击网络原理https://www.cnblogs.com/zyx110/p/11891335.html
利用WWW网络类实现GET/POST数据传递,上传下载资源https://github.com/XINCGer/Unity3DTraining/tree/master/NetWorkAndResources/WebTest
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JSON官方文档http://www.json.org/json-zh.html
.NET平台开源JSON库LitJSON的使用方法http://www.cnblogs.com/chen110xi/archive/2012/05/24/2515592.html
NPOI读写Excelhttp://www.cnblogs.com/luxiaoxun/p/3374992.html
教你从头写游戏服务器框架https://www.cnblogs.com/qcloud1001/p/10478522.html
《Exploring in UE4》网络同步原理深入(上)https://mp.weixin.qq.com/s/SEFKFRulIWHYgt5s85-M1g
《Exploring in UE4》网络同步原理深入(下)https://mp.weixin.qq.com/s/n4qN0dDLxQSPzRWfhwLCzA
【Unity3D_常用模块】 Socket网络模块(超级详细完整,上线项目中稳定使用着)https://github.com/unitycoder/Unity3DTraining/blob/master/NetWorkAndResources/SampleSocket
预测回滚式帧同步的框架https://github.com/JiepengTan/LockstepEngine
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TCP/IP超详细总结https://www.cnblogs.com/wgblog-code/p/12091057.html
xLua下使用lua-protobufhttps://www.cnblogs.com/xiaohutu/p/12168781.html
两种同步模式:状态同步和帧同步https://zhuanlan.zhihu.com/p/36884005
帧同步游戏开发小结https://www.cnblogs.com/xiaohutu/p/12402399.html
protobuf-net使用教程https://www.cnblogs.com/sifenkesi/p/4045392.html
使用C#进行二进制序列化与反序列化https://blog.csdn.net/sinat_34791632/article/details/79722525
Unity 网络连接数量限制https://networm.me/2017/01/15/unity-connection-limit/
为 Unity 设置数据库 (SQLite)https://stackoverflow.com/questions/50753569/setup-database-sqlite-for-unity
Unity工具—Mono.Data.Sqlite 使用https://zhuanlan.zhihu.com/p/112232175
Ftp实现文件同步https://www.cnblogs.com/huhangfei/p/4989176.html
Unity实现断点续传下载功能https://www.blinkedu.cn/index.php/2021/08/19/unity%e5%ae%9e%e7%8e%b0%e6%96%ad%e7%82%b9%e7%bb%ad%e4%bc%a0%e4%b8%8b%e8%bd%bd%e5%8a%9f%e8%83%bd/
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[python]初探sockethttps://www.233tw.com/unity/57149
Unity3D使用Socket.IOhttp://www.luohanjie.com/2019-07-25/socket-io-for-unity3d.html
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一文搞懂select、poll和epoll区别https://zhuanlan.zhihu.com/p/272891398
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https://github.com/unitycoder/Unity3DTraining/tree/master/NetWorkAndResources#flatbffers
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