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| react-import-map | react,react-dom,react-dom/client,react-dom/profiling,react-is,react-reconciler,react/compiler-runtime,react/jsx-dev-runtime,react/jsx-runtime,scheduler@d5750093facf |
| route-pattern | /topics/:topic_name(.:format) |
| route-controller | topics |
| route-action | show |
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| github-keyboard-shortcuts | copilot |
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| og:image:type | image/png |
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| og:image:height | 620 |
| twitter:site:id | 13334762 |
| twitter:creator | github |
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| twitter:image:width | 1200 |
| twitter:image:height | 1200 |
| hostname | github.com |
| expected-hostname | github.com |
| None | 56fb42677ae87ed3e64410323d67980aa65d0485568a7858f874e7edfc6d1c11 |
| turbo-cache-control | no-preview |
| turbo-body-classes | logged-out env-production page-responsive |
| disable-turbo | false |
| browser-stats-url | https://api.github.com/_private/browser/stats |
| browser-errors-url | https://api.github.com/_private/browser/errors |
| release | 9c9a37e2423ed382cf39f70b5aa4b4858b40a3b0 |
| ui-target | full |
| theme-color | #1e2327 |
| color-scheme | light dark |
| Skip to content | https://github.com/topics/pbr-materials#start-of-content |
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| Sign in | https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Ftopics%2Fpbr-materials |
| GitHubRepository hosting, code review, and collaboration | https://github.com/platform |
| CopilotAI coding agent for tasks, projects, and automated work | https://github.com/features/copilot |
| ActionsCI/CD and automation | https://github.com/features/actions |
| Code QualityQuality analysis, fixes, and enforcement | https://github.com/features/code-quality |
| CodespacesCloud development environments | https://github.com/features/codespaces |
| Code SecurityVulnerability detection and remediation | https://github.com/security/advanced-security/code-security |
| Secret ProtectionSecret scanning and leak prevention | https://github.com/security/advanced-security/secret-protection |
| All Features | https://github.com/features |
| Documentation | https://docs.github.com/en |
| Training | https://learn.github.com/skills |
| Certifications | https://learn.github.com/credentials |
| Build with Copilot | https://github.com/features/ai |
| Customize Copilot | https://docs.github.com/en/copilot/how-tos/copilot-on-github/customize-copilot/customize-copilot-overview |
| Integrations | https://github.com/marketplace |
| Trending repos | https://github.com/trending |
| GitHub Sponsors | https://github.com/open-source/sponsors |
| Developer articles | https://github.com/resources/articles |
| ChangelogYour source for the latest features, improvements, and fixes across GitHub products, all in one place. | https://github.blog/changelog/ |
| Enterprises | https://github.com/enterprise |
| Team | https://github.com/team |
| Startups | https://github.com/enterprise/startups |
| Nonprofits | https://github.com/solutions/industry/nonprofits |
| Healthcare | https://github.com/solutions/industry/healthcare |
| Financial services | https://github.com/solutions/industry/financial-services |
| Manufacturing | https://github.com/solutions/industry/manufacturing |
| Government | https://github.com/solutions/industry/government |
| See all industries | https://github.com/solutions/industry |
| Why GitHub | https://github.com/why-github |
| Customer Stories | https://github.com/customer-stories |
| Business insights | https://github.com/solutions/executive-insights |
| Trust Center | https://github.com/trust-center |
| GitHub Advanced SecurityEnterprise-grade code security | https://github.com/security/advanced-security |
| Copilot for businessEnterprise-grade AI features | https://github.com/features/copilot/copilot-business |
| Premium SupportEnterprise-grade 24/7 support | https://github.com/enterprise/premium-support |
| Documentation | https://docs.github.com/en |
| Resource center | https://github.com/resources |
| Blog | https://github.blog/ |
| Events & webinars | https://github.com/resources/events |
| Community Forum | https://github.com/orgs/community/discussions |
| Customer Stories | https://github.com/customer-stories |
| Integrations | https://github.com/marketplace |
| Customer support | https://help.github.com/ |
| Training | https://learn.github.com/skills |
| GitHub Status | https://www.githubstatus.com/ |
| About | https://github.com/about |
| Partners | https://github.com/partners |
| Changelog | https://github.blog/changelog/ |
| GitHub UniverseThe event for developers, by developers — talks, workshops, and what’s next for GitHub. | https://githubuniverse.com/ |
| Pricing | https://github.com/pricing |
| Sign in | https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Ftopics%2Fpbr-materials |
| Sign up | https://github.com/signup?ref_cta=Sign+up&ref_loc=header+logged+out&ref_page=%2Ftopics%2Fpbr-materials&source=header |
| Reload | https://github.com/topics/pbr-materials |
| Reload | https://github.com/topics/pbr-materials |
| Reload | https://github.com/topics/pbr-materials |
| Explore | https://github.com/explore |
| Topics | https://github.com/topics |
| Trending | https://github.com/trending |
| Collections | https://github.com/collections |
| Events | https://github.com/events |
| GitHub Sponsors | https://github.com/sponsors/explore |
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Star
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All
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C++
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| https://github.com/topics/pbr-materials?l=c%2B%2B |
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TypeScript
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| https://github.com/topics/pbr-materials?l=typescript |
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JavaScript
6
| https://github.com/topics/pbr-materials?l=javascript |
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C#
3
| https://github.com/topics/pbr-materials?l=c%23 |
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HTML
3
| https://github.com/topics/pbr-materials?l=html |
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Rust
2
| https://github.com/topics/pbr-materials?l=rust |
|
CSS
1
| https://github.com/topics/pbr-materials?l=css |
|
Cuda
1
| https://github.com/topics/pbr-materials?l=cuda |
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Dart
1
| https://github.com/topics/pbr-materials?l=dart |
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Most stars
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Recently updated
| https://github.com/topics/pbr-materials?o=desc&s=updated |
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Least recently updated
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| https://github.com/texturedesign/texturize |
| texturedesign | https://github.com/texturedesign |
| texturize | https://github.com/texturedesign/texturize |
|
Star
762
| https://github.com/login?return_to=%2Ftexturedesign%2Ftexturize |
|
Code
| https://github.com/texturedesign/texturize |
|
Issues
| https://github.com/texturedesign/texturize/issues |
|
Pull requests
| https://github.com/texturedesign/texturize/pulls |
|
Discussions
| https://github.com/texturedesign/texturize/discussions |
| deep-learning | https://github.com/topics/deep-learning |
| image-processing | https://github.com/topics/image-processing |
| python3 | https://github.com/topics/python3 |
| generative-model | https://github.com/topics/generative-model |
| image-manipulation | https://github.com/topics/image-manipulation |
| image-generation | https://github.com/topics/image-generation |
| command-line-tool | https://github.com/topics/command-line-tool |
| texture-synthesis | https://github.com/topics/texture-synthesis |
| computational-photography | https://github.com/topics/computational-photography |
| texture-generation | https://github.com/topics/texture-generation |
| pbr-materials | https://github.com/topics/pbr-materials |
| MorcilloSanz | https://github.com/MorcilloSanz |
| RendererGL | https://github.com/MorcilloSanz/RendererGL |
|
Star
201
| https://github.com/login?return_to=%2FMorcilloSanz%2FRendererGL |
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Code
| https://github.com/MorcilloSanz/RendererGL |
|
Issues
| https://github.com/MorcilloSanz/RendererGL/issues |
|
Pull requests
| https://github.com/MorcilloSanz/RendererGL/pulls |
| opengl | https://github.com/topics/opengl |
| graphics-engine | https://github.com/topics/graphics-engine |
| viewer | https://github.com/topics/viewer |
| computer-graphics | https://github.com/topics/computer-graphics |
| point-cloud | https://github.com/topics/point-cloud |
| graphics-programming | https://github.com/topics/graphics-programming |
| renderer | https://github.com/topics/renderer |
| hdri | https://github.com/topics/hdri |
| pbr | https://github.com/topics/pbr |
| pbr-shading | https://github.com/topics/pbr-shading |
| pbr-materials | https://github.com/topics/pbr-materials |
| LoganFairbairn | https://github.com/LoganFairbairn |
| RyMat | https://github.com/LoganFairbairn/RyMat |
|
Star
155
| https://github.com/login?return_to=%2FLoganFairbairn%2FRyMat |
|
Code
| https://github.com/LoganFairbairn/RyMat |
|
Issues
| https://github.com/LoganFairbairn/RyMat/issues |
|
Pull requests
| https://github.com/LoganFairbairn/RyMat/pulls |
| open-source | https://github.com/topics/open-source |
| baking | https://github.com/topics/baking |
| materials | https://github.com/topics/materials |
| blender | https://github.com/topics/blender |
| blender-addon | https://github.com/topics/blender-addon |
| painter | https://github.com/topics/painter |
| texturing | https://github.com/topics/texturing |
| material-editor | https://github.com/topics/material-editor |
| texture-painting | https://github.com/topics/texture-painting |
| pbr-materials | https://github.com/topics/pbr-materials |
| layered-materials | https://github.com/topics/layered-materials |
| shading-nodes | https://github.com/topics/shading-nodes |
| HKU-MMLab | https://github.com/HKU-MMLab |
| OmniX | https://github.com/HKU-MMLab/OmniX |
|
Star
115
| https://github.com/login?return_to=%2FHKU-MMLab%2FOmniX |
|
Code
| https://github.com/HKU-MMLab/OmniX |
|
Issues
| https://github.com/HKU-MMLab/OmniX/issues |
|
Pull requests
| https://github.com/HKU-MMLab/OmniX/pulls |
| panorama | https://github.com/topics/panorama |
| 3d-scene | https://github.com/topics/3d-scene |
| visual-perception | https://github.com/topics/visual-perception |
| pbr-materials | https://github.com/topics/pbr-materials |
| flow-matching | https://github.com/topics/flow-matching |
| visual-generation | https://github.com/topics/visual-generation |
| https://github.com/autodesk-forks/MaterialX |
| autodesk-forks | https://github.com/autodesk-forks |
| MaterialX | https://github.com/autodesk-forks/MaterialX |
|
Star
108
| https://github.com/login?return_to=%2Fautodesk-forks%2FMaterialX |
|
Code
| https://github.com/autodesk-forks/MaterialX |
|
Issues
| https://github.com/autodesk-forks/MaterialX/issues |
|
Pull requests
| https://github.com/autodesk-forks/MaterialX/pulls |
|
Discussions
| https://github.com/autodesk-forks/MaterialX/discussions |
| materialx | https://github.com/topics/materialx |
| lookdev | https://github.com/topics/lookdev |
| real-time-rendering | https://github.com/topics/real-time-rendering |
| pbr-materials | https://github.com/topics/pbr-materials |
| Kimbatt | https://github.com/Kimbatt |
| cc0-textures | https://github.com/Kimbatt/cc0-textures |
|
Star
82
| https://github.com/login?return_to=%2FKimbatt%2Fcc0-textures |
|
Code
| https://github.com/Kimbatt/cc0-textures |
|
Issues
| https://github.com/Kimbatt/cc0-textures/issues |
|
Pull requests
| https://github.com/Kimbatt/cc0-textures/pulls |
| cc0 | https://github.com/topics/cc0 |
| textures | https://github.com/topics/textures |
| pbr | https://github.com/topics/pbr |
| pbr-materials | https://github.com/topics/pbr-materials |
| cc0-textures | https://github.com/topics/cc0-textures |
| giuvecchio | https://github.com/giuvecchio |
| matfuse | https://github.com/giuvecchio/matfuse |
|
Star
65
| https://github.com/login?return_to=%2Fgiuvecchio%2Fmatfuse |
|
Code
| https://github.com/giuvecchio/matfuse |
|
Issues
| https://github.com/giuvecchio/matfuse/issues |
|
Pull requests
| https://github.com/giuvecchio/matfuse/pulls |
| rendering | https://github.com/topics/rendering |
| pbr-materials | https://github.com/topics/pbr-materials |
| diffusion-models | https://github.com/topics/diffusion-models |
| svbrdf | https://github.com/topics/svbrdf |
| generative-ai | https://github.com/topics/generative-ai |
| cvpr2024 | https://github.com/topics/cvpr2024 |
| jasonengcc | https://github.com/jasonengcc |
| KeyShot-Studio-Materials | https://github.com/jasonengcc/KeyShot-Studio-Materials |
|
Star
60
| https://github.com/login?return_to=%2Fjasonengcc%2FKeyShot-Studio-Materials |
|
Code
| https://github.com/jasonengcc/KeyShot-Studio-Materials |
|
Issues
| https://github.com/jasonengcc/KeyShot-Studio-Materials/issues |
|
Pull requests
| https://github.com/jasonengcc/KeyShot-Studio-Materials/pulls |
| 3d-rendering | https://github.com/topics/3d-rendering |
| keyshot | https://github.com/topics/keyshot |
| pbr-materials | https://github.com/topics/pbr-materials |
| keyshot-pro | https://github.com/topics/keyshot-pro |
| pro-software-2026 | https://github.com/topics/pro-software-2026 |
| windows-software-2026 | https://github.com/topics/windows-software-2026 |
| trial-software | https://github.com/topics/trial-software |
| keyshot-2026 | https://github.com/topics/keyshot-2026 |
| real-time-render | https://github.com/topics/real-time-render |
| product-viz | https://github.com/topics/product-viz |
| neo-mashiro | https://github.com/neo-mashiro |
| sketchpad | https://github.com/neo-mashiro/sketchpad |
|
Star
58
| https://github.com/login?return_to=%2Fneo-mashiro%2Fsketchpad |
|
Code
| https://github.com/neo-mashiro/sketchpad |
|
Issues
| https://github.com/neo-mashiro/sketchpad/issues |
|
Pull requests
| https://github.com/neo-mashiro/sketchpad/pulls |
| 3d-graphics | https://github.com/topics/3d-graphics |
| opengl-framework | https://github.com/topics/opengl-framework |
| pbr-shading | https://github.com/topics/pbr-shading |
| 3d-rendering | https://github.com/topics/3d-rendering |
| pbr-materials | https://github.com/topics/pbr-materials |
| https://github.com/texturedesign/materials-dataset |
| texturedesign | https://github.com/texturedesign |
| materials-dataset | https://github.com/texturedesign/materials-dataset |
|
Star
34
| https://github.com/login?return_to=%2Ftexturedesign%2Fmaterials-dataset |
|
Code
| https://github.com/texturedesign/materials-dataset |
|
Issues
| https://github.com/texturedesign/materials-dataset/issues |
|
Pull requests
| https://github.com/texturedesign/materials-dataset/pulls |
| python | https://github.com/topics/python |
| computer-graphics | https://github.com/topics/computer-graphics |
| dataset-generation | https://github.com/topics/dataset-generation |
| pbr-materials | https://github.com/topics/pbr-materials |
| svbrdf | https://github.com/topics/svbrdf |
| dreamrec | https://github.com/dreamrec |
| ComfyUI-Pixal3D | https://github.com/dreamrec/ComfyUI-Pixal3D |
|
Sponsor
| https://github.com/sponsors/dreamrec |
|
Star
28
| https://github.com/login?return_to=%2Fdreamrec%2FComfyUI-Pixal3D |
|
Code
| https://github.com/dreamrec/ComfyUI-Pixal3D |
|
Issues
| https://github.com/dreamrec/ComfyUI-Pixal3D/issues |
|
Pull requests
| https://github.com/dreamrec/ComfyUI-Pixal3D/pulls |
| python | https://github.com/topics/python |
| windows | https://github.com/topics/windows |
| cuda | https://github.com/topics/cuda |
| python3 | https://github.com/topics/python3 |
| pytorch | https://github.com/topics/pytorch |
| nvidia | https://github.com/topics/nvidia |
| mesh-generation | https://github.com/topics/mesh-generation |
| cuda-toolkit | https://github.com/topics/cuda-toolkit |
| 3d-generation | https://github.com/topics/3d-generation |
| pbr-materials | https://github.com/topics/pbr-materials |
| image-to-3d | https://github.com/topics/image-to-3d |
| comfyui | https://github.com/topics/comfyui |
| comfyui-nodes | https://github.com/topics/comfyui-nodes |
| rtx-5090 | https://github.com/topics/rtx-5090 |
| rtx-50-series | https://github.com/topics/rtx-50-series |
| comfyui-custom-nodes | https://github.com/topics/comfyui-custom-nodes |
| trellis2 | https://github.com/topics/trellis2 |
| natten | https://github.com/topics/natten |
| siggraph-2026 | https://github.com/topics/siggraph-2026 |
| pixal3d | https://github.com/topics/pixal3d |
| https://github.com/joaovbs96/MaterialXPlayground |
| joaovbs96 | https://github.com/joaovbs96 |
| MaterialXPlayground | https://github.com/joaovbs96/MaterialXPlayground |
|
Star
27
| https://github.com/login?return_to=%2Fjoaovbs96%2FMaterialXPlayground |
|
Code
| https://github.com/joaovbs96/MaterialXPlayground |
|
Issues
| https://github.com/joaovbs96/MaterialXPlayground/issues |
|
Pull requests
| https://github.com/joaovbs96/MaterialXPlayground/pulls |
| webgl | https://github.com/topics/webgl |
| graphics-programming | https://github.com/topics/graphics-programming |
| pbr | https://github.com/topics/pbr |
| 3d-graphics | https://github.com/topics/3d-graphics |
| materialx | https://github.com/topics/materialx |
| pbr-shading | https://github.com/topics/pbr-shading |
| node-editor | https://github.com/topics/node-editor |
| pbr-materials | https://github.com/topics/pbr-materials |
| aniketrajnish | https://github.com/aniketrajnish |
| Unity-WebGPU-PBR-Maps-Generator | https://github.com/aniketrajnish/Unity-WebGPU-PBR-Maps-Generator |
|
Star
26
| https://github.com/login?return_to=%2Faniketrajnish%2FUnity-WebGPU-PBR-Maps-Generator |
|
Code
| https://github.com/aniketrajnish/Unity-WebGPU-PBR-Maps-Generator |
|
Issues
| https://github.com/aniketrajnish/Unity-WebGPU-PBR-Maps-Generator/issues |
|
Pull requests
| https://github.com/aniketrajnish/Unity-WebGPU-PBR-Maps-Generator/pulls |
| unity | https://github.com/topics/unity |
| unity3d | https://github.com/topics/unity3d |
| pbr | https://github.com/topics/pbr |
| webgpu | https://github.com/topics/webgpu |
| pbr-shading | https://github.com/topics/pbr-shading |
| pbr-materials | https://github.com/topics/pbr-materials |
| unity-webgpu | https://github.com/topics/unity-webgpu |
| giuvecchio | https://github.com/giuvecchio |
| PyPBR | https://github.com/giuvecchio/PyPBR |
|
Star
20
| https://github.com/login?return_to=%2Fgiuvecchio%2FPyPBR |
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Code
| https://github.com/giuvecchio/PyPBR |
|
Issues
| https://github.com/giuvecchio/PyPBR/issues |
|
Pull requests
| https://github.com/giuvecchio/PyPBR/pulls |
| materials | https://github.com/topics/materials |
| rendering | https://github.com/topics/rendering |
| brdf | https://github.com/topics/brdf |
| pbr | https://github.com/topics/pbr |
| pbr-materials | https://github.com/topics/pbr-materials |
| https://github.com/edoardo911/Real-Time-Path-Tracer |
| edoardo911 | https://github.com/edoardo911 |
| Real-Time-Path-Tracer | https://github.com/edoardo911/Real-Time-Path-Tracer |
|
Star
17
| https://github.com/login?return_to=%2Fedoardo911%2FReal-Time-Path-Tracer |
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Code
| https://github.com/edoardo911/Real-Time-Path-Tracer |
|
Issues
| https://github.com/edoardo911/Real-Time-Path-Tracer/issues |
|
Pull requests
| https://github.com/edoardo911/Real-Time-Path-Tracer/pulls |
| real-time | https://github.com/topics/real-time |
| global-illumination | https://github.com/topics/global-illumination |
| path-tracer | https://github.com/topics/path-tracer |
| realtime | https://github.com/topics/realtime |
| nvidia | https://github.com/topics/nvidia |
| raytracer | https://github.com/topics/raytracer |
| raytracing | https://github.com/topics/raytracing |
| ray-tracing | https://github.com/topics/ray-tracing |
| rtx | https://github.com/topics/rtx |
| path-tracing | https://github.com/topics/path-tracing |
| directx-12 | https://github.com/topics/directx-12 |
| directx12 | https://github.com/topics/directx12 |
| denoising | https://github.com/topics/denoising |
| pbr-shading | https://github.com/topics/pbr-shading |
| denoise | https://github.com/topics/denoise |
| dxr | https://github.com/topics/dxr |
| pbr-materials | https://github.com/topics/pbr-materials |
| dlss | https://github.com/topics/dlss |
| restir | https://github.com/topics/restir |
| rayreconstruction | https://github.com/topics/rayreconstruction |
| https://github.com/TheFlyingPiano99/HomebrewGraphicsEngine |
| TheFlyingPiano99 | https://github.com/TheFlyingPiano99 |
| HomebrewGraphicsEngine | https://github.com/TheFlyingPiano99/HomebrewGraphicsEngine |
|
Star
15
| https://github.com/login?return_to=%2FTheFlyingPiano99%2FHomebrewGraphicsEngine |
|
Code
| https://github.com/TheFlyingPiano99/HomebrewGraphicsEngine |
|
Issues
| https://github.com/TheFlyingPiano99/HomebrewGraphicsEngine/issues |
|
Pull requests
| https://github.com/TheFlyingPiano99/HomebrewGraphicsEngine/pulls |
| opengl | https://github.com/topics/opengl |
| game-engine | https://github.com/topics/game-engine |
| cpp | https://github.com/topics/cpp |
| gpu | https://github.com/topics/gpu |
| engine | https://github.com/topics/engine |
| bloom-filter | https://github.com/topics/bloom-filter |
| glsl | https://github.com/topics/glsl |
| physics-simulation | https://github.com/topics/physics-simulation |
| glsl-shader | https://github.com/topics/glsl-shader |
| glsl-shaders | https://github.com/topics/glsl-shaders |
| physically-based-rendering | https://github.com/topics/physically-based-rendering |
| pbr-shading | https://github.com/topics/pbr-shading |
| pbr-materials | https://github.com/topics/pbr-materials |
| yanglebupt | https://github.com/yanglebupt |
| webgpu-engine | https://github.com/yanglebupt/webgpu-engine |
|
Star
13
| https://github.com/login?return_to=%2Fyanglebupt%2Fwebgpu-engine |
|
Code
| https://github.com/yanglebupt/webgpu-engine |
|
Issues
| https://github.com/yanglebupt/webgpu-engine/issues |
|
Pull requests
| https://github.com/yanglebupt/webgpu-engine/pulls |
| scene | https://github.com/topics/scene |
| 3d | https://github.com/topics/3d |
| webgpu | https://github.com/topics/webgpu |
| gltf2-loader | https://github.com/topics/gltf2-loader |
| pbr-materials | https://github.com/topics/pbr-materials |
| ibl-is | https://github.com/topics/ibl-is |
| ZhongLingXiao | https://github.com/ZhongLingXiao |
| nano-kazen | https://github.com/ZhongLingXiao/nano-kazen |
|
Star
13
| https://github.com/login?return_to=%2FZhongLingXiao%2Fnano-kazen |
|
Code
| https://github.com/ZhongLingXiao/nano-kazen |
|
Issues
| https://github.com/ZhongLingXiao/nano-kazen/issues |
|
Pull requests
| https://github.com/ZhongLingXiao/nano-kazen/pulls |
| raytracing | https://github.com/topics/raytracing |
| pathtracing | https://github.com/topics/pathtracing |
| pbr-shading | https://github.com/topics/pbr-shading |
| pbr-materials | https://github.com/topics/pbr-materials |
| XIAODUOLU | https://github.com/XIAODUOLU |
| SimForge | https://github.com/XIAODUOLU/SimForge |
|
Star
13
| https://github.com/login?return_to=%2FXIAODUOLU%2FSimForge |
|
Code
| https://github.com/XIAODUOLU/SimForge |
|
Issues
| https://github.com/XIAODUOLU/SimForge/issues |
|
Pull requests
| https://github.com/XIAODUOLU/SimForge/pulls |
| robotics | https://github.com/topics/robotics |
| blender | https://github.com/topics/blender |
| texture | https://github.com/topics/texture |
| physics-simulation | https://github.com/topics/physics-simulation |
| pbr | https://github.com/topics/pbr |
| blender-addon | https://github.com/topics/blender-addon |
| usd | https://github.com/topics/usd |
| retopology | https://github.com/topics/retopology |
| bake | https://github.com/topics/bake |
| robotics-simulation | https://github.com/topics/robotics-simulation |
| pbr-materials | https://github.com/topics/pbr-materials |
| 3d-assets | https://github.com/topics/3d-assets |
| isaac-sim | https://github.com/topics/isaac-sim |
| sim-to-real | https://github.com/topics/sim-to-real |
| openusd | https://github.com/topics/openusd |
| 3d-assets-generation | https://github.com/topics/3d-assets-generation |
| ai3d | https://github.com/topics/ai3d |
| ai-generated-3d | https://github.com/topics/ai-generated-3d |
| https://github.com/tasbox-org/source-pbr |
| tasbox-org | https://github.com/tasbox-org |
| source-pbr | https://github.com/tasbox-org/source-pbr |
|
Star
12
| https://github.com/login?return_to=%2Ftasbox-org%2Fsource-pbr |
|
Code
| https://github.com/tasbox-org/source-pbr |
|
Issues
| https://github.com/tasbox-org/source-pbr/issues |
|
Pull requests
| https://github.com/tasbox-org/source-pbr/pulls |
| source-engine | https://github.com/topics/source-engine |
| garrysmod | https://github.com/topics/garrysmod |
| pbr | https://github.com/topics/pbr |
| physically-based-rendering | https://github.com/topics/physically-based-rendering |
| pbr-materials | https://github.com/topics/pbr-materials |
| tasbox | https://github.com/topics/tasbox |
|
Learn more
| https://docs.github.com/en/articles/classifying-your-repository-with-topics |
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